Table of Content
1 INTRODUCTION
1.1 OBJECTIVES OF THE STUDY
1.2 MARKET DEFINITION
1.3 OVERVIEW OF GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET
1.4 CURRENCY AND PRICING
1.5 LIMITATION
1.6 MARKETS COVERED
2 MARKET SEGMENTATION
2.1 KEY TAKEAWAYS
2.2 ARRIVING AT THE GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET SIZE
2.2.1 VENDOR POSITIONING GRID
2.2.2 TECHNOLOGY LIFE LINE CURVE
2.2.3 TRIPOD DATA VALIDATION MODEL
2.2.4 MARKET GUIDE
2.2.5 MULTIVARIATE MODELLING
2.2.6 TOP TO BOTTOM ANALYSIS
2.2.7 CHALLENGE MATRIX
2.2.8 APPLICATION COVERAGE GRID
2.2.9 STANDARDS OF MEASUREMENT
2.2.10 VENDOR SHARE ANALYSIS
2.2.11 DATA POINTS FROM KEY PRIMARY INTERVIEWS
2.2.12 DATA POINTS FROM KEY SECONDARY DATABASES
2.3 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET: RESEARCH SNAPSHOT
2.4 ASSUMPTIONS
3 MARKET OVERVIEW
3.1 DRIVERS
3.2 RESTRAINTS
3.3 OPPORTUNITIES
3.4 CHALLENGES
4 EXECUTIVE SUMMARY
5 PREMIUM INSIGHTS
6 INDUSTRY INSIGHTS
7 REGULATORY FRAMWORK
8 IMPACT OF COVID-19 PANDEMIC ON THE MARKET
8.1 PRICE IMPACT
8.2 IMPACT ON DEMAND
8.3 IMPACT ON SUPPLY CHAIN
8.4 CONCLUSION
9 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET, BY PRODUCT TYPE
9.1 OVERVIEW
9.2 SYSYTEM
9.2.1 CORTICAL SIMULATION SYSTEMS
9.2.2 NEURAL REEDUCATION SYSTEMS
9.2.3 NEUROROBOTIC SYSTEMS
9.2.4 REHABILITATION GAMING SYSTEM
9.3 SOFTWARE
9.4 OTHER
10 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET, BY APPLICATION
10.1 OVERVIEW
10.2 STROKE
10.2.1 SYSYTEM
10.2.2 SOFTWARE
10.2.3 OTHER
10.3 PARKINSON'S DISEASE
10.3.1 SYSYTEM
10.3.2 SOFTWARE
10.3.3 OTHER
10.4 MULTIPLE SCLEROSIS
10.4.1 SYSYTEM
10.4.2 SOFTWARE
10.4.3 OTHER
10.5 CEREBRAL PALSY
10.5.1 SYSYTEM
10.5.2 SOFTWARE
10.5.3 OTHER
10.6 SCHIZOPHRENIA
10.6.1 SYSYTEM
10.6.2 SOFTWARE
10.6.3 OTHER
10.7 DYSTONIA
10.7.1 SYSYTEM
10.7.2 SOFTWARE
10.7.3 OTHER
10.8 SCI
10.8.1 SYSYTEM
10.8.2 SOFTWARE
10.8.3 OTHER
10.9 TBI
10.9.1 SYSYTEM
10.9.2 SOFTWARE
10.9.3 OTHER
10.1 BRAIN TUMORS
10.10.1 SYSYTEM
10.10.2 SOFTWARE
10.10.3 OTHER
10.11 OTHERS
11 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET, BY MODALITY
11.1 OVERVIEW
11.2 PC
11.3 APPLE DEVICE
11.4 TABLET/SMARTPHONE
12 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET, BY FACILITY TYPE
12.1 OVERVIEW
12.2 WALL MOUNTED
12.3 BENCHTOP
13 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET, BY END USER
13.1 OVERVIEW
13.2 REHABILITATION CENTERS
13.3 SPECIALIZED CLINICS
13.4 HOMECARE SETTING
13.5 OTHERS
14 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET, BY DISTRIBUTION CHANNEL
14.1 OVERVIEW
14.2 RETAIL SALES
14.3 THIRD PARTY DISTRIBUTION
15 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET, BY COUNTRY
GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET (ALL SEGMENTATION PROVIDED ABOVE IS REPRESENTED IN THIS CHAPTER BY COUNTRY)
15.1.1 NORTH AMERICA
15.1.1.1. U.S.
15.1.1.2. CANADA
15.1.1.3. MEXICO
15.1.2 EUROPE
15.1.2.1. GERMANY
15.1.2.2. FRANCE
15.1.2.3. U.K.
15.1.2.4. ITALY
15.1.2.5. SPAIN
15.1.2.6. RUSSIA
15.1.2.7. TURKEY
15.1.2.8. NETHERLANDS
15.1.2.9. SWITZERLAND
15.1.2.10. REST OF EUROPE
15.1.3 ASIA-PACIFIC
15.1.3.1. JAPAN
15.1.3.2. CHINA
15.1.3.3. SOUTH KOREA
15.1.3.4. INDIA
15.1.3.5. AUSTRALIA
15.1.3.6. SINGAPORE
15.1.3.7. THAILAND
15.1.3.8. MALAYSIA
15.1.3.9. INDONESIA
15.1.3.10. PHILIPPINES
15.1.3.11. REST OF ASIA-PACIFIC
15.1.4 SOUTH AMERICA
15.1.4.1. BRAZIL
15.1.4.2. ARGENTINA
15.1.4.3. REST OF SOUTH AMERICA
15.1.5 MIDDLE EAST AND AFRICA
15.1.5.1. SOUTH AFRICA
15.1.5.2. SAUDI ARABIA
15.1.5.3. UAE
15.1.5.4. EGYPT
15.1.5.5. ISRAEL
15.1.5.6. REST OF MIDDLE EAST AND AFRICA
15.1.6 KEY PRIMARY INSIGHTS: BY MAJOR COUNTRIES
16 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET, COMPANY LANDSCAPE
16.1 COMPANY SHARE ANALYSIS: GLOBAL
16.2 COMPANY SHARE ANALYSIS: NORTH AMERICA
16.3 COMPANY SHARE ANALYSIS: EUROPE
16.4 COMPANY SHARE ANALYSIS: ASIA-PACIFIC
16.5 MERGERS & ACQUISITIONS
16.6 NEW PRODUCT DEVELOPMENT & APPROVALS
16.7 EXPANSIONS
16.8 REGULATORY CHANGES
16.9 PARTNERSHIP AND OTHER STRATEGIC DEVELOPMENTS
17 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET, SWOT AND DBR ANALYSIS
18 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET, COMPANY PROFILE
18.1 NINTENDO
18.1.1 COMPANY OVERVIEW
18.1.2 REVENUE ANALYSIS
18.1.3 GEOGRAPHIC PRESENCE
18.1.4 PRODUCT PORTFOLIO
18.1.5 RECENT DEVELOPMENTS
18.2 JINTRONIX.
18.2.1 COMPANY OVERVIEW
18.2.2 REVENUE ANALYSIS
18.2.3 GEOGRAPHIC PRESENCE
18.2.4 PRODUCT PORTFOLIO
18.2.5 RECENT DEVELOPMENTS
18.3 MINDMAZE
18.3.1 COMPANY OVERVIEW
18.3.2 REVENUE ANALYSIS
18.3.3 GEOGRAPHIC PRESENCE
18.3.4 PRODUCT PORTFOLIO
18.3.5 RECENT DEVELOPMENTS
18.4 XRHEALTH USA INC
18.4.1 COMPANY OVERVIEW
18.4.2 REVENUE ANALYSIS
18.4.3 GEOGRAPHIC PRESENCE
18.4.4 PRODUCT PORTFOLIO
18.4.5 RECENT DEVELOPMENTS
18.5 BARROW NEUROLOGICAL INSTITUTE
18.5.1 COMPANY OVERVIEW
18.5.2 REVENUE ANALYSIS
18.5.3 GEOGRAPHIC PRESENCE
18.5.4 PRODUCT PORTFOLIO
18.5.5 RECENT DEVELOPMENTS
18.6 NEOFECT
18.6.1 COMPANY OVERVIEW
18.6.2 REVENUE ANALYSIS
18.6.3 GEOGRAPHIC PRESENCE
18.6.4 PRODUCT PORTFOLIO
18.6.5 RECENT DEVELOPMENTS
18.7 BIONESS INC.
18.7.1 COMPANY OVERVIEW
18.7.2 REVENUE ANALYSIS
18.7.3 GEOGRAPHIC PRESENCE
18.7.4 PRODUCT PORTFOLIO
18.7.5 RECENT DEVELOPMENTS
18.8 HOCOMA
18.8.1 COMPANY OVERVIEW
18.8.2 REVENUE ANALYSIS
18.8.3 GEOGRAPHIC PRESENCE
18.8.4 PRODUCT PORTFOLIO
18.8.5 RECENT DEVELOPMENTS
18.9 MEDTRONIC
18.9.1 COMPANY OVERVIEW
18.9.2 REVENUE ANALYSIS
18.9.3 GEOGRAPHIC PRESENCE
18.9.4 PRODUCT PORTFOLIO
18.9.5 RECENT DEVELOPMENTS
18.1 REHABILITATION ROBOTICS BIOXTREME
18.10.1 COMPANY OVERVIEW
18.10.2 REVENUE ANALYSIS
18.10.3 GEOGRAPHIC PRESENCE
18.10.4 PRODUCT PORTFOLIO
18.10.5 RECENT DEVELOPMENTS
18.11 ALTERG, INC.
18.11.1 COMPANY OVERVIEW
18.11.2 REVENUE ANALYSIS
18.11.3 GEOGRAPHIC PRESENCE
18.11.4 PRODUCT PORTFOLIO
18.11.5 RECENT DEVELOPMENTS
18.12 ARETECH LLC.
18.12.1 COMPANY OVERVIEW
18.12.2 REVENUE ANALYSIS
18.12.3 GEOGRAPHIC PRESENCE
18.12.4 PRODUCT PORTFOLIO
18.12.5 RECENT DEVELOPMENTS
18.13 IMAGINARY SRL
18.13.1 COMPANY OVERVIEW
18.13.2 REVENUE ANALYSIS
18.13.3 GEOGRAPHIC PRESENCE
18.13.4 PRODUCT PORTFOLIO
18.13.5 RECENT DEVELOPMENTS
18.14 ECTRON
18.14.1 COMPANY OVERVIEW
18.14.2 REVENUE ANALYSIS
18.14.3 GEOGRAPHIC PRESENCE
18.14.4 PRODUCT PORTFOLIO
18.14.5 RECENT DEVELOPMENTS
18.15 EKSO BIONICS
18.15.1 COMPANY OVERVIEW
18.15.2 REVENUE ANALYSIS
18.15.3 GEOGRAPHIC PRESENCE
18.15.4 PRODUCT PORTFOLIO
18.15.5 RECENT DEVELOPMENTS
18.16 MAGVENTURE, INC.
18.16.1 COMPANY OVERVIEW
18.16.2 REVENUE ANALYSIS
18.16.3 GEOGRAPHIC PRESENCE
18.16.4 PRODUCT PORTFOLIO
18.16.5 RECENT DEVELOPMENTS
18.17 HELIUS MEDICAL TECHNOLOGIES
18.17.1 COMPANY OVERVIEW
18.17.2 REVENUE ANALYSIS
18.17.3 GEOGRAPHIC PRESENCE
18.17.4 PRODUCT PORTFOLIO
18.17.5 RECENT DEVELOPMENTS
18.18 BIONIK
18.18.1 COMPANY OVERVIEW
18.18.2 REVENUE ANALYSIS
18.18.3 GEOGRAPHIC PRESENCE
18.18.4 PRODUCT PORTFOLIO
18.18.5 RECENT DEVELOPMENTS
18.19 REHABLOGIC INC
18.19.1 COMPANY OVERVIEW
18.19.2 REVENUE ANALYSIS
18.19.3 GEOGRAPHIC PRESENCE
18.19.4 PRODUCT PORTFOLIO
18.19.5 RECENT DEVELOPMENTS
18.2 XRHEALTH
18.20.1 COMPANY OVERVIEW
18.20.2 REVENUE ANALYSIS
18.20.3 GEOGRAPHIC PRESENCE
18.20.4 PRODUCT PORTFOLIO
18.20.5 RECENT DEVELOPMENTS
18.21 NEUROSTYLE PTD. LTD.
18.21.1 COMPANY OVERVIEW
18.21.2 REVENUE ANALYSIS
18.21.3 GEOGRAPHIC PRESENCE
18.21.4 PRODUCT PORTFOLIO
18.21.5 RECENT DEVELOPMENTS
NOTE: THE COMPANIES PROFILED IS NOT EXHAUSTIVE LIST AND IS AS PER OUR PREVIOUS CLIENT REQUIREMENT. WE PROFILE MORE THAN 100 COMPANIES IN OUR STUDY AND HENCE THE LIST OF COMPANIES CAN BE MODIFIED OR REPLACED ON REQUEST RELATED REPORTS
19 CONCLUSION
20 QUESTIONNAIRE
21 ABOUT DATA BRIDGE MARKET RESEARCH



