Belgium eSports Market to 2032
Overview
The Belgium eSports Market is expected to reach a 24.21 USD Million by 2032 and is projected to grow at a CAGR of 22.26% from 2025 to 2032.
Revenue, 2024 (USD Million)
6.84
Forecast, 2032 (USD Million)
24.21
CAGR, 2024 - 2032
22.26%
Report Coverage
Belgium
Belgium eSports Market 2018-2032 USD Million
Belgium eSports Market, Key Findings (2025-2032)
Market Growth and Projections:
- Market Size (2024): 6.84 USD Million
- Projected Market Size (2032): 24.21 USD Million
- CAGR (2025-2032): 22.26%
Key Findings of Belgium eSports Market
- The Belgium eSports Market was valued at 6.84 USD Million in 2024.
- The Belgium eSports Market is likely to grow at a CAGR of 22.26% during the forecast period of 2024 to 2032.
- In 2024, the Largest segment Sponsorships and Direct Advertisements in Revenue Streams Segment accounted for the largest share of the market with a revenue of 4.19 USD Million
- The fastest growing segment First/Third Person Shooters (FPS/TPS) in Games Segment grew Fastest with a CAGR of 23.43% during the forecast period from 2024 to 2032.
Belgium eSports Market Scope
Belgium eSports Market Segmentation & Scope
E-platform
- PC-Based eSports
- Consoles-Based eSports
- Mobile and Tablets
Games
- Player Vs. Player (PvP)
- Sports Simulations
- Others
- Fighting Games
- Real Time Strategy (RTS)
- Multiplayer Online Battle Arena (MOBA)
- First/Third Person Shooters (FPS/TPS)
Revenue Streams
- Streaming
- Digital
- Tickets and Merchandise
- Publisher Fees
- Media Rights
- Sponsorships and Direct Advertisements
Belgium eSports Market Data Coverage Insights
| Study Period | 2024-2032 |
| Base Year | 2022 |
| Unit | Revenue in USD Million |
| Market Value in 2024 | 6.84 USD Million |
| Market Value in 2032 | 24.21 USD Million |
| CAGR (2025-2032) | 22.26% |
| Historic Data | 2016-2023 |
| Market Segments Covered | E-platform,Games,Revenue Streams |
Regional Insights:
-
Leading Market (2024-2032): Belgium, leading in terms of revenue 6.84 USD Million in 2024
- Key Country: Belgium, leading in terms of revenue with value of 6.84 USD Million in 2024.
Segments and Scope
-
Belgium eSports Market to 2032, By E-platform
- Mobile and Tablets is the largest segment in Belgium eSports Market to 2032 with a revenue of 3.29 USD Million in the year 2024.
- Mobile and Tablets is the Fastest growing segment in Belgium eSports Market to 2032 with a Growth rate of 22.65 % in forecast period 2025-2032.
-
Belgium eSports Market to 2032, By Games
- First/Third Person Shooters (FPS/TPS) is the largest segment in Belgium eSports Market to 2032 with a revenue of 1.76 USD Million in the year 2024.
- First/Third Person Shooters (FPS/TPS) is the Fastest growing segment in Belgium eSports Market to 2032 with a Growth rate of 23.43 % in forecast period 2025-2032.
-
Belgium eSports Market to 2032, By Revenue Streams
- Sponsorships and Direct Advertisements is the largest segment in Belgium eSports Market to 2032 with a revenue of 4.19 USD Million in the year 2024.
- Media Rights is the Fastest growing segment in Belgium eSports Market to 2032 with a Growth rate of 22.34 % in forecast period 2025-2032.
Belgium eSports Market Company Share Analysis
| Company Name |
|
||
| Activision Publishing, Inc. | |||
| ESL FACEIT GROUP | |||
| Team Liquid | |||
| Play Versus, Inc. | |||
| FaZe Holdings Inc. | |||
Belgium eSports Market Geographical Sales Distribution, 2018-2032 USD Million
Belgium eSports Market Company Profiling
Industry Related Reports
Frequently Asked Questions
The Belgium eSports Market is segmented based on Segmentation E-platform,Games,Revenue Streams.
Belgium eSports Market was valued at USD 6.84(Revenue in USD Million) in 2022.
Belgium eSports Market is projected to grow at a CAGR of 22.26% during the forecast period of 2024 to 2032.
The Sponsorships and Direct Advertisements segment is expected to dominate the Belgium eSports Market, holding a largest market share of 4.19 USD Million in 2024
Belgium eSports Market Scope
Belgium eSports Market Segmentation & Scope
E-platform
- PC-Based eSports
- Consoles-Based eSports
- Mobile and Tablets
Games
- Player Vs. Player (PvP)
- Sports Simulations
- Others
- Fighting Games
- Real Time Strategy (RTS)
- Multiplayer Online Battle Arena (MOBA)
- First/Third Person Shooters (FPS/TPS)
Revenue Streams
- Streaming
- Digital
- Tickets and Merchandise
- Publisher Fees
- Media Rights
- Sponsorships and Direct Advertisements
Frequently Asked Questions
The Belgium eSports Market is segmented based on Segmentation E-platform,Games,Revenue Streams.
Belgium eSports Market was valued at USD 6.84(Revenue in USD Million) in 2022.
Belgium eSports Market is projected to grow at a CAGR of 22.26% during the forecast period of 2024 to 2032.
The estimated market value of the Belgium eSports Market for final year is USD 24.21 (USD Million).
Belgium eSports Market Company Profiling
Frequently Asked Questions
The Belgium eSports Market is segmented based on Segmentation E-platform,Games,Revenue Streams.
Belgium eSports Market was valued at USD 6.84(Revenue in USD Million) in 2022.
Belgium eSports Market is projected to grow at a CAGR of 22.26% during the forecast period of 2024 to 2032.
The estimated market value of the Belgium eSports Market for final year is USD 24.21 (USD Million).
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