Asia-Pacific volumetric Video Market By Volumetric Capture (Hardware, Software, Services), Application (Sports, Events & Entertainment, Signage & Advertisement, Medical Education & Training, Others), Country (China, Japan, India, South Korea, Australia, Singapore, Thailand, Indonesia, Malaysia, Philippines, Rest of Asia-Pacific) Market Trends And Forecast To 2027.
Market Analysis and Insights: Asia-Pacific Volumetric Video Market
Volumetric video market is expected to gain market growth in the forecast period of 2020 to 2027. Data Bridge Market Research analyses that the market is growing with the CAGR of 27.9% in the forecast period of 2020 to 2027and expected to reach USD 682.95 million by 2027 from USD 97.13 million in 2019. Growing adoption of 2D as well as 3D content in entertainment as well as numerous end use industries will propel the market growth.
Introduction of high end visual technologies will drive the volumetric video market. For instance, in November 2019, Looking Glass introduced its new technological addition in its product portfolio. The company launched Looking Glass 8K Immersive Display. This display has wide applications in medical as well as entertainment industry. The company has showed the demo of 8k immersive display at Japan Content Expo held in November 2019; hence this new innovation could impact positively on the volumetric video market growth.
This Volumetric Video Market report provides details of market share, new developments, and product pipeline analysis, impact of domestic and localised market players, analyses opportunities in terms of emerging revenue pockets, changes in market regulations, product approvals, strategic decisions, product launches, geographical expansions, and technological innovations in the market. To understand the analysis and the market scenario contact us for an Analyst Brief, our team will help you create a revenue impact solution to achieve your desired goal.
Asia-Pacific Volumetric Video Market Scope and Market Size
Volumetric video market is segmented on the basis of volumetric capture and application. The growth among segments helps you analyse niche pockets of growth and strategies to approach the market and determine your core application areas and the difference in your target markets.
- On the basis of volumetric capture, the market is segmented into hardware, software and services. Hardware is dominating in the volumetric video market owing to growing requirement of 3D and 4D volumetric capturing in the advertisement industry.
- Based on the application, the market is segmented into sports, events & entertainment, signage & advertisement, medical, education & training, others. Sports, events & entertainment is dominating in Asia-Pacific volumetric video market due to growing preference towards AR and VR devises by consumers to get real time experiences especially in the entertainment and sports industry.
Volumetric Video Market Country Level Analysis
Asia-Pacific volumetric video market is analysed and market size information is provided by country, volumetric capture and application as referenced above.
The countries covered in volumetric video market report are China, Japan, India, South Korea, Singapore, Malaysia, Australia, Thailand, Indonesia, Philippines, and Rest of Asia-Pacific.
China dominates the volumetric video market, followed by Japan and India. China is dominating due to growing R&D expenditure and strong establishment of new competitors in Asian countries, and also it is expected to grow with the highest growth rate in the forecast period of 2020 to 2027, whereas volumetric video market is expected to gain popularity in countries including India and Japan owing to technological advancement and expansion of sports and entertainment industries. Apart from this various end use industries are incorporating this technology in order to expand their boundaries.
The country section of the report also provides individual market impacting factors and changes in regulation in the market domestically that impacts the current and future trends of the market. Data points such as new sales, replacement sales, country demographics, regulatory acts and import-export tariffs are some of the major pointers used to forecast the market scenario for individual countries. Also, presence and availability of global brands and their challenges faced due to large or scarce competition from local and domestic brands, impact of sales channels are considered while providing forecast analysis of the country data.
Growing Requirement 3D Content Creation to Propel the Demand for Volumetric Video Technology in the Years to Come
Volumetric video market also provides you with detailed market analysis for every country growth in the industry with volumetric video sales, impact of technological development in volumetric video and changes in regulatory scenarios with their support for the volumetric video market. The data is available for historic period 2010 to 2018.
Competitive Landscape and Volumetric Video Market Share Analysis
Volumetric video market competitive landscape provides details by competitor. Details included are company overview, company financials, revenue generated, market potential, investment in research and development, new market initiatives, global presence, production sites and facilities, company strengths and weaknesses, product launch, product approvals, patents, product width and breadth, application dominance, technology lifeline curve. The above data points provided are only related to the companies’ focus related to volumetric video market.
The major players covered in the report are Microsoft, Intel Corporation, 8i, Facebook, Google LLC (a subsidiary of Alphabet Inc.), Voxon Photonics, MRMC, OTOY Inc., Unity Technologies, Facebook, 4D View Solutions SAS, Humense PTY LTD, REALITYVIRTUAL.CO, Entropia Global. DBMR analysts understand competitive strengths and provide competitive analysis for each competitor separately.
Many joint ventures and developments are also initiated by the companies worldwide which are also accelerating the volumetric video market.
- In May 2019, Microsoft collaborated with ExxonMobil, in order to design and develop its Permian Basin operations. ExxonMobil’s XTO Energy will use the Microsoft’s cloud technology such as IOT, Azure, and Dynamic 365 Machine Learning to enhance its capital efficiency by increasing its Permian Basin operations. This partnership will lead to Microsoft’s business expansion.
- In December 2018, Intel Corporation has constructed the world’s largest immersive media hub, which is 44 feet high geodesic dome, 10,000 square foot, and outfitted with 96 high-resolution 5K cameras. This hub specially designed for volumetric capture, which generate voxels or 3D pixels that render the virtual environment in multiple-perspective and spectacular 3D.
Partnership, joint ventures and other strategies enhances the company market share with increased coverage and presence. It also provides the benefit for organisation to improve their offering for volumetric video technology.
Customization Available: Asia-Pacific Volumetric Video Market
Data Bridge Market Research is a leader in advanced formative research. We take pride in servicing our existing and new customers with data and analysis that match and suits their goal. The report can be customised to include price trend analysis of target brands understanding the market for additional countries (ask for the list of countries), concept cars, literature review, refurbished market and product base analysis. Market analysis of target competitors can be analysed from technology-based analysis to market portfolio strategies. We can add as many competitors that you require data about in the format and data style you are looking for. Our team of analysts can also provide you data in crude raw excel files pivot tables (Factbook) or can assist you in creating presentations from the data sets available in the report.