U.S. eSports Market to 2032

Overview

The U.S. eSports Market is expected to reach a 1,551.16 USD Million by 2032 and is projected to grow at a CAGR of 24.43% from 2025 to 2032.

Revenue, 2024 (USD Million)
392.58
Forecast, 2032 (USD Million)
1,551.16
CAGR, 2024 - 2032
24.43%
Report Coverage
U.S.

U.S. eSports Market 2018-2032 USD Million

U.S. eSports Market, Key Findings (2025-2032)

Market Growth and Projections:

  • Market Size (2024): 392.58 USD Million
  • Projected Market Size (2032): 1,551.16 USD Million
  • CAGR (2025-2032): 24.43%

Key Findings of U.S. eSports Market

  • The U.S. eSports Market was valued at 392.58 USD Million in 2024.
  • The U.S. eSports Market is likely to grow at a CAGR of 24.43% during the forecast period of 2024 to 2032.
  • In 2024, the Largest segment Sponsorships and Direct Advertisements in Revenue Streams Segment accounted for the largest share of the market with a revenue of 239.35 USD Million
  • The fastest growing segment First/Third Person Shooters (FPS/TPS) in Games Segment grew Fastest with a CAGR of 25.30% during the forecast period from 2024 to 2032.

U.S. eSports Market Scope

U.S. eSports Market Segmentation & Scope
E-platform
  • PC-Based eSports
  • Mobile and Tablets
  • Consoles-Based eSports
Games
  • Player Vs. Player (PvP)
  • Sports Simulations
  • Others
  • Fighting Games
  • Real Time Strategy (RTS)
  • Multiplayer Online Battle Arena (MOBA)
  • First/Third Person Shooters (FPS/TPS)
Revenue Streams
  • Streaming
  • Digital
  • Tickets and Merchandise
  • Publisher Fees
  • Media Rights
  • Sponsorships and Direct Advertisements

U.S. eSports Market Data Coverage Insights

Study Period 2024-2032
Base Year 2022
Unit Revenue in USD Million
Market Value in 2024 392.58 USD Million
Market Value in 2032 1,551.16 USD Million
CAGR (2025-2032) 24.43%
Historic Data 2016-2023
Market Segments Covered E-platform,Games,Revenue Streams

Regional Insights:

  • Leading Market (2024-2032): U.S., leading in terms of revenue 392.58 USD Million in 2024
    • Key Country: U.S., leading in terms of revenue with value of 392.58 USD Million in 2024.

Segments and Scope

  • U.S. eSports Market to 2032, By E-platform
    • Consoles-Based eSports is the largest segment in U.S. eSports Market to 2032 with a revenue of 189.28 USD Million in the year 2024.
    • Consoles-Based eSports is the Fastest growing segment in U.S. eSports Market to 2032 with a Growth rate of 24.77 % in forecast period 2025-2032.
  • U.S. eSports Market to 2032, By Games
    • First/Third Person Shooters (FPS/TPS) is the largest segment in U.S. eSports Market to 2032 with a revenue of 102.38 USD Million in the year 2024.
    • First/Third Person Shooters (FPS/TPS) is the Fastest growing segment in U.S. eSports Market to 2032 with a Growth rate of 25.30 % in forecast period 2025-2032.
  • U.S. eSports Market to 2032, By Revenue Streams
    • Sponsorships and Direct Advertisements is the largest segment in U.S. eSports Market to 2032 with a revenue of 239.35 USD Million in the year 2024.
    • Media Rights is the Fastest growing segment in U.S. eSports Market to 2032 with a Growth rate of 24.48 % in forecast period 2025-2032.

U.S. eSports Market Company Share Analysis

 
Company Name Company Share Analysis
Activision Publishing, Inc.
ESL FACEIT GROUP
Team Liquid
Play Versus, Inc.
FaZe Holdings Inc.
U.S. eSports Market Company Share Analysis

U.S. eSports Market Geographical Sales Distribution, 2018-2032 USD Million

U.S. eSports Market Geographical Sales Distribution, 2018-2032 USD Million

U.S. eSports Market Company Profiling

U.S. eSports Market Company Profiling
Frequently Asked Questions
The U.S. eSports Market is segmented based on Segmentation E-platform,Games,Revenue Streams.
U.S. eSports Market was valued at USD 392.58(Revenue in USD Million) in 2022.
U.S. eSports Market is projected to grow at a CAGR of 24.43% during the forecast period of 2024 to 2032.
The Sponsorships and Direct Advertisements segment is expected to dominate the U.S. eSports Market, holding a largest market share of 239.35 USD Million in 2024

U.S. eSports Market Scope

U.S. eSports Market Segmentation & Scope
E-platform
  • PC-Based eSports
  • Mobile and Tablets
  • Consoles-Based eSports
Games
  • Player Vs. Player (PvP)
  • Sports Simulations
  • Others
  • Fighting Games
  • Real Time Strategy (RTS)
  • Multiplayer Online Battle Arena (MOBA)
  • First/Third Person Shooters (FPS/TPS)
Revenue Streams
  • Streaming
  • Digital
  • Tickets and Merchandise
  • Publisher Fees
  • Media Rights
  • Sponsorships and Direct Advertisements
Frequently Asked Questions
The U.S. eSports Market is segmented based on Segmentation E-platform,Games,Revenue Streams.
U.S. eSports Market was valued at USD 392.58(Revenue in USD Million) in 2022.
U.S. eSports Market is projected to grow at a CAGR of 24.43% during the forecast period of 2024 to 2032.
The estimated market value of the U.S. eSports Market for final year is USD 1,551.16 (USD Million).

U.S. eSports Market Company Profiling

U.S. eSports Market Company Profiling
Frequently Asked Questions
The U.S. eSports Market is segmented based on Segmentation E-platform,Games,Revenue Streams.
U.S. eSports Market was valued at USD 392.58(Revenue in USD Million) in 2022.
U.S. eSports Market is projected to grow at a CAGR of 24.43% during the forecast period of 2024 to 2032.
The estimated market value of the U.S. eSports Market for final year is USD 1,551.16 (USD Million).

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