Global Playing Cards And Board Games Market
Tamaño del mercado en miles de millones de dólares
Tasa de crecimiento anual compuesta (CAGR) :
%
USD
19.91 Billion
USD
32.81 Billion
2025
2033
| 2026 –2033 | |
| USD 19.91 Billion | |
| USD 32.81 Billion | |
|
|
|
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Segmentación del mercado global de naipes y juegos de mesa, por tipo (naipes y juegos de mesa), canal de distribución (en línea y fuera de línea), tipo de competencia (niveles 1, 2 y 3): tendencias de la industria y pronóstico hasta 2032.
Tamaño del mercado de naipes y juegos de mesa
- El tamaño del mercado mundial de naipes y juegos de mesa se valoró en USD 20,25 mil millones en 2024 y se espera que alcance los USD 40,95 mil millones para 2032 , con una CAGR del 9,20% durante el período de pronóstico.
- El crecimiento del mercado está impulsado en gran medida por la creciente popularidad de los juegos de mesa entre los millennials y la generación Z, junto con la creciente demanda de opciones de entretenimiento social, estratégico y educativo.
- La expansión de las plataformas de comercio electrónico, el marketing en redes sociales y las campañas de financiación colectiva también están contribuyendo significativamente a la expansión del mercado global.
Análisis del mercado de naipes y juegos de mesa
- Un creciente interés en las actividades recreativas experienciales y fuera de línea está apoyando el resurgimiento de los juegos clásicos y la innovación de los juegos de mesa modernos.
- La creciente penetración de las plataformas de juegos en línea que ofrecen versiones virtuales de los juegos de mesa tradicionales también está impulsando la participación de los usuarios, particularmente después de la pandemia.
- América del Norte dominó el mercado de juegos de cartas y de mesa con la mayor participación en los ingresos del 38,65 % en 2024, impulsada por el fuerte interés de los consumidores en los juegos de mesa, el resurgimiento de los juegos de mesa tradicionales y la creciente demanda de entretenimiento orientado a la familia.
- Se espera que la región Asia-Pacífico sea testigo de la tasa de crecimiento más alta en el mercado mundial de juegos de cartas y de mesa, impulsada por el aumento de los ingresos disponibles, la creciente penetración de teléfonos inteligentes e Internet y un creciente interés en el entretenimiento familiar y las actividades recreativas en interiores en países como China, India y Japón.
- El segmento de juegos de mesa dominó el mercado con la mayor cuota de ingresos en 2024, impulsado por la creciente demanda de juegos de estrategia y temáticos que ofrecen experiencias inmersivas y sociales. Los consumidores de todas las edades prefieren cada vez más los juegos que fomentan la interacción presencial y la participación cognitiva. El auge de los juegos educativos y la creciente popularidad de las noches de juego en familia han acelerado aún más esta tendencia, y tanto los jugadores ocasionales como los aficionados han contribuido al aumento de las ventas en los mercados globales.
Alcance del informe y segmentación del mercado de naipes y juegos de mesa
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Atributos |
Naipes y juegos de mesa: información clave del mercado |
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Segmentos cubiertos |
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Países cubiertos |
Norteamérica
Europa
Asia-Pacífico
Oriente Medio y África
Sudamérica
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Actores clave del mercado |
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Oportunidades de mercado |
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Conjuntos de información de datos de valor añadido |
Además de los conocimientos sobre escenarios de mercado como valor de mercado, tasa de crecimiento, segmentación, cobertura geográfica y actores principales, los informes de mercado seleccionados por Data Bridge Market Research también incluyen análisis de expertos en profundidad, análisis de precios, análisis de participación de marca, encuesta de consumidores, análisis demográfico, análisis de la cadena de suministro, análisis de la cadena de valor, descripción general de materias primas/consumibles, criterios de selección de proveedores, análisis PESTLE, análisis de Porter y marco regulatorio. |
Tendencias del mercado de naipes y juegos de mesa
Aumento de la demanda de juegos de mesa temáticos y de estrategia
- Los consumidores se sienten cada vez más atraídos por los juegos narrativos que ofrecen experiencias inmersivas e historias atractivas.
- Los juegos basados en estrategia están ganando terreno entre los millennials y la generación Z debido a su énfasis en la toma de decisiones y la rejugabilidad.
- Las plataformas de financiación colectiva como Kickstarter han permitido el surgimiento de desarrolladores independientes que crean conceptos innovadores de juegos de mesa.
- Los juegos complejos a menudo funcionan también como herramientas educativas o cognitivas, lo que aumenta aún más su atractivo tanto para el entretenimiento como para el aprendizaje.
- Juegos como Gloomhaven y Wingspan ejemplifican el éxito de los juegos de mesa modernos creados en torno a temas sólidos y profundidad estratégica.
Dinámica del mercado de naipes y juegos de mesa
Conductor
“Creciente interés en el entretenimiento social fuera de línea”
- La creciente fatiga de la pantalla está impulsando a los consumidores a buscar alternativas de entretenimiento fuera de línea en el mundo real
- Los juegos de mesa fomentan la interacción social cara a cara, lo que los hace ideales para reuniones familiares, noches de juegos y entornos de aula.
- El continuo aumento de los cafés de juegos de mesa y los eventos de juegos comunitarios está creando nuevas vías para la expansión del mercado.
- Los juegos de mesa y de cartas también se utilizan en contextos educativos para desarrollar el pensamiento crítico y las habilidades de comunicación.
- Ticket to Ride, un clásico juego de mesa, sigue siendo un ejemplo popular de juego estratégico y a la vez socialmente atractivo, disfrutado por todos los grupos de edad.
Moderación/Desafío
“Creciente preferencia por las alternativas de juegos digitales”
- Los juegos móviles y en línea ofrecen una comodidad inigualable, opciones multijugador en tiempo real y un flujo constante de actualizaciones
- El modelo de juego gratuito y las interfaces gamificadas atraen a jugadores preocupados por los costos y la tecnología, especialmente a los grupos demográficos más jóvenes.
- Las versiones digitales de los juegos de cartas clásicos están reemplazando cada vez más a las físicas debido a la facilidad de acceso y portabilidad.
- Los juegos de mesa virtuales ofrecen una mecánica similar a los físicos pero con mayor interactividad y alcance global.
- Hearthstone, un juego de cartas coleccionables digitales de Blizzard Entertainment, ilustra cómo las plataformas de cartas digitales pueden eclipsar a sus contrapartes físicas en popularidad.
Análisis del mercado de naipes y juegos de mesa
El mercado está segmentado según el tipo, canal de distribución y tipo de competencia.
• Por tipo
Según el tipo, el mercado de naipes y juegos de mesa se segmenta en naipes y juegos de mesa. El segmento de juegos de mesa dominó el mercado con la mayor participación en los ingresos en 2024, impulsado por la creciente demanda de juegos temáticos y basados en la estrategia que ofrecen experiencias inmersivas y sociales. Los consumidores de todas las edades prefieren cada vez más los juegos que fomentan la interacción cara a cara y la participación cognitiva. El auge de los juegos educativos y la creciente popularidad de las noches de juegos familiares han acelerado aún más esta tendencia, y tanto los jugadores ocasionales como los aficionados han contribuido al aumento de las ventas en los mercados globales
Se prevé que el segmento de naipes experimente su mayor crecimiento entre 2025 y 2032, impulsado por el atractivo de los juegos de cartas tradicionales y su versatilidad para todos los grupos de edad y entornos. El creciente interés por el póker, el bridge y los juegos de cartas coleccionables, junto con la creciente cultura de los juegos sociales y su portabilidad compacta, impulsa su creciente presencia global tanto en formatos casuales como competitivos.
• Por canal de distribución
Según el canal de distribución, el mercado se segmenta en online y offline. El segmento offline registró la mayor cuota de mercado en 2024, impulsado por las sólidas ventas a través de minoristas especializados en juguetes, librerías e hipermercados. Las compras offline siguen siendo significativas, ya que los consumidores prefieren la evaluación táctil de la calidad y el empaquetado de los juegos, especialmente para los juegos de mesa premium. Los minoristas también se benefician de las demostraciones promocionales de juegos y las experiencias en tienda que mejoran la interacción del consumidor.
Se prevé que el segmento online experimente el mayor crecimiento entre 2025 y 2032, gracias a la comodidad de la entrega a domicilio, la mayor disponibilidad de productos y el aumento de las iniciativas de marketing digital. Las plataformas de comercio electrónico y los sitios web de los propios editores de juegos han permitido la expansión de juegos de nicho e internacionales a un público más amplio, impulsada por el auge de las reseñas online, los tutoriales de juegos y el contenido de influencers que impulsan las decisiones de compra.
• Por tipo de competencia
Según el tipo de competencia, el mercado de naipes y juegos de mesa se segmenta en niveles 1, 2 y 3. Las empresas de nivel 1 representaron la mayor cuota de mercado en 2024, gracias a su sólido valor de marca, canales de distribución globales y una sólida I+D en diseño e innovación de juegos. Estas empresas suelen dominar las ventas generales y lanzan nuevos títulos con regularidad para mantener el interés del consumidor.
Se espera que las empresas de nivel 3 experimenten el mayor crecimiento entre 2025 y 2032, gracias al auge de los desarrolladores de juegos independientes y al éxito de las campañas de crowdfunding. Su capacidad para responder con rapidez a las tendencias del mercado y ofrecer experiencias de juego únicas y personalizadas las posiciona como disruptores clave en un panorama competitivo que valora la novedad y la participación del jugador.
Análisis regional del mercado de naipes y juegos de mesa
- América del Norte dominó el mercado de juegos de cartas y de mesa con la mayor participación en los ingresos del 38,65 % en 2024, impulsada por el fuerte interés de los consumidores en los juegos de mesa, el resurgimiento de los juegos de mesa tradicionales y la creciente demanda de entretenimiento orientado a la familia.
- La sólida infraestructura minorista de la región, junto con el creciente interés en los juegos de pasatiempos y los juegos de cartas coleccionables, está fomentando la expansión del mercado.
- Los altos ingresos disponibles, la creciente popularidad de los cafés de juegos y la presencia de actores clave que invierten en formatos de juegos innovadores han consolidado aún más el liderazgo de la región en el mercado.
Análisis del mercado de naipes y juegos de mesa en EE. UU.
El mercado estadounidense de naipes y juegos de mesa capturó la mayor cuota de ingresos, con un 79%, en Norteamérica en 2024, impulsado por la creciente participación de los consumidores en actividades sociales y recreativas. El resurgimiento de juegos clásicos como Monopoly y Uno, junto con los nuevos juegos de estrategia, ha ampliado el público objetivo a diferentes grupos de edad. Estados Unidos también registra una creciente demanda de juegos de mesa educativos para niños, lo que impulsa las ventas en el segmento de entretenimiento familiar. Además, el aumento de las ventas en línea y la popularidad de plataformas de financiación colectiva como Kickstarter están permitiendo una afluencia constante de creadores de juegos independientes y géneros de juegos de nicho al mercado.
Análisis del mercado europeo de naipes y juegos de mesa
Se prevé que el mercado europeo de naipes y juegos de mesa experimente el mayor crecimiento entre 2025 y 2032, impulsado por las crecientes tendencias de interacción social y la demanda de actividades de ocio sin pantallas. Países como Alemania y Francia lideran la cultura de los juegos de mesa, con una red consolidada de cafés y convenciones de juegos de mesa. Los consumidores europeos también se sienten atraídos por los materiales de juego ecológicos y los juegos de producción local, lo que refuerza el impulso del mercado. Las instituciones educativas y las familias adoptan cada vez más los juegos de mesa para el desarrollo cognitivo, lo que promueve un mayor crecimiento.
Análisis del mercado de naipes y juegos de mesa del Reino Unido
Se prevé que el mercado británico de naipes y juegos de mesa experimente su mayor crecimiento entre 2025 y 2032, impulsado por el creciente interés de los consumidores en los juegos de estrategia y de fiesta. El aumento del interés entre los jóvenes, sumado a la popularidad de los concursos de pub y las noches de juegos, está impulsando la demanda. La presencia de editores nacionales y regionales, así como el auge de los diseñadores de juegos independientes que utilizan plataformas digitales para sus lanzamientos, también está fortaleciendo el panorama del mercado británico.
Análisis del mercado alemán de naipes y juegos de mesa
Alemania sigue siendo un centro líder en innovación y adopción de juegos de mesa, con una importante tasa de crecimiento anual compuesta (TCAC) proyectada durante el período de pronóstico. La sólida cultura de los juegos de estrategia en el país, respaldada por importantes eventos anuales como la convención Essen Spiel, impulsa tanto las ventas locales como las exportaciones. Los consumidores alemanes valoran mucho la mecánica del juego, el valor educativo y la calidad del diseño, lo que influye en las tendencias globales en el desarrollo de juegos de mesa.
Análisis del mercado de naipes y juegos de mesa de Asia-Pacífico
Se prevé que el mercado de naipes y juegos de mesa de Asia-Pacífico experimente el mayor crecimiento entre 2025 y 2032, debido a la creciente urbanización, el crecimiento de la población juvenil y el mayor acceso a juegos internacionales. Países como China, Japón e India impulsan el crecimiento gracias a una creciente preferencia por los juegos de ocio, la expansión de los canales de comercio electrónico y las adaptaciones culturales de los juegos occidentales.
Análisis del mercado de naipes y juegos de mesa en Japón
Se prevé que el mercado japonés de naipes y juegos de mesa experimente su mayor crecimiento entre 2025 y 2032, gracias al entusiasmo del país por los juegos de cartas y temáticos. La integración de elementos tradicionales de los juegos japoneses en los juegos de mesa modernos atrae tanto a jugadores nacionales como internacionales. La sólida cultura japonesa del manga y el anime también influye en la temática y la estética de los juegos, atrayendo a una amplia base de fans de todas las edades.
Análisis del mercado de naipes y juegos de mesa en China
China representó la mayor participación en los ingresos del mercado de Asia-Pacífico en 2024, impulsada por el aumento de la clase media, la expansión del acceso a la venta minorista y la popularidad de los juegos de mesa, tanto internacionales como locales. Las iniciativas que promueven juegos educativos y de lógica para niños están contribuyendo al auge del mercado. El auge de los juegos móviles también complementa la industria de los juegos de mesa mediante adaptaciones basadas en aplicaciones, lo que mejora la participación de los jugadores.
Cuota de mercado de naipes y juegos de mesa
La industria de los juegos de cartas y de mesa está liderada principalmente por empresas bien establecidas, entre las que se incluyen:
- Games Workshop Limited (Reino Unido)
- Disney (EE. UU.)
- NECA/WizKids LLC (EE. UU.)
- Grey Fox Games (EE. UU.)
- Buffalo Games (EE. UU.)
- Tennent Holdings Ltd. (China)
- LongPack Games (China)
- Nintendo Games (EE. UU.)
- Blizzard Entertainment, Inc. (EE. UU.)
- Shenzhen ITIS Packaging Products Co., Ltd (China)
- GungHo Online Entertainment, Inc. (Japón)
- Rovio Entertainment Corporation (Finlandia)
- Gameloft (Francia)
- SQUARE ENIX CO., LTD. (Japón)
Últimos avances en el mercado mundial de naipes y juegos de mesa
- En abril de 2022, University Games Corporation, una empresa destacada en la industria de los juegos de mesa y de mesa, adquirió Racoon Tycoon, Mosaic y la propiedad intelectual de Forbidden Games. Esta adquisición también incluyó a Glenn Drover, diseñador de juegos y presidente de Forbidden Games. Además, University Games adquirió The Learning Journey International, un reconocido fabricante de juguetes educativos.
- En septiembre de 2022, Grey Fox Games lanzó un sitio web de rompecabezas para su juego de mesa 4x Last Light, que se financiará colectivamente en el primer trimestre de 2022. El juego presenta mecánicas como mayoría/influencia de área, tirada de dados, movimiento de cuadrícula, gestión de manos, selección de acciones simultáneas, orden de fase variable y poderes de jugador.
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Tabla de contenido
1 INTRODUCTION
1.1 OBJECTIVES OF THE STUDY
1.2 MARKET DEFINITION
1.3 OVERVIEW OF GLOBAL PLAYING CARDS AND BOARD GAMES MARKET
1.4 LIMITATIONS
1.5 MARKETS COVERED
2 MARKET SEGMENTATION
2.1 MARKETS COVERED
2.2 GEOGRAPHICAL SCOPE
2.3 YEARS CONSIDERED FOR THE STUDY
2.4 CURRENCY AND PRICING
2.5 DBMR TRIPOD DATA VALIDATION MODEL
2.6 MULTIVARIATE MODELLING
2.7 PRIMARY INTERVIEWS WITH KEY OPINION LEADERS
2.8 DBMR MARKET POSITION GRID
2.9 MARKET END USER GRID
2.1 SECONDARY SOURCES
2.11 ASSUMPTIONS
3 EXECUTIVE SUMMARY
4 PREMIUM INSIGHTS
4.1 COMPETITIVE INSIGHTS
4.1.1 MARKET STRUCTURE AND ROLES
4.1.2 MANUFACTURING CAPACITY AND SCALE ADVANTAGES
4.1.3 PRODUCT, IP, AND LICENSING STRATEGIES
4.1.4 DIGITAL, HYBRID, AND TECHNOLOGY COMPETITION
4.1.5 HOBBY PUBLISHERS, MINIATURES AND COMMUNITY ECONOMICS
4.1.6 REGIONAL MANUFACTURERS, CHINA OEMS AND SUPPLY OPTIONS
4.1.7 DISTRIBUTION CHANNELS AND GO-TO-MARKET COMPETITION
4.1.8 QUALITY, PROVENANCE, AND ANTI-COUNTERFEIT POSITIONING
4.1.9 SUSTAINABILITY, COMPLIANCE AND REGULATORY PRESSURES
4.1.10 CONSOLIDATION, FINANCING, AND STRATEGIC MOVES
4.2 CONSUMERS BUYING BEHAVIOUR
4.2.1 PRICE SENSITIVITY AND VALUE CONSIDERATION
4.2.2 ROLE OF SOCIAL INFLUENCE, FAMILY ENGAGEMENT, AND GROUP
4.2.3 IMPACT OF CLIMATE AND REGIONAL CONDITIONS
4.2.4 IMPORTANCE OF BRAND TRUST AND PRODUCT RELIABILITY
4.2.5 SHIFT TOWARD THEMATIC DEPTH, AESTHETICS AND COLLECTIBILITY
4.3 SUPPLY CHAIN ANALYSIS
4.3.1 OVERVIEW
4.3.2 RAW MATERIALS
4.3.3 MANUFACTURING AND PACKAGING
4.3.4 DISTRIBUTION
4.3.5 END USERS
4.4 TECHNOLOGICAL ADVANCEMENTS BY MANUFACTURERS
4.4.1 AUTOMATION, ROBOTICS & INDUSTRY 4.0 IN PRINTING, CUTTING & PACKAGING
4.4.2 ADVANCED MATERIALS & SURFACE ENGINEERING
4.4.3 DIGITAL–PHYSICAL HYBRIDIZATION (NFC, BLUETOOTH, APP INTEGRATION)
4.4.4 AUGMENTED REALITY (AR) & ARTIFICIAL INTELLIGENCE (AI) INTEGRATION
4.4.5 RAPID PROTOTYPING & SHORT-RUN CUSTOMIZATION
4.4.6 SUSTAINABILITY TECHNOLOGIES & ECO-FRIENDLY MATERIALS
4.4.7 QUALITY ASSURANCE & ANTI-COUNTERFEIT TECHNOLOGIES
4.5 VENDOR SELECTION CRITERIA
4.5.1 QUALITY AND CONSISTENCY
4.5.2 TECHNICAL EXPERTISE AND R&D SUPPORT
4.5.3 SUPPLY-CHAIN RELIABILITY AND LOGISTICS COVERAGE
4.5.4 COMPLIANCE, SAFETY, AND REGULATORY DOCUMENTATION
4.5.5 SUSTAINABILITY AND ENVIRONMENTAL CREDENTIALS
4.5.6 COST STRUCTURE, PRICING TRANSPARENCY AND TOTAL COST OF OWNERSHIP
4.5.7 FINANCIAL STABILITY AND BUSINESS CONTINUITY CAPACITY
4.5.8 FLEXIBILITY, CUSTOMIZATION, AND COLLABORATION CAPABILITIES
4.5.9 RISK MANAGEMENT, CONTINGENCY PLANNING AND TRACEABILITY
5 MARKET OVERVIEW
5.1 DRIVERS-
5.1.1 RISE IN DEMAND FOR THEMATIC AND STRATEGY-BASED BOARD GAMES
5.1.2 ONLINE COMMERCE AND DIGITAL RETAIL CHANNELS
5.1.3 GROWING INTEREST IN OFFLINE SOCIAL ENTERTAINMENT
5.1.4 HIGH-PROFILE INTELLECTUAL-PROPERTY TIE-UPS AND LICENSED PROJECTS
5.2 RESTRAINTS
5.2.1 COMPETITIVE DISPLACEMENT FROM THE LARGER DIGITAL/VIDEO GAMES
5.2.2 PRONOUNCED SEASONAL DEMAND PATTERNS, PARTICULARLY AROUND HOLIDAY PERIODS, RESULTING IN UNEVEN REVENUE CYCLES AND COMPLEX INVENTORY MANAGEMENT REQUIREMENTS
5.3 OPPORTUNITIES
5.3.1 AUGMENTED-REALITY (AR) AND MIXED-REALITY INTEGRATIONS
5.3.2 PREMIUM COLLECTOR AND LICENSED-IP PRODUCTS
5.3.3 SUBSCRIPTION-MODEL EXPANSION
5.4 CHALLENGES
5.4.1 COMPLIANCE BURDENS AND COST OF MEETING EVOLVING PACKAGING/WASTE LAWS
5.4.2 FRAGMENTATION OF CONSUMER ATTENTION
6 GLOBAL PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
6.1 OVERVIEW
6.2 GAMES
6.3 PLAYING CARDS
6.4 GLOBAL BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY REGION, 2018-2033 (USD THOUSAND)
6.4.1 ASIA-PACIFIC
6.4.2 NORTH AMERICA
6.4.3 EUROPE
6.4.4 MIDDLE EAST AND AFRICA
6.4.5 SOUTH AMERICA
6.5 GLOBAL PLAYING CARDS IN BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY REGION, 2018-2033 (USD THOUSAND)
6.5.1 ASIA-PACIFIC
6.5.2 NORTH AMERICA
6.5.3 EUROPE
6.5.4 MIDDLE EAST AND AFRICA
6.5.5 SOUTH AMERICA
7 GLOBAL PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
7.1 OVERVIEW
7.2 5–12 YEARS
7.3 ABOVE 12 YEARS
7.4 2–5 YEARS
7.4.1 0–2 YEARS
7.5 GLOBAL 5–12 YEARS IN PLAYING CARDS AND BOARD GAMES MARKET, BY REGION, 2018-2033 (USD THOUSAND)
7.5.1 ASIA-PACIFIC
7.5.2 NORTH AMERICA
7.5.3 EUROPE
7.5.4 MIDDLE EAST AND AFRICA
7.5.5 SOUTH AMERICA
7.6 GLOBAL ABOVE 12 YEARS IN BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY REGION, 2018-2033 (USD THOUSAND)
7.6.1 ASIA-PACIFIC
7.6.2 NORTH AMERICA
7.6.3 EUROPE
7.6.4 MIDDLE EAST AND AFRICA
7.6.5 SOUTH AMERICA
7.7 GLOBAL 2–5 YEARS IN BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY REGION, 2018-2033 (USD THOUSAND)
7.7.1 ASIA-PACIFIC
7.7.2 NORTH AMERICA
7.7.3 EUROPE
7.7.4 MIDDLE EAST AND AFRICA
7.7.5 SOUTH AMERICA
7.8 GLOBAL 0–2 YEARS IN BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY REGION, 2018-2033 (USD THOUSAND)
7.8.1 ASIA-PACIFIC
7.8.2 NORTH AMERICA
7.8.3 EUROPE
7.8.4 MIDDLE EAST AND AFRICA
7.8.5 SOUTH AMERICA
8 GLOBAL PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL
8.1 OVERVIEW
8.2 OFFLINE
8.2.1 SUPERMARKETS AND HYPERMARKETS
8.2.2 SPECIALTY STORES
8.2.3 OTHERS
8.3 ONLINE
8.3.1 3RD PARTY DISTRIBUTOR
8.3.2 COMPANY OWN WEBSITE
9 GLOBAL PLAYING CARDS AND BOARD GAMES MARKET, BY END USER
9.1 OVERVIEW
9.2 CHILDREN'S
9.2.1 BOY
9.2.2 GIRL
9.3 ADULT
10 GLOBAL PLAYING CARDS AND BOARD GAMES MARKET, BY REGION
10.1 OVERVIEW
10.2 ASIA-PACIFIC
10.2.1 CHINA
10.2.2 JAPAN
10.2.3 INDIA
10.2.4 SOUTH KOREA
10.2.5 AUSTRALIA & NEW ZEALAND
10.2.6 INDONESIA
10.2.7 THAILAND
10.2.8 PHILIPPINES
10.2.9 MALAYSIA
10.2.10 REST OF ASIA-PACIFIC
10.3 NORTH AMERICA
10.3.1 U.S.
10.3.2 CANADA
10.3.3 MEXICO
10.4 EUROPE
10.4.1 GERMANY
10.4.2 U.K.
10.4.3 FRANCE
10.4.4 ITALY
10.4.5 SPAIN
10.4.6 RUSSIA
10.4.7 NETHERLANDS
10.4.8 BELGIUM
10.4.9 SWITZERLAND
10.4.10 TURKEY
10.4.11 LUXEMBOURG
10.4.12 REST OF EUROPE
10.5 MIDDLE EAST AND AFRICA
10.5.1 SOUTH AFRICA
10.5.2 SAUDI ARABIA
10.5.3 UNITED ARAB EMIRATES
10.5.4 EGYPT
10.5.5 ISRAEL
10.5.6 REST OF MIDDLE EAST AND AFRICA
10.6 SOUTH AMERICA
10.6.1 BRAZIL
10.6.2 ARGENTINA
10.6.3 REST OF SOUTH AMERICA
11 GLOBAL PLAYING CARDS AND BOARD GAMES MARKET: COMPANY LANDSCAPE
11.1 MANUFACTURER COMPANY SHARE ANALYSIS: GLOBAL
11.2 COMPANY SHARE ANALYSIS: EUROPE
11.3 COMPANY SHARE ANALYSIS: ASIA-PACIFIC
11.4 COMPANY SHARE ANALYSIS: NORTH AMERICA
12 COMPANY PROFILES
12.1 MATTEL
12.1.1 COMPANY SNAPSHOT
12.1.2 REVENUE ANALYSIS
12.1.3 COMPANY SHARE ANALYSIS
12.1.4 PRODUCT PORTFOLIO
12.1.5 RECENT DEVELOPMENT
12.2 HASBRO
12.2.1 COMPANY SNAPSHOT
12.2.2 REVENUE ANALYSIS
12.2.3 COMPANY SHARE ANALYSIS
12.2.4 PRODUCT PORTFOLIO
12.2.5 RECENT DEVELOPMENT
12.3 ASMODEE NORDICS
12.3.1 COMPANY SNAPSHOT
12.3.2 COMPANY SHARE ANALYSIS
12.3.3 PRODUCT PORTFOLIO
12.3.4 RECENT DEVELOPMENT
12.4 SPIN MASTER
12.4.1 COMPANY SNAPSHOT
12.4.2 REVENUE ANALYSIS
12.4.3 COMPANY SHARE ANALYSIS
12.4.4 PRODUCT PORTFOLIO
12.4.5 RECENT DEVELOPMENT
12.5 CARTAMUNDI
12.5.1 COMPANY SNAPSHOT
12.5.2 COMPANY SHARE ANALYSIS
12.5.3 PRODUCT PORTFOLIO
12.5.4 RECENT DEVELOPMENT
12.6 BUFFALO GAMES
12.6.1 COMPANY SNAPSHOT
12.6.2 PRODUCT PORTFOLIO
12.6.3 RECENT DEVELOPMENT
12.7 CMON
12.7.1 COMPANY SNAPSHOT
12.7.2 REVENUE ANALYSIS
12.7.3 PRODUCT PORTFOLIO
12.7.4 RECENT DEVELOPMENT
12.8 CZECH GAMES EDITION (CGE)
12.8.1 COMPANY SNAPSHOT
12.8.2 PRODUCT PORTFOLIO
12.8.3 RECENT DEVELOPMENT
12.9 GOLIATH GAMES
12.9.1 COMPANY SNAPSHOT
12.9.2 PRODUCT PORTFOLIO
12.9.3 RECENT DEVELOPMENT
12.1 HABA USA
12.10.1 COMPANY SNAPSHOT
12.10.2 PRODUCT PORTFOLIO
12.10.3 RECENT DEVELOPMENT
12.11 HICREATE GAMES
12.11.1 COMPANY SNAPSHOT
12.11.2 PRODUCT PORTFOLIO
12.11.3 RECENT DEVELOPMENT
12.12 LONGPACK GAMES
12.12.1 COMPANY SNAPSHOT
12.12.2 PRODUCT PORTFOLIO
12.12.3 RECENT DEVELOPMENT
12.13 NECA/WIZKIDS LLC (WIZKIDS)
12.13.1 COMPANY SNAPSHOT
12.13.2 PRODUCT PORTFOLIO
12.13.3 RECENT DEVELOPMENT
12.14 NINGBO THREE A GROUP CO., LTD.
12.14.1 COMPANY SNAPSHOT
12.14.2 PRODUCT PORTFOLIO
12.14.3 RECENT DEVELOPMENT
12.15 PIATNIK
12.15.1 COMPANY SNAPSHOT
12.15.2 PRODUCT PORTFOLIO
12.15.3 RECENT DEVELOPMENT
12.16 R&R GAMES
12.16.1 COMPANY SNAPSHOT
12.16.2 PRODUCT PORTFOLIO
12.16.3 RECENT DEVELOPMENT
12.17 THE RAVENSBURGER GROUP
12.17.1 COMPANY SNAPSHOT
12.17.2 PRODUCT PORTFOLIO
12.17.3 RECENT DEVELOPMENT
12.18 UNIVERSITY GAMES CORPORATION
12.18.1 COMPANY SNAPSHOT
12.18.2 PRODUCT PORTFOLIO
12.18.3 RECENT DEVELOPMENT
12.19 THE OP GAMES
12.19.1 COMPANY SNAPSHOT
12.19.2 PRODUCT PORTFOLIO
12.19.3 RECENT DEVELOPMENT
12.2 Z-MAN GAMES
12.20.1 COMPANY SNAPSHOT
12.20.2 PRODUCT PORTFOLIO
12.20.3 RECENT DEVELOPMENT
13 QUESTIONNAIRE
14 RELATED REPORTS
Lista de Tablas
TABLE 1 GLOBAL PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 2 GLOBAL BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY REGION, 2018-2033 (USD THOUSAND)
TABLE 3 GLOBAL PLAYING CARDS IN BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY REGION, 2018-2033 (USD THOUSAND)
TABLE 4 GLOBAL PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 5 GLOBAL 5–12 YEARS IN PLAYING CARDS AND BOARD GAMES MARKET, BY REGION, 2018-2033 (USD THOUSAND)
TABLE 6 GLOBAL ABOVE 12 YEARS IN BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY REGION, 2018-2033 (USD THOUSAND)
TABLE 7 GLOBAL 2–5 YEARS IN BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY REGION, 2018-2033 (USD THOUSAND)
TABLE 8 GLOBAL 0–2 YEARS IN BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY REGION, 2018-2033 (USD THOUSAND)
TABLE 9 GLOBAL PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 10 GLOBAL OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY REGION, 2018-2033 (USD THOUSAND)
TABLE 11 GLOBAL OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 12 GLOBAL ONLINE IN BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY REGION, 2018-2033 (USD THOUSAND)
TABLE 13 GLOBAL ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 14 GLOBAL PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 15 GLOBAL ONLINE IN BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY REGION, 2018-2033 (USD THOUSAND)
TABLE 16 GLOBAL CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 17 GLOBAL ADULT IN BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY REGION, 2018-2033 (USD THOUSAND)
TABLE 18 GLOBAL PLAYING CARDS AND BOARD GAMES MARKET, BY REGION, 2018-2033, (USD THOUSAND)
TABLE 19 ASIA-PACIFIC PLAYING CARDS AND BOARD GAMES MARKET, BY COUNTRY, 2018-2033 (USD THOUSAND)
TABLE 20 ASIA-PACIFIC PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 21 ASIA-PACIFIC BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 22 ASIA-PACIFIC BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 23 ASIA-PACIFIC PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 24 ASIA-PACIFIC PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 25 ASIA-PACIFIC PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 26 ASIA-PACIFIC PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 27 ASIA-PACIFIC OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 28 ASIA-PACIFIC ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 29 ASIA-PACIFIC PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 30 ASIA-PACIFIC CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 31 CHINA PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 32 CHINA BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 33 CHINA BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 34 CHINA PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 35 CHINA PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 36 CHINA PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 37 CHINA PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 38 CHINA OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 39 CHINA ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 40 CHINA PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 41 CHINA CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 42 JAPAN PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 43 JAPAN BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 44 JAPAN BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 45 JAPAN PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 46 JAPAN PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 47 JAPAN PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 48 JAPAN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 49 JAPAN OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 50 JAPAN ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 51 JAPAN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 52 JAPAN CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 53 INDIA PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 54 INDIA BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 55 INDIA BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 56 INDIA PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 57 INDIA PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 58 INDIA PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 59 INDIA PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 60 INDIA OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 61 INDIA ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 62 INDIA PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 63 INDIA CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 64 SOUTH KOREA PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 65 SOUTH KOREA BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 66 SOUTH KOREA BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 67 SOUTH KOREA PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 68 SOUTH KOREA PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 69 SOUTH KOREA PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 70 SOUTH KOREA PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 71 SOUTH KOREA OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 72 SOUTH KOREA ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 73 SOUTH KOREA PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 74 SOUTH KOREA CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 75 AUSTRALIA & NEW ZEALAND PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 76 AUSTRALIA & NEW ZEALAND BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 77 AUSTRALIA & NEW ZEALAND BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 78 AUSTRALIA & NEW ZEALAND PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 79 AUSTRALIA & NEW ZEALAND PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 80 AUSTRALIA & NEW ZEALAND PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 81 AUSTRALIA & NEW ZEALAND PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 82 AUSTRALIA & NEW ZEALAND OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 83 AUSTRALIA & NEW ZEALAND ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 84 AUSTRALIA & NEW ZEALAND PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 85 AUSTRALIA & NEW ZEALAND CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 86 INDONESIA PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 87 INDONESIA BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 88 INDONESIA BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 89 INDONESIA PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 90 INDONESIA PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 91 INDONESIA PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 92 INDONESIA PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 93 INDONESIA OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 94 INDONESIA ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 95 INDONESIA PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 96 INDONESIA CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 97 THAILAND PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 98 THAILAND BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 99 THAILAND BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 100 THAILAND PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 101 THAILAND PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 102 THAILAND PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 103 THAILAND PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 104 THAILAND OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 105 THAILAND ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 106 THAILAND PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 107 THAILAND CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 108 PHILIPPINES PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 109 PHILIPPINES BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 110 PHILIPPINES BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 111 PHILIPPINES PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 112 PHILIPPINES PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 113 PHILIPPINES PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 114 PHILIPPINES PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 115 PHILIPPINES OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 116 PHILIPPINES ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 117 PHILIPPINES PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 118 PHILIPPINES CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 119 MALAYSIA PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 120 MALAYSIA BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 121 MALAYSIA BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 122 MALAYSIA PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 123 MALAYSIA PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 124 MALAYSIA PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 125 MALAYSIA PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 126 MALAYSIA OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 127 MALAYSIA ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 128 MALAYSIA PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 129 MALAYSIA CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 130 SINGAPORE PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 131 SINGAPORE BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 132 SINGAPORE BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 133 SINGAPORE PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 134 SINGAPORE PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 135 SINGAPORE PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 136 SINGAPORE PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 137 SINGAPORE OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 138 SINGAPORE ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 139 SINGAPORE PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 140 SINGAPORE CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 141 REST OF ASIA-PACIFIC PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 142 REST OF ASIA-PACIFIC BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 143 REST OF ASIA-PACIFIC BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 144 REST OF ASIA-PACIFIC PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 145 REST OF ASIA-PACIFIC PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 146 REST OF ASIA-PACIFIC PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 147 REST OF ASIA-PACIFIC PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 148 REST OF ASIA-PACIFIC OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 149 REST OF ASIA-PACIFIC ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 150 REST OF ASIA-PACIFIC PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 151 REST OF ASIA-PACIFIC CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 152 NORTH AMERICA PLAYING CARDS AND BOARD GAMES MARKET, BY COUNTRY, 2018-2033 (USD THOUSAND)
TABLE 153 NORTH AMERICA PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 154 NORTH AMERICA BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 155 NORTH AMERICA BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 156 NORTH AMERICA PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 157 NORTH AMERICA PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 158 NORTH AMERICA PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 159 NORTH AMERICA PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 160 NORTH AMERICA OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 161 NORTH AMERICA ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 162 NORTH AMERICA PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 163 NORTH AMERICA CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 164 U.S. PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 165 U.S. BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 166 U.S. BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 167 U.S. PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 168 U.S. PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 169 U.S. PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 170 U.S. PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 171 U.S. OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 172 U.S. ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 173 U.S. PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 174 U.S. CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 175 CANADA PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 176 CANADA BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 177 CANADA BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 178 CANADA PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 179 CANADA PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 180 CANADA PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 181 CANADA PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 182 CANADA OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 183 CANADA ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 184 CANADA PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 185 CANADA CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 186 MEXICO PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 187 MEXICO BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 188 MEXICO BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 189 MEXICO PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 190 MEXICO PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 191 MEXICO PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 192 MEXICO PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 193 MEXICO OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 194 MEXICO ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 195 MEXICO PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 196 MEXICO CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 197 EUROPE PLAYING CARDS AND BOARD GAMES MARKET, BY COUNTRY, 2018-2033 (USD THOUSAND)
TABLE 198 EUROPE PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 199 EUROPE BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 200 EUROPE BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 201 EUROPE PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 202 EUROPE PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 203 EUROPE PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 204 EUROPE PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 205 EUROPE OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 206 EUROPE ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 207 EUROPE PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 208 EUROPE CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 209 GERMANY PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 210 GERMANY BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 211 GERMANY BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 212 GERMANY PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 213 GERMANY PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 214 GERMANY PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 215 GERMANY PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 216 GERMANY OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 217 GERMANY ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 218 GERMANY PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 219 GERMANY CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 220 U.K. PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 221 U.K. BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 222 U.K. BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 223 U.K. PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 224 U.K. PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 225 U.K. PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 226 U.K. PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 227 U.K. OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 228 U.K. ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 229 U.K. PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 230 U.K. CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 231 FRANCE PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 232 FRANCE BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 233 FRANCE BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 234 FRANCE PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 235 FRANCE PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 236 FRANCE PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 237 FRANCE PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 238 FRANCE OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 239 FRANCE ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 240 FRANCE PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 241 FRANCE CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 242 ITALY PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 243 ITALY BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 244 ITALY BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 245 ITALY PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 246 ITALY PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 247 ITALY PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 248 ITALY PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 249 ITALY OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 250 ITALY ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 251 ITALY PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 252 ITALY CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 253 SPAIN PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 254 SPAIN BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 255 SPAIN BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 256 SPAIN PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 257 SPAIN PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 258 SPAIN PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 259 SPAIN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 260 SPAIN OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 261 SPAIN ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 262 SPAIN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 263 SPAIN CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 264 RUSSIA PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 265 RUSSIA BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 266 RUSSIA BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 267 RUSSIA PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 268 RUSSIA PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 269 RUSSIA PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 270 RUSSIA PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 271 RUSSIA OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 272 RUSSIA ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 273 RUSSIA PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 274 RUSSIA CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 275 NETHERLANDS PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 276 NETHERLANDS BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 277 NETHERLANDS BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 278 NETHERLANDS PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 279 NETHERLANDS PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 280 NETHERLANDS PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 281 NETHERLANDS PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 282 NETHERLANDS OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 283 NETHERLANDS ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 284 NETHERLANDS PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 285 NETHERLANDS CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 286 BELGIUM PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 287 BELGIUM BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 288 BELGIUM BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 289 BELGIUM PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 290 BELGIUM PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 291 BELGIUM PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 292 BELGIUM PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 293 BELGIUM OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 294 BELGIUM ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 295 BELGIUM PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 296 BELGIUM CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 297 SWITZERLAND PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 298 SWITZERLAND BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 299 SWITZERLAND BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 300 SWITZERLAND PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 301 SWITZERLAND PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 302 SWITZERLAND PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 303 SWITZERLAND PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 304 SWITZERLAND OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 305 SWITZERLAND ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 306 SWITZERLAND PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 307 SWITZERLAND CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 308 TURKEY PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 309 TURKEY BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 310 TURKEY BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 311 TURKEY PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 312 TURKEY PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 313 TURKEY PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 314 TURKEY PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 315 TURKEY OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 316 TURKEY ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 317 TURKEY PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 318 TURKEY CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 319 LUXEMBOURG PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 320 LUXEMBOURG BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 321 LUXEMBOURG BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 322 LUXEMBOURG PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 323 LUXEMBOURG PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 324 LUXEMBOURG PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 325 LUXEMBOURG PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 326 LUXEMBOURG OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 327 LUXEMBOURG ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 328 LUXEMBOURG PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 329 LUXEMBOURG CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 330 REST OF EUROPE PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 331 REST OF EUROPE BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 332 EST OF EUROPE BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 333 REST OF EUROPE PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 334 REST OF EUROPE PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 335 REST OF EUROPE PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 336 REST OF EUROPE PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 337 REST OF EUROPE OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 338 REST OF EUROPE ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 339 REST OF EUROPE PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 340 REST OF EUROPE CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 341 MIDDLE EAST AND AFRICA PLAYING CARDS AND BOARD GAMES MARKET, BY COUNTRY, 2018-2033 (USD THOUSAND)
TABLE 342 MIDDLE EAST AND AFRICA PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 343 MIDDLE EAST AND AFRICA BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 344 MIDDLE EAST AND AFRICA BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 345 MIDDLE EAST AND AFRICA PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 346 MIDDLE EAST AND AFRICA PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 347 MIDDLE EAST AND AFRICA PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 348 MIDDLE EAST AND AFRICA PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 349 MIDDLE EAST AND AFRICA OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 350 MIDDLE EAST AND AFRICA ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 351 MIDDLE EAST AND AFRICA PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 352 MIDDLE EAST AND AFRICA CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 353 SOUTH AFRICA PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 354 SOUTH AFRICA BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 355 SOUTH AFRICA BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 356 SOUTH AFRICA PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 357 SOUTH AFRICA PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 358 SOUTH AFRICA PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 359 SOUTH AFRICA PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 360 SOUTH AFRICA OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 361 SOUTH AFRICA ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 362 SOUTH AFRICA PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 363 SOUTH AFRICA CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 364 SAUDI ARABIA PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 365 SAUDI ARABIA BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 366 SAUDI ARABIA BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 367 SAUDI ARABIA PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 368 SAUDI ARABIA PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 369 SAUDI ARABIA PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 370 SAUDI ARABIA PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 371 SAUDI ARABIA OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 372 SAUDI ARABIA ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 373 SAUDI ARABIA PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 374 SAUDI ARABIA CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 375 UNITED ARAB EMIRATES PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 376 UNITED ARAB EMIRATES BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 377 UNITED ARAB EMIRATES BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 378 UNITED ARAB EMIRATES PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 379 UNITED ARAB EMIRATES PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 380 UNITED ARAB EMIRATES PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 381 UNITED ARAB EMIRATES PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 382 UNITED ARAB EMIRATES OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 383 UNITED ARAB EMIRATES ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 384 UNITED ARAB EMIRATES PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 385 UNITED ARAB EMIRATES CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 386 EGYPT PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 387 EGYPT BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 388 EGYPT BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 389 EGYPT PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 390 EGYPT PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 391 EGYPT PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 392 EGYPT PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 393 EGYPT OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 394 EGYPT ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 395 EGYPT PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 396 EGYPT CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 397 ISRAEL PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 398 ISRAEL BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 399 ISRAEL BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 400 ISRAEL PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 401 ISRAEL PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 402 ISRAEL PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 403 ISRAEL PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 404 ISRAEL OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 405 ISRAEL ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 406 ISRAEL PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 407 ISRAEL CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 408 REST OF MIDDLE EAST AND AFRICA PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 409 REST OF MIDDLE EAST AND AFRICA BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 410 REST OF MIDDLE EAST AND AFRICA BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 411 REST OF MIDDLE EAST AND AFRICA PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 412 REST OF MIDDLE EAST AND AFRICA PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 413 REST OF MIDDLE EAST AND AFRICA PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 414 REST OF MIDDLE EAST AND AFRICA PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 415 REST OF MIDDLE EAST AND AFRICA OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 416 REST OF MIDDLE EAST AND AFRICA ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 417 REST OF MIDDLE EAST AND AFRICA PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 418 REST OF MIDDLE EAST AND AFRICA CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 419 SOUTH AMERICA PLAYING CARDS AND BOARD GAMES MARKET, BY COUNTRY, 2018-2033 (USD THOUSAND)
TABLE 420 SOUTH AMERICA PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 421 SOUTH AMERICA BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 422 SOUTH AMERICA BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 423 SOUTH AMERICA PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 424 SOUTH AMERICA PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 425 SOUTH AMERICA PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 426 SOUTH AMERICA PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 427 SOUTH AMERICA OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 428 SOUTH AMERICA ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 429 SOUTH AMERICA PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 430 SOUTH AMERICA CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 431 BRAZIL PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 432 BRAZIL BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 433 BRAZIL BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 434 BRAZIL PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 435 BRAZIL PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 436 BRAZIL PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 437 BRAZIL PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 438 BRAZIL OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 439 BRAZIL ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 440 BRAZIL PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 441 BRAZIL CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 442 ARGENTINA PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 443 ARGENTINA BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 444 ARGENTINA BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 445 ARGENTINA PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 446 ARGENTINA PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 447 ARGENTINA PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 448 ARGENTINA PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 449 ARGENTINA OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 450 ARGENTINA ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 451 ARGENTINA PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 452 ARGENTINA CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 453 REST OF SOUTH AMERICA PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
TABLE 454 REST OF SOUTH AMERICA BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 455 REST OF SOUTH AMERICA BOARD GAMES IN PLAYING CARDS AND BOARD GAMES MARKET, BY THEME, 2018-2033 (USD THOUSAND)
TABLE 456 REST OF SOUTH AMERICA PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY TYPE, 2018-2033 (USD THOUSAND)
TABLE 457 REST OF SOUTH AMERICA PLAYING CARDS IN PLAYING CARDS AND BOARD GAMES MARKET, BY MATERIAL, 2018-2033 (USD THOUSAND)
TABLE 458 REST OF SOUTH AMERICA PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
TABLE 459 REST OF SOUTH AMERICA PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 460 REST OF SOUTH AMERICA OFFLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 461 REST OF SOUTH AMERICA ONLINE IN PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL, 2018-2033 (USD THOUSAND)
TABLE 462 REST OF SOUTH AMERICA PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
TABLE 463 REST OF SOUTH AMERICA CHILDREN'S IN PLAYING CARDS AND BOARD GAMES MARKET, BY END-USER, 2018-2033 (USD THOUSAND)
Lista de figuras
FIGURE 1 GLOBAL PLAYING CARDS AND BOARD GAMES MARKET: SEGMENTATION
FIGURE 2 GLOBAL PLAYING CARDS AND BOARD GAMES MARKET: DATA TRIANGULATION
FIGURE 3 GLOBAL PLAYING CARDS AND BOARD GAMES MARKET: DROC ANALYSIS
FIGURE 4 GLOBAL PLAYING CARDS AND BOARD GAMES MARKET: GLOBAL VS REGIONAL ANALYSIS
FIGURE 5 GLOBAL PLAYING CARDS AND BOARD GAMES MARKET: COMPANY RESEARCH ANALYSIS
FIGURE 6 GLOBAL PLAYING CARDS AND BOARD GAMES MARKET: INTERVIEW DEMOGRAPHICS..
FIGURE 7 GLOBAL PLAYING CARDS AND BOARD GAMES MARKET: DBMR MARKET POSITION GRID
FIGURE 8 GLOBAL PLAYING CARDS AND BOARD GAMES MARKET: MARKET END USER COVERAGE GRID
FIGURE 9 EXECUTIVE SUMMARY
FIGURE 10 STRATEGIC DECISIONS
FIGURE 11 TWO SEGMENTS COMPRISE THE GLOBAL PLAYING CARDS AND BOARD GAMES MARKET, BY DISTRIBUTION CHANNEL (2026)
FIGURE 12 GLOBAL PLAYING CARDS AND BOARD GAMES MARKET: SEGMENTATION
FIGURE 13 INCREASING CONSUMER PREFERENCE FOR THEMATIC AND STRATEGY-FOCUSED TABLETOP GAMES EXPECTED TO DRIVE THE GLOBAL PLAYING CARDS AND BOARD GAMES MARKET IN THE FORECAST PERIOD OF 2026 TO 2033
FIGURE 14 OFFLINE SEGMENT IS EXPECTED TO ACCOUNT FOR THE LARGEST SHARE OF THE GLOBAL PLAYING CARDS AND BOARD GAMES MARKET IN 2026 & 2033
FIGURE 15 VENDOR SELECTION CRITERIA
FIGURE 16 DROC ANALYSIS
FIGURE 17 GLOBAL PLAYING CARDS AND BOARD GAMES MARKET, BY PRODUCT TYPE, 2018-2033 (USD THOUSAND)
FIGURE 18 GLOBAL PLAYING CARDS AND BOARD GAMES MARKET, BY AGE GROUP, 2018-2033 (USD THOUSAND)
FIGURE 19 GLOBAL PLAYING CARDS AND BOARD GAMES MARKET: BY DISTRIBUTION CHANNEL, 2025
FIGURE 20 GLOBAL PLAYING CARDS AND BOARD GAMES MARKET: BY END USER, 2025
FIGURE 21 GLOBAL PLAYING CARDS AND BOARD GAMES MARKET: SNAPSHOT (2025)
FIGURE 22 GLOBAL PLAYING CARDS AND BOARD GAMES MARKET: COMPANY SHARE 2025(%)
FIGURE 23 EUROPE PLAYING CARDS AND BOARD GAMES MARKET: COMPANY SHARE 2025 (%)
FIGURE 24 ASIA-PACIFIC PLAYING CARDS AND BOARD GAMES MARKET: COMPANY SHARE 2025 (%)
FIGURE 25 NORTH AMERICA PLAYING CARDS AND BOARD GAMES MARKET: COMPANY SHARE 2024 (%)
Metodología de investigación
La recopilación de datos y el análisis del año base se realizan utilizando módulos de recopilación de datos con muestras de gran tamaño. La etapa incluye la obtención de información de mercado o datos relacionados a través de varias fuentes y estrategias. Incluye el examen y la planificación de todos los datos adquiridos del pasado con antelación. Asimismo, abarca el examen de las inconsistencias de información observadas en diferentes fuentes de información. Los datos de mercado se analizan y estiman utilizando modelos estadísticos y coherentes de mercado. Además, el análisis de la participación de mercado y el análisis de tendencias clave son los principales factores de éxito en el informe de mercado. Para obtener más información, solicite una llamada de un analista o envíe su consulta.
La metodología de investigación clave utilizada por el equipo de investigación de DBMR es la triangulación de datos, que implica la extracción de datos, el análisis del impacto de las variables de datos en el mercado y la validación primaria (experto en la industria). Los modelos de datos incluyen cuadrícula de posicionamiento de proveedores, análisis de línea de tiempo de mercado, descripción general y guía del mercado, cuadrícula de posicionamiento de la empresa, análisis de patentes, análisis de precios, análisis de participación de mercado de la empresa, estándares de medición, análisis global versus regional y de participación de proveedores. Para obtener más información sobre la metodología de investigación, envíe una consulta para hablar con nuestros expertos de la industria.
Personalización disponible
Data Bridge Market Research es líder en investigación formativa avanzada. Nos enorgullecemos de brindar servicios a nuestros clientes existentes y nuevos con datos y análisis que coinciden y se adaptan a sus objetivos. El informe se puede personalizar para incluir análisis de tendencias de precios de marcas objetivo, comprensión del mercado de países adicionales (solicite la lista de países), datos de resultados de ensayos clínicos, revisión de literatura, análisis de mercado renovado y base de productos. El análisis de mercado de competidores objetivo se puede analizar desde análisis basados en tecnología hasta estrategias de cartera de mercado. Podemos agregar tantos competidores sobre los que necesite datos en el formato y estilo de datos que esté buscando. Nuestro equipo de analistas también puede proporcionarle datos en archivos de Excel sin procesar, tablas dinámicas (libro de datos) o puede ayudarlo a crear presentaciones a partir de los conjuntos de datos disponibles en el informe.

