全球虛擬實境 (VR) 健康市場-產業趨勢及 2029 年預測

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全球虛擬實境 (VR) 健康市場-產業趨勢及 2029 年預測

  • ICT
  • Upcoming Report
  • Sep 2022
  • Global
  • 350 页面
  • 桌子數: 515
  • 图号: 56
  • Author : Megha Gupta

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Global Virtual Reality Vr Health Market

市场规模(十亿美元)

CAGR :  % Diagram

Chart Image USD 2.89 Billion USD 28.98 Billion 2021 2029
Diagram Forecast Period
2022 –2029
Diagram Market Size (Base Year)
USD 2.89 Billion
Diagram Market Size (Forecast Year)
USD 28.98 Billion
Diagram CAGR
%
Diagram Major Markets Players
  • Siemens
  • Virtalis
  • CAE Healthcare
  • General Electric
  • Virtual Realities LLC

全球虛擬實境 (VR) 健康市場,按產品(硬體、軟體和服務)、技術(頭戴式技術、手勢追蹤技術、投影機和顯示牆技術、基於行動裝置的技術及其他)、應用(醫療培訓和教育、虛擬實境暴露療法、外科手術、病人護理管理、復健、疼痛管理及其他)、治療領域(顱顏恐懼症、心血管疾病、睡眠症、神經學、疾病及其他)、最終用戶(醫院、診所、外科中心、門診手術中心、診斷中心、復健中心、長期照護機構、精神健康機構及其他)、分銷管道(直接投標、零售和第三方分銷商)– 行業趨勢和預測到 2029 年

虛擬實境(VR)健康市場

虛擬實境(VR)健康市場分析及規模

虛擬實境有望在未來幾年徹底改變醫療保健產業。它能夠透過改變患者的治療方式,將IT解決方案整合到醫療保健領域。此外,它還能助力醫療訓練、醫療行銷、外科手術和疾病認知。

Data Bridge Market Research 分析稱,虛擬實境 (VR) 健康市場在 2021 年的成長值為 28.9 億美元,預計到 2029 年將達到 289.8 億美元,在 2022-2029 年預測期內的複合年增長率為 33.4%。除了市場價值、成長率、細分市場、地理覆蓋範圍、市場參與者和市場情景等市場洞察外,Data Bridge Market Research 團隊整理的市場報告還包括深入的專家分析、進出口分析、定價分析、生產消費分析和 pestle 分析。

報告範圍和市場細分

報告指標

細節

預測期

2022年至2029年

基準年

2021

歷史歲月

2020(可自訂為 2014 - 2019)

定量單位

收入(十億美元)、銷售(單位)、定價(美元)

涵蓋的領域

產品(硬體、軟體和服務)、技術(頭戴式技術、手勢追蹤技術、投影機和顯示牆技術、基於行動裝置的技術及其他)、應用(醫療訓練和教育、虛擬實境暴露療法、外科手術、病患照護管理、復健、疼痛管理及其他)、治療領域(顱顏、心血管、眼科、肺科、神經科、睡眠後壓力症、睡眠障礙後及其他)、最終用戶(醫院、診所、外科中心、門診手術中心、診斷中心、復健中心、長期照護機構、精神健康機構及其他)、分銷管道(直接投標、零售和第三方分銷商)

覆蓋國家

北美洲的美國、加拿大和墨西哥、德國、法國、英國、荷蘭、瑞士、比利時、俄羅斯、義大利、西班牙、土耳其、歐洲其他地區、中國、日本、印度、韓國、新加坡、馬來西亞、澳洲、泰國、印尼、菲律賓、亞太地區 (APAC) 的其他地區、沙烏地阿拉伯、阿聯酋、南非、埃及、以色列、中東和非洲 (MEA) 的其他地區、其他地區的歐洲地區

涵蓋的市場參與者

西門子(德國)、Virtalis(英國)、CAE Healthcare(美國)、通用電氣(美國)、Virtual Realities LLC(英國)、Qualcomm Technologies Inc.(美國)、三星(韓國)、Vuzix(美國)、Mimic Technologies Inc(美國)、Brainlab AG(德國)、三星(韓國)、Brainlab AG、Firm Inc(美國)、荷蘭皇家飛利浦電子公司(荷蘭)、Medical Realities Ltd(英國)、PSICO SMART APPS, SL(西班牙)、SimX(加拿大)

機會

  • 使用虛擬實境可降低醫院成本
  • 身體感測器也正在成為一種流行的可穿戴設備

市場定義

採用虛擬實境的最重要領域之一是醫療保健,其中包括手術模擬、恐懼症治療、機器人培訓和專業技能培訓。虛擬實境 (VR) 是一種診斷工具,可幫助醫生和外科醫生將其與磁振造影 (MRI)掃描等其他方法結合,從而做出診斷。這一理念促進了微創手術的發展,並有望消除侵入性手術。這項技術最常用於機器人手術。手術由人類外科醫生控制的機器人設備執行,從而減少了手術時間並降低了併發症風險。虛擬實境已用於培訓和遠端手術(在與患者不同的地方進行手術)。

全球虛擬實境(VR)健康市場動態

驅動程式

驅動程式

  • 對先進和創新診斷技術的需求增加

對先進創新診斷技術的需求不斷增長,健康問題發病率不斷上升,以及行動應用和遠距醫療的進步,都是推動市場成長的一些因素。模擬技術允許醫生和學生在虛擬空間中成功重現實、緊張甚至危及生命的場景,這種技術在世界範圍內越來越受歡迎。

  • 穿戴式科技的日益普及與擴展

穿戴式科技在醫療保健領域的日益普及,預計將是預測期內推動市場收入成長的另一個因素。由於穿戴式裝置的優勢,其在醫療保健領域的應用日益廣泛,這是近期市場趨勢。在醫療保健市場,穿戴式科技已成為追蹤患者健康狀況的實用方法。體感感測器是另一種日益普及的可穿戴設備。它們可以透過植入體內或體表來幫助追蹤各種疾病,例如血壓、心臟功能、胃部刺激等。

機會

日益增長的醫療成本降低需求也推動了市場的成長。虛擬實境的使用顯著降低了醫院成本。一項研究表明,與傳統治療相比,在住院環境中實施VR復健計畫可以顯著降低每位患者的醫療成本。

限制

技術限制是可能對市場收入成長產生負面影響的主要因素。儘管虛擬實境在醫療保健領域擁有許多優勢,但一些技術限制可能會阻礙市場成長。在某些醫療保健環境中,VR 系統的尺寸限制了其應用;而在其他一些環境中,袖珍電腦只能透過行動 VR 系統提供有限的沉浸感。此外,對電腦的要求以及現有設備的解析度也可能是某些醫療機構的限制因素。

這份虛擬實境 (VR) 健康市場報告詳細介紹了最新發展動態、貿易法規、進出口分析、生產分析、價值鏈優化、市場份額、國內和本地市場參與者的影響,並分析了新興收入來源、市場法規變化、戰略市場成長分析、市場規模、品類市場成長、應用領域和主導地位、產品審批、產品領域以及市場發展以及市場創新領域以及市場創新的市場發展以及市場發展以及市場創新領域以及市場發展以及市場創新以及市場發展以及市場創新。如需了解更多關於虛擬實境 (VR) 健康市場的信息,請聯繫 Data Bridge 市場研究公司以獲取分析師簡報,我們的團隊將協助您做出明智的市場決策,以實現市場成長。

COVID-19 對虛擬實境 (VR) 健康市場的影響

在第一波疫情期間,新冠疫情對市場產生了重大影響,世界各國實施全面封鎖,限制人員和貨物流動。新冠疫情在醫療保健和醫療教育領域提出了新的挑戰,但也提供了一個機會,讓我們能夠增強接受快速變化的能力,更好地將新技術融入醫學和醫學教育。儘管虛擬實境尚不能完全取代實踐培訓,但它是補充現有醫學教育最有效的方式,尤其是在物理互動受限的情況下。由於虛擬實境技術,醫生在新冠疫情期間與感染患者的面對面互動減少,他們能夠在保持物理距離的情況下為患者進行治療。因此,市場收入成長正在放緩。

近期發展

  • 2022年,總部位於英國的虛擬實境培訓平台Moonhub宣布獲得260萬美元的種子輪融資,投資方包括全球房地產科技創投公司Pi Labs。 Moonhub的健康和社會護理培訓套件ELARA也將同步推出,首批將針對失智症護理的培訓。
  • 2022年,總部位於波士頓的數位治療公司Rocket VR Health宣布與麻州總醫院達成研究協議,利用其VR平台共同開發針對癌症患者的臨床療法。
  • 2022年,阿波羅醫院宣布與總部位於加州的深度科技新創公司8chili Inc建立合作關係。此次合作將利用虛擬實境技術提升患者參與度,進而改善患者的治療效果和整體體驗。
  • 2020年,Osso VR融資1,400萬美元,將虛擬實境技術引入外科和醫療器材培訓領域。總部位於加州的虛擬實境分發平台Palo Alto也加入了Osso VR的行列,獲得了1,400萬美元的融資。

全球虛擬實境(VR)健康市場範圍

虛擬實境 (VR) 健康市場根據產品、技術、應用、治療領域、最終用戶和分銷管道進行細分。這些細分市場的成長將有助於您分析行業中成長乏力的細分市場,並為用戶提供有價值的市場概覽和市場洞察,幫助他們做出策略決策,從而確定核心市場應用。

產品

  • 硬體
  • 軟體
  • 服務

科技

  • 頭戴式技術
  • 手勢追蹤技術
  • 投影機和顯示牆技術
  • 基於行動裝置
  • 其他的

應用

  • 醫療訓練與教育
  • 虛擬實境暴露療法
  • 手術
  • 病人護理管理
  • 復原
  • 疼痛管理
  • 其他的

治療領域

  • 顱顏
  • 心血管
  • 眼科
  • 肺部
  • 神經系統
  • 睡眠障礙
  • 恐懼症
  • 成癮
  • 創傷後壓力症候群(PTSD)
  • 其他的

最終用戶

  • 醫院
  • 診所
  • 外科中心
  • 門診手術中心
  • 診斷中心
  • 復健中心
  • 長期照護機構
  • 精神衛生機構
  • 其他的

分銷管道

  • 直接招標
  • 零售銷售
  • 第三方經銷商

虛擬實境(VR)健康市場區域分析/洞察

對虛擬實境 (VR) 健康市場進行了分析,並按國家、產品、技術、應用、治療領域、最終用戶和分銷管道提供了市場規模洞察和趨勢。

虛擬實境 (VR) 健康市場報告涵蓋的國家包括北美洲的美國、加拿大和墨西哥、歐洲的德國、法國、英國、荷蘭、瑞士、比利時、俄羅斯、義大利、西班牙、土耳其、歐洲其他地區、中國、日本、印度、韓國、新加坡、馬來西亞、澳洲、泰國、印尼、菲律賓、亞太地區 (APAC) 的其他地區、沙烏地阿拉伯、阿拉伯聯合大公國、南非、美國、印尼、菲律賓、亞太地區 (APAC) 的其他地區、沙烏地阿拉伯、阿聯酋、南非、其他地區(AME、AME)、其他地區的埃及、歐洲地區的歐洲地區和其他地區。

美國憑藉其強大的供應商實力以及虛擬實境 (VR) 健康領域技術創新的日益普及等因素,在北美虛擬實境 (VR) 健康市場佔據主導地位。德國憑藉其對下一代醫療技術應用的高度重視、對頭戴式顯示器的需求以及醫療行業持續的研發,在歐洲虛擬實境 (VR) 健康市場佔據主導地位。中國憑藉其患者對虛擬實境醫療解決方案的廣泛採用以及政府對強大醫療基礎設施的日益重視,在亞太虛擬實境 (VR) 健康市場佔據主導地位。

報告的國家部分還提供了影響各個市場當前和未來趨勢的因素以及市場監管變化。下游和上游價值鏈分析、技術趨勢、波特五力模型分析以及案例研究等數據點,是預測各國市場狀況的一些指標。此外,在對國家/地區數據進行預測分析時,還考慮了全球品牌的存在和可用性,以及它們因本土和國內品牌的激烈競爭或稀缺而面臨的挑戰,國內關稅和貿易路線的影響。   

競爭格局與虛擬實境(VR)健康市場佔有率分析

虛擬實境 (VR) 健康市場競爭格局提供了按競爭對手劃分的詳細資訊。詳細資訊包括公司概況、公司財務狀況、收入、市場潛力、研發投入、新市場舉措、全球佈局、生產基地和設施、生產能力、公司優勢和劣勢、產品發布、產品寬度和廣度以及應用主導地位。以上提供的數據僅與公司在虛擬實境 (VR) 健康市場的重點相關。

虛擬實境 (VR) 健康市場的一些主要參與者包括:

  • 西門子(德國)
  • Virtalis(英國)
  • CAE醫療保健(美國)
  • 通用電氣(美國)
  • 虛擬實境有限責任公司(英國)
  • 高通科技公司(美國)
  • 三星(韓國)
  • Vuzix(美國)
  • Mimic Technologies Inc(美國)
  • Brainlab AG(德國)
  • 三星(韓國)
  • Brainlab 股份公司
  • 第一手資料(美國)
  • ImmersiveTouch, Inc(美國)
  • Koninklijke Philips NV(荷蘭)
  • Medical Realities Ltd(英國)
  • PSICO SMART APPS, SL(西班牙)
  • SimX(加拿大)


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目录

1 INTRODUCTION

1.1 OBJECTIVES OF THE STUDY

1.2 MARKET DEFINITION

1.3 OVERVIEW OF GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET

1.4 CURRENCY AND PRICING

1.5 LIMITATIONS

1.6 MARKETS COVERED

2 MARKET SEGMENTATION

2.1 MARKETS COVERED

2.2 GEOGRAPHICAL SCOPE

2.3 YEARS CONSIDERED FOR THE STUDY

2.4 DBMR TRIPOD DATA VALIDATION MODEL

2.5 PRIMARY INTERVIEWS WITH KEY OPINION LEADERS

2.6 DBMR MARKET POSITION GRID

2.7 VENDOR SHARE ANALYSIS

2.8 MULTIVARIATE MODELING

2.9 MARKET APPLICATION COVERAGE GRID

2.1 SECONDARY SOURCES

2.11 ASSUMPTIONS

3 EXECUTIVE SUMMARY

4 PREMIUM INSIGHTS

5 MARKET OVERVIEW

5.1 DRIVERS

5.1.1 INCREASED PREFERENCE FOR VR IN THE HEALTHCARE INDUSTRY

5.1.2 GROWING ADOPTION OF VIRTUAL REALITY (VR) IN VARIOUS APPLICATIONS SUCH AS MEDICAL EDUCATION, PATIENT CARE, AND OTHERS

5.1.3 GROWTH IN AWARENESS REGARDING THE BENEFITS OF VIRTUAL REALITY TECHNOLOGIES

5.1.4 INCREASING DEMAND FOR ROBOTIC SURGERIES

5.1.5 EXTREME DEMAND FOR QUALITY HEALTHCARE SERVICES

5.2 RESTRAINTS

5.2.1 LACK OF EFFECTIVE USER EXPERIENCE DESIGN

5.2.2 DATA PRIVACY CONCERNS OF THE USERS

5.2.3 SLOW GROWTH AMONG UNDERDEVELOPED COUNTRIES

5.3 OPPORTUNITIES

5.3.1 INCREASE IN PRIVATE AND GOVERNMENT FUNDING IN VR

5.3.2 TECHNOLOGICAL ADVANCEMENTS AND DIGITALIZATION IN HEALTHCARE

5.3.3 INCREASED ROLE OF CONNECTED DEVICES IN THE HEALTHCARE SECTOR

5.3.4 INCREASING PENETRATION OF INTERNET SERVICES AND GROWING NUMBER OF SMARTPHONES USAGE

5.4 CHALLENGES

5.4.1 LACK OF EXPERTISE AMONG MEDICAL PRACTITIONERS TO ADOPT NEW TECHNOLOGIES

5.4.2 DEVELOPING USER-FRIENDLY VR SYSTEMS

6 IMPACT OF COVID ON THE GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET

6.1 ANALYSIS ON IMPACT OF COVID-19 ON THE MARKET

6.2 AFTERMATH OF COVID-19 AND GOVERNMENT INITIATIVE TO BOOST THE MARKET

6.3 STRATEGIC DECISIONS FOR MANUFACTURERS AFTER COVID-19 TO GAIN COMPETITIVE MARKET SHARE

6.4 IMPACT ON PRICE

6.5 IMPACT ON DEMAND

6.6 IMPACT ON SUPPLY CHAIN

6.7 CONCLUSION

7 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT

7.1 OVERVIEW

7.2 HARDWARE

7.2.1 BY TYPE

7.2.1.1 DISPLAYS

7.2.1.2 SENSORS

7.2.1.2.1 ACCELEROMETERS

7.2.1.2.2 GYROSCOPE

7.2.1.2.3 MAGNETOMETER

7.2.1.2.4 PROXIMITY SENSORS

7.2.1.2.5 GLOBAL NAVIGATION SYSTEM

7.2.1.2.6 OTHERS

7.2.1.3 INPUT DEVICES

7.2.1.4 SEMICONDUCTOR COMPONENTS

7.2.1.5 OTHER HARDWARE

7.2.2 BY MODALITY

7.2.2.1 HEAD MOUNTED DEVICES

7.2.2.2 HANDHELD DEVICES

7.3 SOFTWARE

7.3.1 INTEGRATED

7.3.2 STANDALONE

7.4 SERVICES

7.4.1 PROFESSIONAL SERVICES

7.4.2 MANAGED SERVICES

8 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY

8.1 OVERVIEW

8.2 HEAD-MOUNTED TECHNOLOGY

8.3 GESTURE-TRACKING TECHNOLOGY

8.4 PROJECTOR & DISPLAY WALLS TECHNOLOGY

8.5 MOBILE DEVICE-BASED

8.6 OTHERS

9 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION

9.1 OVERVIEW

9.2 MEDICAL TRAINING AND EDUCATION

9.2.1 SIMULATION TRAINING

9.2.2 MEDICAL PRACTITIONER COURSES

9.2.3 OTHERS

9.3 VIRTUAL REALITY EXPOSURE THERAPY

9.4 SURGERY

9.4.1 SURGICAL PRE-OPERATIVE ASSESSMENT

9.4.2 IMAGE GUIDED & ROBOTIC SURGERY

9.5 PATIENT CARE MANAGEMENT

9.6 REHABILITATION

9.7 PAIN MANAGEMENT

9.8 OTHERS

10 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA

10.1 OVERVIEW

10.2 POST TRAUMATIC STRESS DISORDER (PSTD)

10.3 PHOBIAS

10.4 NEUROLOGICAL

10.5 CRANIOFACIAL

10.6 CARDIOVASCULAR

10.7 SLEEP DISORDERS

10.8 ADDICTION

10.9 OPHTHALMOLOGY

10.1 PULMONARY

10.11 OTHERS

11 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET, BY END USER

11.1 OVERVIEW

11.2 HOSPITALS

11.3 SURGICAL CENTRES

11.4 DIAGNOSTIC CENTERS

11.5 MENTAL HEALTH INSTITUTIONS

11.6 AMBULATORY SURGICAL CENTERS

11.7 LONG TERM CARE FACILITIES

11.8 REHABILITATION CENTERS

11.9 CLINICS

11.1 OTHERS

12 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL

12.1 OVERVIEW

12.2 RETAIL SALES

12.3 THIRD PARTY DISTRIBUTOR

12.4 DIRECT TENDERS

13 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION

13.1 OVERVIEW

13.2 NORTH AMERICA

13.2.1 U.S.

13.2.2 CANADA

13.2.3 MEXICO

13.3 SOUTH AMERICA

13.3.1 BRAZIL

13.3.2 ARGENTINA

13.3.3 REST OF SOUTH AMERICA

13.4 MIDDLE EAST AND AFRICA

13.4.1 U.A.E

13.4.2 SAUDI ARABIA

13.4.3 ISRAEL

13.4.4 EGYPT

13.4.5 SOUTH AFRICA

13.4.6 REST OF MIDDLE EAST AND AFRICA

13.5 ASIA-PACIFIC

13.5.1 CHINA

13.5.2 JAPAN

13.5.3 SOUTH KOREA

13.5.4 AUSTRALIA

13.5.5 SINGAPORE

13.5.6 INDIA

13.5.7 MALAYSIA

13.5.8 THAILAND

13.5.9 INDONESIA

13.5.10 PHILIPPINES

13.5.11 REST OF ASIA-PACIFIC

13.6 EUROPE

13.6.1 GERMANY

13.6.2 U.K.

13.6.3 FRANCE

13.6.4 ITALY

13.6.5 SPAIN

13.6.6 RUSSIA

13.6.7 TURKEY

13.6.8 BELGIUM

13.6.9 NETHERLANDS

13.6.10 SWITZERLAND

13.6.11 REST OF EUROPE

14 GLOBAL VIRTUAL REALITY HEALTH MARKET: COMPANY LANDSCAPE

14.1 COMPANY SHARE ANALYSIS: GLOBAL

14.2 COMPANY SHARE ANALYSIS: NORTH AMERICA

14.3 COMPANY SHARE ANALYSIS: EUROPE

14.4 COMPANY SHARE ANALYSIS: ASIA-PACIFIC

15 COMPANY PROFILE

15.1 FACEBOOK

15.1.1 COMPANY SNAPSHOT

15.1.2 REVENUE ANALYSIS

15.1.3 COMPANY SHARE ANALYSIS

15.1.4 PRODUCT PORTFOLIO

15.1.5 RECENT DEVELOPMENT

15.2 MICROSOFT

15.2.1 COMPANY SNAPSHOT

15.2.2 REVENUE ANALYSIS

15.2.3 COMPANY SHARE ANALYSIS

15.2.4 PRODUCT & SOLUTION PORTFOLIO

15.2.5 RECENT DEVELOPMENTS

15.3 KONINKLIJKE PHILIPS N.V.

15.3.1 COMPANY SNAPSHOT

15.3.2 REVENUE ANALYSIS

15.3.3 COMPANY SHARE ANALYSIS

15.3.4 PRODUCT PORTFOLIO

15.3.5 RECENT DEVELOPMENT

15.4 GOOGLE

15.4.1 COMPANY SNAPSHOT

15.4.2 REVENUE ANALYSIS

15.4.3 COMPANY SHARE ANALYSIS

15.4.4 BUSINESS PORTFOLIO

15.4.5 RECENT DEVELOPMENT

15.5 GENERAL ELECTRIC

15.5.1 COMPANY SNAPSHOT

15.5.2 REVENUE ANALYSIS

15.5.3 COMPANY SHARE ANALYSIS

15.5.4 BUSINESS PORTFOLIO

15.5.5 RECENT DEVELOPMENT

15.6 APPLIEDVR

15.6.1 COMPANY SNAPSHOT

15.6.2 PRODUCT PORTFOLIO

15.6.3 RECENT DEVELOPMENTS

15.7 AUGMEDIX, INC

15.7.1 COMPANY SNAPSHOT

15.7.2 REVENUE ANALYSIS

15.7.3 PRODUCT PORTFOLIO

15.7.4 RECENT DEVELOPMENT

15.8 CAE INC

15.8.1 COMPANY SNAPSHOT

15.8.2 REVENUE ANALYSIS

15.8.3 BUSINESS PORTFOLIO

15.8.4 RECENT DEVELOPMENT

15.9 ECHOPIXEL

15.9.1 COMPANY SNAPSHOT

15.9.2 PRODUCT PORTFOLIO

15.9.3 RECENT DEVELOPMENT

15.1 FIRSTHAND TECHNOLOGY INC

15.10.1 COMPANY SNAPSHOT

15.10.2 PRODUCT PORTFOLIO

15.10.3 RECENT DEVELOPMENT

15.11 IMMERSIVETOUCH, INC

15.11.1 COMPANY SNAPSHOT

15.11.2 PRODUCT PORTFOLIO

15.11.3 RECENT DEVELOPMENT

15.12 MEDICAL REALITIES LTD

15.12.1 COMPANY SNAPSHOT

15.12.2 PRODUCT PORTFOLIO

15.12.3 RECENT DEVELOPMENT

15.13 MINDMAZE INC

15.13.1 COMPANY SNAPSHOT

15.13.2 PRODUCT PORTFOLIO

15.13.3 RECENT DEVELOPMENT

15.14 OSSO VR, INC

15.14.1 COMPANY SNAPSHOT

15.14.2 PRODUCT PORTFOLIO

15.14.3 RECENT DEVELOPMENTS

15.15 PSIOUS

15.15.1 COMPANY SNAPSHOT

15.15.2 SOLUTION PORTFOLIO

15.15.3 RECENT DEVELOPMENTS

15.16 SIEMENS

15.16.1 COMPANY SNAPSHOT

15.16.2 REVENUE ANALYSIS

15.16.3 PRODUCT & SERVICE PORTFOLIO

15.16.4 RECENT DEVELOPMENTS

15.17 SYNCTHINK INC.

15.17.1 COMPANY SNAPSHOT

15.17.2 PRODUCT PORTFOLIO

15.17.3 RECENT DEVELOPMENTS

15.18 VIRTAMED AG

15.18.1 COMPANY SNAPSHOT

15.18.2 PRODUCT PORTFOLIO

15.18.3 RECENT DEVELOPMENTS

15.19 VIRTUALLY BETTER INC

15.19.1 COMPANY SNAPSHOT

15.19.2 PRODUCT PORTFOLIO

15.19.3 RECENT DEVELOPMENT

15.2 VIVID VISION, INC

15.20.1 COMPANY SNAPSHOT

15.20.2 PRODUCT PORTFOLIO

15.20.3 RECENT DEVELOPMENTS

16 QUESTIONNAIRE

17 RELATED REPORTS

表格列表

TABLE 1 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 2 GLOBAL HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 3 GLOBAL HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 4 GLOBAL SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 5 GLOBAL HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 6 GLOBAL SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 7 GLOBAL SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 8 GLOBAL SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 9 GLOBAL SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 10 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 11 GLOBAL HEAD-MOUNTED TECHNOLOGY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION,2020-2029 (USD MILLION)

TABLE 12 GLOBAL GESTURE-TRACKING TECHNOLOGY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 13 GLOBAL PROJECTOR & DISPLAY WALLS TECHNOLOGY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 14 GLOBAL MOBILE DEVICE-BASED IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 15 GLOBAL OTHERS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 16 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 17 GLOBAL MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 18 GLOBAL MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 19 GLOBAL VIRTUAL REALITY EXPOSURE THERAPY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 20 GLOBAL SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 21 GLOBAL SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 22 GLOBAL PATIENT CARE MANAGEMENT IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 23 GLOBAL REHABILITATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 24 GLOBAL PAIN MANAGEMENT IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 25 GLOBAL OTHERS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 26 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 27 GLOBAL POST TRAUMATIC STRESS DISORDER (PSTD) IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 28 GLOBAL PHOBIAS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 29 GLOBAL NEUROLOGICAL IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 30 GLOBAL CRANIOFACIAL IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 31 GLOBAL CARDIOVASCULAR IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 32 GLOBAL SLEEP DISORDERS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 33 GLOBAL ADDICTION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 34 GLOBAL OPHTHALMOLOGY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 35 GLOBAL PULMONARY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 36 GLOBAL OTHERS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 37 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET, BY END USER, 2020-2029 (USD MILLION)

TABLE 38 GLOBAL HOSPITALS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 39 GLOBAL SURGICAL CENTRES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 40 GLOBAL DIAGNOSTIC CENTERS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 41 GLOBAL MENTAL HEALTH INSTITUTIONS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 42 GLOBAL AMBULATORY SURGICAL CENTERS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 43 GLOBAL LONG TERM CARE FACILITIES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION 2020-2029 (USD MILLION)

TABLE 44 GLOBAL REHABILITATION CENTERS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 45 GLOBAL CLINICS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 46 GLOBAL OTHERS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 47 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 48 GLOBAL RETAIL SALES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 49 GLOBAL THIRD PARTY DISTRIBUTOR IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 50 GLOBAL DIRECT TENDERS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 51 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2020-2029 (USD MILLION)

TABLE 52 NORTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET, BY COUNTRY, 2020-2029 (USD MILLION)

TABLE 53 NORTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 54 NORTH AMERICA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 55 NORTH AMERICA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 56 NORTH AMERICA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 57 NORTH AMERICA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 58 NORTH AMERICA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 59 NORTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 60 NORTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 61 NORTH AMERICA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 62 NORTH AMERICA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 63 NORTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 64 NORTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 65 NORTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 66 U.S. VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 67 U.S. HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 68 U.S. SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 69 U.S. HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 70 U.S. SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 71 U.S. SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 72 U.S. VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 73 U.S. VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 74 U.S. MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 75 U.S. SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 76 U.S. VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 77 U.S. VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 78 U.S. VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 79 CANADA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 80 CANADA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 81 CANADA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 82 CANADA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 83 CANADA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 84 CANADA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 85 CANADA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 86 CANADA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 87 CANADA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 88 CANADA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 89 CANADA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 90 CANADA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 91 CANADA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 92 MEXICO VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 93 MEXICO HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 94 MEXICO SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 95 MEXICO HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 96 MEXICO SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 97 MEXICO SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 98 MEXICO VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 99 MEXICO VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 100 MEXICO MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 101 MEXICO SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 102 MEXICO VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 103 MEXICO VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 104 MEXICO VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 105 SOUTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET, BY COUNTRY, 2020-2029 (USD MILLION)

TABLE 106 SOUTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 107 SOUTH AMERICA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 108 SOUTH AMERICA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 109 SOUTH AMERICA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 110 SOUTH AMERICA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 111 SOUTH AMERICA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 112 SOUTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 113 SOUTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 114 SOUTH AMERICA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 115 SOUTH AMERICA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 116 SOUTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 117 SOUTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 118 SOUTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 119 BRAZIL VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 120 BRAZIL HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 121 BRAZIL SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 122 BRAZIL HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 123 BRAZIL SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 124 BRAZIL SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 125 BRAZIL VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 126 BRAZIL VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 127 BRAZIL MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 128 BRAZIL SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 129 BRAZIL VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 130 BRAZIL VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 131 BRAZIL VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 132 ARGENTINA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 133 ARGENTINA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 134 ARGENTINA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 135 ARGENTINA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 136 ARGENTINA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 137 ARGENTINA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 138 ARGENTINA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 139 ARGENTINA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 140 ARGENTINA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 141 ARGENTINA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 142 ARGENTINA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 143 ARGENTINA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 144 ARGENTINA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 145 REST OF SOUTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 146 MIDDLE EAST AND AFRICA VIRTUAL REALITY (VR) HEALTH MARKET, BY COUNTRY, 2020-2029 (USD MILLION)

TABLE 147 MIDDLE EAST AND AFRICA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 148 MIDDLE EAST AND AFRICA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 149 MIDDLE EAST AND AFRICA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 150 MIDDLE EAST AND AFRICA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 151 MIDDLE EAST AND AFRICA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 152 MIDDLE EAST AND AFRICA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 153 MIDDLE EAST AND AFRICA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 154 MIDDLE EAST AND AFRICA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 155 MIDDLE EAST AND AFRICA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 156 MIDDLE EAST AND AFRICA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 157 MIDDLE EAST AND AFRICA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 158 MIDDLE EAST AND AFRICA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 159 MIDDLE EAST AND AFRICA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 160 U.A.E. VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 161 U.A.E HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 162 U.A.E SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 163 U.A.E HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 164 U.A.E SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 165 U.A.E SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 166 U.A.E VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 167 U.A.E VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 168 U.A.E MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 169 U.A.E SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 170 U.A.E VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 171 U.A.E VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 172 U.A.E VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 173 SAUDI ARABIA. VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 174 SAUDI ARABIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 175 SAUDI ARABIA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 176 SAUDI ARABIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 177 SAUDI ARABIA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 178 SAUDI ARABIA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 179 SAUDI ARABIA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 180 SAUDI ARABIA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 181 SAUDI ARABIA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 182 SAUDI ARABIA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 183 SAUDI ARABIA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 184 SAUDI ARABIA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 185 SAUDI ARABIA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 186 ISRAEL. VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 187 ISRAEL HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 188 ISRAEL SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 189 ISRAEL HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 190 ISRAEL SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 191 ISRAEL SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 192 ISRAEL VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 193 ISRAEL VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 194 ISRAEL MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 195 ISRAEL SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 196 ISRAEL VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 197 ISRAEL VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 198 ISRAEL VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 199 EGYPT VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 200 EGYPT HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 201 EGYPT SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 202 EGYPT HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 203 EGYPT SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 204 EGYPT SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 205 EGYPT VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 206 EGYPT VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 207 EGYPT MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 208 EGYPT SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 209 EGYPT VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 210 EGYPT VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 211 EGYPT VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 212 SOUTH AFRICA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 213 SOUTH AFRICA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 214 SOUTH AFRICA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 215 SOUTH AFRICA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 216 SOUTH AFRICA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 217 SOUTH AFRICA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 218 SOUTH AFRICA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 219 SOUTH AFRICA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 220 SOUTH AFRICA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 221 SOUTH AFRICA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 222 SOUTH AFRICA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 223 SOUTH AFRICA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 224 SOUTH AFRICA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 225 REST OF MIDDLE EAST AND AFRICA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 226 ASIA-PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET, BY COUNTRY, 2020-2029 (USD MILLION)

TABLE 227 ASIA-PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 228 ASIA-PACIFIC HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 229 ASIA-PACIFIC SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 230 ASIA-PACIFIC HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 231 ASIA-PACIFIC SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 232 ASIA-PACIFIC SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 233 ASIA-PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 234 ASIA-PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 235 ASIA-PACIFIC MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 236 ASIA-PACIFIC SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 237 ASIA-PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 238 ASIA-PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 239 ASIA-PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 240 CHINA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 241 CHINA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 242 CHINA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 243 CHINA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 244 CHINA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 245 CHINA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 246 CHINA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 247 CHINA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 248 CHINA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 249 CHINA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 250 CHINA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 251 CHINA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 252 CHINA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 253 JAPAN VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 254 JAPAN HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 255 JAPAN SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 256 JAPAN HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 257 JAPAN SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 258 JAPAN SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 259 JAPAN VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 260 JAPAN VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 261 JAPAN MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 262 JAPAN SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 263 JAPAN VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 264 JAPAN VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 265 JAPAN VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 266 SOUTH KOREA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 267 SOUTH KOREA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 268 SOUTH KOREA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 269 SOUTH KOREA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 270 SOUTH KOREA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 271 SOUTH KOREA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 272 SOUTH KOREA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 273 SOUTH KOREA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 274 SOUTH KOREA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 275 SOUTH KOREA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 276 SOUTH KOREA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 277 SOUTH KOREA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 278 SOUTH KOREA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 279 AUSTRALIA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 280 AUSTRALIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 281 AUSTRALIA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 282 AUSTRALIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 283 AUSTRALIA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 284 AUSTRALIA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 285 AUSTRALIA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 286 AUSTRALIA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 287 AUSTRALIA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 288 AUSTRALIA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 289 AUSTRALIA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 290 AUSTRALIA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 291 AUSTRALIA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 292 SINGAPORE VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 293 SINGAPORE HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 294 SINGAPORE SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 295 SINGAPORE HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 296 SINGAPORE SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 297 SINGAPORE SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 298 SINGAPORE VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 299 SINGAPORE VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 300 SINGAPORE MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 301 SINGAPORE SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 302 SINGAPORE VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 303 SINGAPORE VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 304 SINGAPORE VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 305 INDIA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 306 INDIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 307 INDIA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 308 INDIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 309 INDIA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 310 INDIA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 311 INDIA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 312 INDIA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 313 INDIA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 314 INDIA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 315 INDIA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 316 INDIA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 317 INDIA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 318 MALAYSIA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 319 MALAYSIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 320 MALAYSIA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 321 MALAYSIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 322 MALAYSIA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 323 MALAYSIA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 324 MALAYSIA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 325 MALAYSIA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 326 MALAYSIA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 327 MALAYSIA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 328 MALAYSIA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 329 MALAYSIA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 330 MALAYSIA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 331 THAILAND VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 332 THAILAND HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 333 THAILAND SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 334 THAILAND HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 335 THAILAND SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 336 THAILAND SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 337 THAILAND VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 338 THAILAND VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 339 THAILAND MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 340 THAILAND SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 341 THAILAND VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 342 THAILAND VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 343 THAILAND VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 344 INDONESIA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 345 INDONESIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 346 INDONESIA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 347 INDONESIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 348 INDONESIA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 349 INDONESIA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 350 INDONESIA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 351 INDONESIA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 352 INDONESIA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 353 INDONESIA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 354 INDONESIA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 355 INDONESIA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 356 INDONESIA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 357 PHILIPPINES VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 358 PHILIPPINES HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 359 PHILIPPINES SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 360 PHILIPPINES HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 361 PHILIPPINES SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 362 PHILIPPINES SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 363 PHILIPPINES VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 364 PHILIPPINES VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 365 PHILIPPINES MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 366 PHILIPPINES SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 367 PHILIPPINES VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 368 PHILIPPINES VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 369 PHILIPPINES VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 370 REST OF ASIA-PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 371 EUROPE VIRTUAL REALITY (VR) HEALTH MARKET, BY COUNTRY, 2020-2029 (USD MILLION)

TABLE 372 EUROPE VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 373 EUROPE HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 374 EUROPE SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 375 EUROPE HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 376 EUROPE SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 377 EUROPE SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 378 EUROPE VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 379 EUROPE VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 380 EUROPE MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 381 EUROPE SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 382 EUROPE VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 383 EUROPE VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 384 EUROPE VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 385 GERMANY VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 386 GERMANY HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 387 GERMANY SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 388 GERMANY HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 389 GERMANY SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 390 GERMANY SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 391 GERMANY VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 392 GERMANY VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 393 GERMANY MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 394 GERMANY SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 395 GERMANY VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 396 GERMANY VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 397 GERMANY VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 398 U.K. VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 399 U.K. HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 400 U.K. SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 401 U.K. HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 402 U.K. SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 403 U.K. SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 404 U.K. VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 405 U.K. VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 406 U.K. MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 407 U.K. SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 408 U.K. VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 409 U.K. VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 410 U.K. VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 411 FRANCE VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 412 FRANCE HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 413 FRANCE SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 414 FRANCE HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 415 FRANCE SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 416 FRANCE SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 417 FRANCE VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 418 FRANCE VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 419 FRANCE MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 420 FRANCE SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 421 FRANCE VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 422 FRANCE VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 423 FRANCE VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 424 ITALY VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 425 ITALY HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 426 ITALY SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 427 ITALY HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 428 ITALY SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 429 ITALY SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 430 ITALY VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 431 ITALY VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 432 ITALY MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 433 ITALY SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 434 ITALY VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 435 ITALY VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 436 ITALY VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 437 SPAIN VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 438 SPAIN HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 439 SPAIN SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 440 SPAIN HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 441 SPAIN SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 442 SPAIN SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 443 SPAIN VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 444 SPAIN VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 445 SPAIN MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 446 SPAIN SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 447 SPAIN VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 448 SPAIN VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 449 SPAIN VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 450 RUSSIA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 451 RUSSIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 452 RUSSIA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 453 RUSSIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 454 RUSSIA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 455 RUSSIA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 456 RUSSIA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 457 RUSSIA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 458 RUSSIA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 459 RUSSIA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 460 RUSSIA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 461 RUSSIA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 462 RUSSIA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 463 TURKEY VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 464 TURKEY HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 465 TURKEY SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 466 TURKEY HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 467 TURKEY SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 468 TURKEY SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 469 TURKEY VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 470 TURKEY VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 471 TURKEY MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 472 TURKEY SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 473 TURKEY VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 474 TURKEY VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 475 TURKEY VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 476 BELGIUM VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 477 BELGIUM HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 478 BELGIUM SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 479 BELGIUM HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 480 BELGIUM SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 481 BELGIUM SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 482 BELGIUM VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 483 BELGIUM VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 484 BELGIUM MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 485 BELGIUM SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 486 BELGIUM VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 487 BELGIUM VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 488 BELGIUM VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 489 NETHERLANDS VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 490 NETHERLANDS HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 491 NETHERLANDS SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 492 NETHERLANDS HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 493 NETHERLANDS SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 494 NETHERLANDS SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 495 NETHERLANDS VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 496 NETHERLANDS VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 497 NETHERLANDS MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 498 NETHERLANDS SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 499 NETHERLANDS VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 500 NETHERLANDS VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 501 NETHERLANDS VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 502 SWITZERLAND VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

TABLE 503 SWITZERLAND HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 504 SWITZERLAND SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 505 SWITZERLAND HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2020-2029 (USD MILLION)

TABLE 506 SWITZERLAND SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 507 SWITZERLAND SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 508 SWITZERLAND VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2020-2029 (USD MILLION)

TABLE 509 SWITZERLAND VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2020-2029 (USD MILLION)

TABLE 510 SWITZERLAND MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 511 SWITZERLAND SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2020-2029 (USD MILLION)

TABLE 512 SWITZERLAND VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2020-2029 (USD MILLION)

TABLE 513 SWITZERLAND VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2020-2029 (USD MILLION)

TABLE 514 SWITZERLAND VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2020-2029 (USD MILLION)

TABLE 515 REST OF EUROPE VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2020-2029 (USD MILLION)

图片列表

FIGURE 1 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET: SEGMENTATION

FIGURE 2 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET: DATA TRIANGULATION

FIGURE 3 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET: DROC ANALYSIS

FIGURE 4 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET: GLOBAL VS REGIONAL MARKET ANALYSIS

FIGURE 5 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET: COMPANY RESEARCH ANALYSIS

FIGURE 6 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET: INTERVIEW DEMOGRAPHICS

FIGURE 7 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET: DBMR MARKET POSITION GRID

FIGURE 8 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET: VENDOR SHARE ANALYSIS

FIGURE 9 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET: MARKET APPLICATION COVERAGE GRID

FIGURE 10 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET: SEGMENTATION

FIGURE 11 INCREASED PREFERENCE FOR VR IN THE HEALTHCARE INDUSTRY IS EXPECTED TO DRIVE THE GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET IN THE FORECAST PERIOD OF 2022 TO 2029

FIGURE 12 PRODUCT SEGMENT IS EXPECTED TO ACCOUNT FOR THE LARGEST SHARE OF GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET IN 2022 & 2029

FIGURE 13 NORTH AMERICA IS EXPECTED TO DOMINATE AND EUROPE IS THE FASTEST-GROWING REGION IN THE GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET IN THE FORECAST PERIOD OF 2022 TO 2029

FIGURE 14 DRIVERS, RESTRAINTS, OPPORTUNITIES, AND CHALLENGES OF VIRTUAL REALITY (VR) HEALTH MARKET

FIGURE 15 GLOBAL INVESTMENT IN VIRTUAL REALITY, FROM 2016 TO 2022

FIGURE 16 NUMBER OF SMARTPHONE USERS WORLDWIDE, FROM 2016 TO 2022

FIGURE 17 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2021

FIGURE 18 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2021

FIGURE 19 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2021

FIGURE 20 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2021

FIGURE 21 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET, BY END USER, 2021

FIGURE 22 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2021

FIGURE 23 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET: SNAPSHOT (2021)

FIGURE 24 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET: BY REGION (2021)

FIGURE 25 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET: BY REGION (2022 & 2029)

FIGURE 26 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET: BY REGION (2021 & 2029)

FIGURE 27 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET: BY PRODUCT (2022-2029)

FIGURE 28 NORTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET: SNAPSHOT (2021)

FIGURE 29 NORTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET: BY COUNTRY (2021)

FIGURE 30 NORTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET: BY COUNTRY (2022 & 2029)

FIGURE 31 NORTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET: BY COUNTRY (2021 & 2029)

FIGURE 32 NORTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET: BY PRODUCT (2022-2029)

FIGURE 33 SOUTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET: SNAPSHOT (2021)

FIGURE 34 SOUTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET: BY COUNTRY (2021)

FIGURE 35 SOUTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET: BY COUNTRY (2022 & 2029)

FIGURE 36 SOUTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET: BY COUNTRY (2021 & 2029)

FIGURE 37 SOUTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET: BY PRODUCT (2022-2029)

FIGURE 38 MIDDLE EAST AND AFRICA VIRTUAL REALITY (VR) HEALTH MARKET: SNAPSHOT (2021)

FIGURE 39 MIDDLE EAST AND AFRICA VIRTUAL REALITY (VR) HEALTH MARKET: BY COUNTRY (2021)

FIGURE 40 MIDDLE EAST AND AFRICA VIRTUAL REALITY (VR) HEALTH MARKET: BY COUNTRY (2022 & 2029)

FIGURE 41 MIDDLE EAST AND AFRICA VIRTUAL REALITY (VR) HEALTH MARKET: BY COUNTRY (2021 & 2029)

FIGURE 42 MIDDLE EAST AND AFRICA VIRTUAL REALITY (VR) HEALTH MARKET: BY PRODUCT (2022-2029)

FIGURE 43 ASIA-PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET: SNAPSHOT (2021)

FIGURE 44 ASIA-PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET: BY COUNTRY (2021)

FIGURE 45 ASIA-PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET: BY COUNTRY (2022 & 2029)

FIGURE 46 ASIA-PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET: BY COUNTRY (2021 & 2029)

FIGURE 47 ASIA-PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET: BY PRODUCT (2022-2029)

FIGURE 48 EUROPE VIRTUAL REALITY (VR) HEALTH MARKET: SNAPSHOT (2021)

FIGURE 49 EUROPE VIRTUAL REALITY (VR) HEALTH MARKET: BY COUNTRY (2021)

FIGURE 50 EUROPE VIRTUAL REALITY (VR) HEALTH MARKET: BY COUNTRY (2022 & 2029)

FIGURE 51 EUROPE VIRTUAL REALITY (VR) HEALTH MARKET: BY COUNTRY (2021 & 2029)

FIGURE 52 EUROPE VIRTUAL REALITY (VR) HEALTH MARKET: BY PRODUCT (2022-2029)

FIGURE 53 GLOBAL VIRTUAL REALITY HEALTH MARKET: COMPANY SHARE 2021 (%)

FIGURE 54 NORTH AMERICA VIRTUAL REALITY HEALTH MARKET: COMPANY SHARE 2021 (%)

FIGURE 55 EUROPE VIRTUAL REALITY HEALTH MARKET: COMPANY SHARE 2021 (%)

FIGURE 56 ASIA-PACIFIC VIRTUAL REALITY HEALTH MARKET: COMPANY SHARE 2021 (%)

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研究方法

数据收集和基准年分析是使用具有大样本量的数据收集模块完成的。该阶段包括通过各种来源和策略获取市场信息或相关数据。它包括提前检查和规划从过去获得的所有数据。它同样包括检查不同信息源中出现的信息不一致。使用市场统计和连贯模型分析和估计市场数据。此外,市场份额分析和关键趋势分析是市场报告中的主要成功因素。要了解更多信息,请请求分析师致电或下拉您的询问。

DBMR 研究团队使用的关键研究方法是数据三角测量,其中包括数据挖掘、数据变量对市场影响的分析和主要(行业专家)验证。数据模型包括供应商定位网格、市场时间线分析、市场概览和指南、公司定位网格、专利分析、定价分析、公司市场份额分析、测量标准、全球与区域和供应商份额分析。要了解有关研究方法的更多信息,请向我们的行业专家咨询。

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Data Bridge Market Research 是高级形成性研究领域的领导者。我们为向现有和新客户提供符合其目标的数据和分析而感到自豪。报告可定制,包括目标品牌的价格趋势分析、了解其他国家的市场(索取国家列表)、临床试验结果数据、文献综述、翻新市场和产品基础分析。目标竞争对手的市场分析可以从基于技术的分析到市场组合策略进行分析。我们可以按照您所需的格式和数据样式添加您需要的任意数量的竞争对手数据。我们的分析师团队还可以为您提供原始 Excel 文件数据透视表(事实手册)中的数据,或者可以帮助您根据报告中的数据集创建演示文稿。

Frequently Asked Questions

市场是基于 全球虛擬實境 (VR) 健康市場,按產品(硬體、軟體和服務)、技術(頭戴式技術、手勢追蹤技術、投影機和顯示牆技術、基於行動裝置的技術及其他)、應用(醫療培訓和教育、虛擬實境暴露療法、外科手術、病人護理管理、復健、疼痛管理及其他)、治療領域(顱顏恐懼症、心血管疾病、睡眠症、神經學、疾病及其他)、最終用戶(醫院、診所、外科中心、門診手術中心、診斷中心、復健中心、長期照護機構、精神健康機構及其他)、分銷管道(直接投標、零售和第三方分銷商)– 行業趨勢和預測到 2029 年 进行细分的。
在2021年,全球虛擬實境 (VR) 健康市場的规模估计为2.89 USD Billion美元。
全球虛擬實境 (VR) 健康市場预计将在2022年至2029年的预测期内以CAGR 33.4%的速度增长。
市场上的主要参与者包括Siemens , Virtalis , CAE Healthcare , General Electric , Virtual Realities LLC , Qualcomm Technologies Inc. , Samsung , Vuzix , Mimic Technologies Inc , Brainlab AG , SAMSUNG , Brainlab AG, Firsthand , ImmersiveTouchInc , Koninklijke Philips N.V , Medical Realities Ltd , PSICO SMART APPS, S.L. , SimX 。
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