RoE eSports Market to 2032
Overview
The RoE eSports Market is expected to reach a 60.28 USD Million by 2032 and is projected to grow at a CAGR of 21.64% from 2025 to 2032.
Revenue, 2024 (USD Million)
17.57
Forecast, 2032 (USD Million)
60.28
CAGR, 2024 - 2032
21.64%
Report Coverage
RoE
RoE eSports Market 2018-2032 USD Million
RoE eSports Market, Key Findings (2025-2032)
Market Growth and Projections:
- Market Size (2024): 17.57 USD Million
- Projected Market Size (2032): 60.28 USD Million
- CAGR (2025-2032): 21.64%
Key Findings of RoE eSports Market
- The RoE eSports Market was valued at 17.57 USD Million in 2024.
- The RoE eSports Market is likely to grow at a CAGR of 21.64% during the forecast period of 2024 to 2032.
- In 2024, the Largest segment Sponsorships and Direct Advertisements in Revenue Streams Segment accounted for the largest share of the market with a revenue of 10.78 USD Million
- The fastest growing segment First/Third Person Shooters (FPS/TPS) in Games Segment grew Fastest with a CAGR of 22.81% during the forecast period from 2024 to 2032.
RoE eSports Market Scope
RoE eSports Market Segmentation & Scope
Revenue Streams
- Streaming
- Digital
- Tickets and Merchandise
- Publisher Fees
- Media Rights
- Sponsorships and Direct Advertisements
E-platform
- PC-Based eSports
- Consoles-Based eSports
- Mobile and Tablets
Games
- Player Vs. Player (PvP)
- Sports Simulations
- Others
- Fighting Games
- Real Time Strategy (RTS)
- Multiplayer Online Battle Arena (MOBA)
- First/Third Person Shooters (FPS/TPS)
RoE eSports Market Data Coverage Insights
| Study Period | 2024-2032 |
| Base Year | 2022 |
| Unit | Revenue in USD Million |
| Market Value in 2024 | 17.57 USD Million |
| Market Value in 2032 | 60.28 USD Million |
| CAGR (2025-2032) | 21.64% |
| Historic Data | 2016-2023 |
| Market Segments Covered | Revenue Streams,E-platform,Games |
Regional Insights:
-
Leading Market (2024-2032): RoE, leading in terms of revenue 17.57 USD Million in 2024
- Key Country: RoE, leading in terms of revenue with value of 17.57 USD Million in 2024.
Segments and Scope
-
RoE eSports Market to 2032, By Revenue Streams
- Sponsorships and Direct Advertisements is the largest segment in RoE eSports Market to 2032 with a revenue of 10.78 USD Million in the year 2024.
- Media Rights is the Fastest growing segment in RoE eSports Market to 2032 with a Growth rate of 21.72 % in forecast period 2025-2032.
-
RoE eSports Market to 2032, By E-platform
- Mobile and Tablets is the largest segment in RoE eSports Market to 2032 with a revenue of 8.46 USD Million in the year 2024.
- Mobile and Tablets is the Fastest growing segment in RoE eSports Market to 2032 with a Growth rate of 22.02 % in forecast period 2025-2032.
-
RoE eSports Market to 2032, By Games
- First/Third Person Shooters (FPS/TPS) is the largest segment in RoE eSports Market to 2032 with a revenue of 4.54 USD Million in the year 2024.
- First/Third Person Shooters (FPS/TPS) is the Fastest growing segment in RoE eSports Market to 2032 with a Growth rate of 22.81 % in forecast period 2025-2032.
RoE eSports Market Company Share Analysis
| Company Name |
|
||
| Activision Publishing, Inc. | |||
| ESL FACEIT GROUP | |||
| Team Liquid | |||
| Play Versus, Inc. | |||
| FaZe Holdings Inc. | |||
RoE eSports Market Geographical Sales Distribution, 2018-2032 USD Million
RoE eSports Market Company Profiling
Industry Related Reports
Frequently Asked Questions
The RoE eSports Market is segmented based on Segmentation Revenue Streams,E-platform,Games.
RoE eSports Market was valued at USD 17.57(Revenue in USD Million) in 2022.
RoE eSports Market is projected to grow at a CAGR of 21.64% during the forecast period of 2024 to 2032.
The Sponsorships and Direct Advertisements segment is expected to dominate the RoE eSports Market, holding a largest market share of 10.78 USD Million in 2024
RoE eSports Market Scope
RoE eSports Market Segmentation & Scope
Revenue Streams
- Streaming
- Digital
- Tickets and Merchandise
- Publisher Fees
- Media Rights
- Sponsorships and Direct Advertisements
E-platform
- PC-Based eSports
- Consoles-Based eSports
- Mobile and Tablets
Games
- Player Vs. Player (PvP)
- Sports Simulations
- Others
- Fighting Games
- Real Time Strategy (RTS)
- Multiplayer Online Battle Arena (MOBA)
- First/Third Person Shooters (FPS/TPS)
Frequently Asked Questions
The RoE eSports Market is segmented based on Segmentation Revenue Streams,E-platform,Games.
RoE eSports Market was valued at USD 17.57(Revenue in USD Million) in 2022.
RoE eSports Market is projected to grow at a CAGR of 21.64% during the forecast period of 2024 to 2032.
The estimated market value of the RoE eSports Market for final year is USD 60.28 (USD Million).
RoE eSports Market Company Profiling
Frequently Asked Questions
The RoE eSports Market is segmented based on Segmentation Revenue Streams,E-platform,Games.
RoE eSports Market was valued at USD 17.57(Revenue in USD Million) in 2022.
RoE eSports Market is projected to grow at a CAGR of 21.64% during the forecast period of 2024 to 2032.
The estimated market value of the RoE eSports Market for final year is USD 60.28 (USD Million).
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