Global Virtual Reality Market – Industry Trends and Forecast to 2028

  • ICT
  • Published Report
  • Sep 2021
  • Global
  • 350 Pages
  • No of Tables: 566
  • No of Figures: 53

Global Virtual Reality Market, By Component (Hardware and Software), Device Type (Head-Mounted Displays, Projectors & Display Walls and Gesture-Tracking Devices), Technology (Fully Immersive, Non-Immersive and Semi Immersive), Vertical (Entertainment & Media, Healthcare, Industrial, Commercial, Aerospace & Defense, Automotive, Education and Others), Country (U.S., Canada, Mexico, Germany, U.K., France, Switzerland, Italy, Spain, Netherlands, Russia, Belgium, Turkey, Rest of Europe, Japan, China, India, South Korea, Australia, Singapore, Malaysia, Thailand, Indonesia, Philippines, Rest of Asia-Pacific, Brazil, Argentina, Rest of South America, South Africa, UAE, Saudi Arabia, Israel, Egypt, Rest of the Middle East & Africa), Industry Trends and Forecast to 2028.

Virtual Reality Market Market Analysis and Insights: Global Virtual Reality Market

The virtual reality market is expected to gain market growth in the forecast period of 2021 to 2028. Data Bridge Market Research analyses that the market is growing with a CAGR of 49.2% in the forecast period of 2021 to 2028 and is expected to reach USD 484,489.49 million by 2028. Increasing trends in video gaming are aiding the growth of this market.

Virtual reality can be defined as a technology that creates a simulated environment through the use of computer technology. Virtual reality provides an immersed 3D environment to the user by simulating various senses such as vision, touch, hearing, and even smell. Virtual reality uses devices such as head-mounted displays, projectors, and display walls for generating realistic visuals and sounds for providing the experience of the real world in the virtual environment. The person using virtual reality can look around the artificial world in 360 degrees and even sense the virtual environment with highly advanced gears. The growing need for detailed graphics and advancements is leading to the introduction of virtual reality in the gaming industry, which is revolutionizing the styles and graphics of gaming. Virtual reality gives a real-time experience that is majorly used by gaming companies. Apart from the entertainment sector, virtual reality is being rapidly adopted by other sectors such as healthcare and industrial, which helps the market to achieve a higher growth rate.

The growing demand for HMD in the gaming and entertainment industry could act as the major driver for the virtual reality market. At the same time, the lack of effective user experience design could act as the major restrain to the market. Also, the increased deployment of VR technology in aerospace & defense and in the architecture and planning sector may act as the major opportunity that helps in the growth of the market. However, emerging risks and threats to data integrity may act as a challenge to the virtual reality market.

This virtual reality market report provides details of market share, new developments, and product pipeline analysis, the impact of domestic and localized market players, analyses opportunities in terms of emerging revenue pockets, changes in market regulations, product approvals, strategic decisions, product launches, geographic expansions, and technological innovations in the market. To understand the analysis and the market scenario, contact us for an Analyst Brief. Our team will help you create a revenue impact solution to achieve your desired goal.

Virtual Reality Market Global Virtual Reality Market Scope and Market Size

The global virtual reality market is segmented on the basis of component, device type, technology, and vertical. The growth among segments helps you analyze niche pockets of growth and strategies to approach the market and determine your core application areas and the difference in your target markets.

  • On the basis of component, the virtual reality market is segmented into hardware and software. In 2021, the hardware segment is expected to dominate the virtual reality market in the component segment due to its easy availability of products. However, the software segment is expected to grow at a higher rate considering VR content creators are increasing worldwide, and prices of hardware are dropping.
  • On the basis of device type, the virtual reality market is segmented into head-mounted displays, projectors & display walls, and gesture-tracking devices. In 2021, the head-mounted displays segment is expected to dominate the device type segment and is expected to grow at a higher rate. Moreover, head-mounted displays are widely used in the gaming and entertainment industries, which attract a lot of customers to adapt to the product.
  • On the basis of technology, the virtual reality market is segmented into fully immersive, non-immersive, and semi-immersive. In 2021, the fully immersive segment is expected to dominate the virtual reality market in the technology segment and is expected to grow at the highest rate considering its highly impressive features and the cost efficiency of the system.
  • On the basis of vertical, the virtual reality market is segmented into entertainment & media, healthcare, industrial, commercial, aerospace & defense, automotive, education, and others. In 2021, the entertainment & media sector is expected to dominate the virtual reality market as virtual reality-based devices are more suitable for gaming and entertainment purposes and are being widely adopted for entertainment purposes.

Virtual Reality Market Virtual Reality Market Country Level Analysis

The global virtual reality market is segmented on the basis of component, device type, technology, and vertical.

The countries covered in the virtual reality market report are the U.S., Canada, and Mexico in North America, Germany, the U.K., France, Switzerland, Italy, Spain, Netherlands, Russia, Belgium, Turkey, rest of Europe in Europe, Japan, China, India, South Korea, Australia, Singapore, Malaysia, Thailand, Indonesia, Philippines, rest of Asia-Pacific in the Asia-Pacific, South Africa, UAE, Saudi Arabia, Israel, Egypt and rest of the Middle East and Africa as a part of the Middle East and Africa, Brazil, Argentina, and rest of South America as part of South America.

U.S. is expected to dominate the global virtual reality market as it has the highest consumer of VR hardware in the region. China is expected to dominate the global virtual reality market in the Asia-Pacific region, as in China, the VR component market is dominated by hardware, considering China's largest head-mounted display manufacturing capacity. Germany is expected to dominate the virtual reality market in the European region, considering there are multiple VR applications in the country, such as industrial and healthcare, apart from gaming and entertainment.

The country section of the report also provides individual market impacting factors and changes in regulation in the market domestically that impact the current and future trends of the market. Data points such as new sales, replacement sales, country demographics, regulatory acts, and import-export tariffs are some of the major pointers used to forecast the market scenario for individual countries. Also, the presence and availability of global brands and their challenges faced due to large or scarce competition from local and domestic brands, the impact of sales channels are considered while providing forecast analysis of the country data.

Rising Demand of Virtual Reality

The virtual reality market also provides you with detailed market analysis for every country's growth in the industry with sales, components sales, the impact of technological development in Virtual reality, and changes in regulatory scenarios with their support for the virtual reality market. The data is available for the historical period 2021 to 2028.

Competitive Landscape and Virtual Reality Market Share Analysis

The virtual reality market competitive landscape provides details by the competitor. Details included are company overview, company financials, revenue generated, market potential, investment in research and development, new market initiatives, global presence, production sites and facilities, company strengths and weaknesses, product launch, product trials pipelines, product approvals, patents, product width and breadth, application dominance, technology lifeline curve. The above data points provided are only related to the companies' focus related to the global virtual reality market.

The major players covered in the report are Sony Corporation, Lenovo, Autodesk Inc., Nintendo, Psious, WorldViz, Inc., Firsthand Technology Inc., Sixense Enterprises Inc., HTC Corporation, FOVE, Inc., Ultraleap Limited, StarVR Corp, Google (A Subsidiary of Alphabet Inc.), Qualcomm Technologies, Inc., Barco, HP Development Company, LP, Microsoft, SAMSUNG ELECTRONICS CO., LTD., Facebook Technologies, LLC. (A subsidiary of Facebook Inc.), Virtuix, among others. DBMR analysts understand competitive strengths and provide competitive analysis for each competitor separately.

Many product developments are also initiated by companies worldwide which are also accelerating the growth of the virtual reality market.

For instance,

  • In January 2018, Sony Corporation collaborated with Khalid, an American musician in order to provide an enhanced music experience through Virtual Reality Technologies. Sony's virtual reality technology created a space where sounds can virtually move around. The new collaboration increased the market share of the company
  • In May 2017, SAMSUNG ELECTRONICS CO., LTD. announced a partnership with Live Nation, X Games, and UFC, which has enabled Samsung to broadcast a fully immersive virtual reality experience of various music and sports events through its Gear VR. The new partnership increased the offerings of the company

Partnership, joint ventures, and other strategies enhance the company's market share with increased coverage and presence. It also provides the benefit for the organization to improve their offering for virtual reality.

Customization Available: Global Virtual Reality Market

Data Bridge Market Research is a leader in advanced formative research. We take pride in servicing our existing and new customers with data and analysis that match and suits their goal. The report can be customized to include price trend analysis of target brands understanding the market for additional countries (ask for the list of countries), clinical trial results data, literature review, refurbished market, and product base analysis. Market analysis of target competitors can be analyzed from technology-based analysis to market portfolio strategies. We can add as many competitors that you require data about in the format and data style you are looking for. Our team of analysts can also provide you data in crude raw excel files pivot tables (Fact book) or can assist you in creating presentations from the data sets available in the report.


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TABLE 1 GLOBAL VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 2 GLOBAL HARDWARE IN VIRTUAL REALITY MARKET, BY REGION, 2018-2028 (USD MILLION)

TABLE 3 GLOBAL HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 4 GLOBAL SOFTWARE IN VIRTUAL REALITY MARKET, BY REGION, 2018-2028 (USD MILLION)

TABLE 5 GLOBAL SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 6 GLOBAL VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 7 GLOBAL HEAD-MOUNTED DISPLAYS IN VIRTUAL REALITY MARKET, BY REGION, 2018-2028 (USD MILLION)

TABLE 8 GLOBAL PROJECTORS & DISPLAY WALLS IN VIRTUAL REALITY MARKET, BY REGION, 2018-2028 (USD MILLION)

TABLE 9 GLOBAL GESTURE-TRACKING DEVICES IN VIRTUAL REALITY MARKET, BY REGION, 2018-2028 (USD MILLION)

TABLE 10 GLOBAL VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 11 GLOBAL FULLY IMMERSIVE IN VIRTUAL REALITY MARKET, BY REGION, 2018-2028 (USD MILLION)

TABLE 12 GLOBAL NON-IMMERSIVE IN VIRTUAL REALITY MARKET, BY REGION, 2018-2028 (USD MILLION)

TABLE 13 GLOBAL SEMI IMMERSIVE IN VIRTUAL REALITY MARKET, BY REGION, 2018-2028 (USD MILLION)

TABLE 14 GLOBAL VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 15 GLOBAL ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY REGION, 2018-2028 (USD MILLION)

TABLE 16 GLOBAL ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 17 GLOBAL HEALTHCARE IN VIRTUAL REALITY MARKET, BY REGION, 2018-2028 (USD MILLION)

TABLE 18 GLOBAL HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 19 GLOBAL HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 20 GLOBAL INDUSTRIAL IN VIRTUAL REALITY MARKET, BY REGION, 2018-2028 (USD MILLION)

TABLE 21 GLOBAL INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 22 GLOBAL COMMERCIAL IN VIRTUAL REALITY MARKET, BY REGION, 2018-2028 (USD MILLION)

TABLE 23 GLOBAL COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 24 GLOBAL COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 25 GLOBAL AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY REGION, 2018-2028 (USD MILLION)

TABLE 26 GLOBAL AEROSPACE AND DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 27 GLOBAL AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY REGION, 2018-2028 (USD MILLION)

TABLE 28 GLOBAL AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 29 GLOBAL EDUCATION IN VIRTUAL REALITY MARKET, BY REGION, 2018-2028 (USD MILLION)

TABLE 30 GLOBAL EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 31 GLOBAL OTHERS IN VIRTUAL REALITY MARKET, BY REGION, 2018-2028 (USD MILLION)

TABLE 32 GLOBAL VIRTUAL REALITY MARKET, BY REGION, 2018-2028 (USD MILLION)

TABLE 33 ASIA-PACIFIC VIRTUAL REALITY MARKET, BY COUNTRY, 2018-2028 (USD MILLION)

TABLE 34 ASIA-PACIFIC VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 35 ASIA-PACIFIC HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 36 ASIA-PACIFIC SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 37 ASIA-PACIFIC VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 38 ASIA-PACIFIC VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 39 ASIA-PACIFIC VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 40 ASIA-PACIFIC ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 41 ASIA-PACIFIC HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 42 ASIA-PACIFIC HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 43 ASIA-PACIFIC INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 44 ASIA-PACIFIC COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 45 ASIA-PACIFIC COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 46 ASIA-PACIFIC AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 47 ASIA-PACIFIC AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 48 ASIA-PACIFIC EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 49 CHINA VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 50 CHINA HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 51 CHINA SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 52 CHINA VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 53 CHINA VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 54 CHINA VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 55 CHINA ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 56 CHINA HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 57 CHINA HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 58 CHINA INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 59 CHINA COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 60 CHINA COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 61 CHINA AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 62 CHINA AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 63 CHINA EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 64 JAPAN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 65 JAPAN HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 66 JAPAN SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 67 JAPAN VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 68 JAPAN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 69 JAPAN VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 70 JAPAN ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 71 JAPAN HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 72 JAPAN HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 73 JAPAN INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 74 JAPAN COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 75 JAPAN COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 76 JAPAN AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 77 JAPAN AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 78 JAPAN EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 79 SOUTH KOREA VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 80 SOUTH KOREA HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 81 SOUTH KOREA SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 82 SOUTH KOREA VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 83 SOUTH KOREA VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 84 SOUTH KOREA VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 85 SOUTH KOREA ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 86 SOUTH KOREA HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 87 SOUTH KOREA HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 88 SOUTH KOREA INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 89 SOUTH KOREA COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 90 SOUTH KOREA COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 91 SOUTH KOREA AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 92 SOUTH KOREA AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 93 SOUTH KOREA EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 94 INDIA VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 95 INDIA HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 96 INDIA SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 97 INDIA VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 98 INDIA VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 99 INDIA VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 100 INDIA ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 101 INDIA HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 102 INDIA HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 103 INDIA INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 104 INDIA COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 105 INDIA COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 106 INDIA AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 107 INDIA AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 108 INDIA EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 109 AUSTRALIA VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 110 AUSTRALIA HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 111 AUSTRALIA SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 112 AUSTRALIA VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 113 AUSTRALIA VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 114 AUSTRALIA VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 115 AUSTRALIA ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 116 AUSTRALIA HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 117 AUSTRALIA HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 118 AUSTRALIA INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 119 AUSTRALIA COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 120 AUSTRALIA COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 121 AUSTRALIA AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 122 AUSTRALIA AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 123 AUSTRALIA EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 124 SINGAPORE VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 125 SINGAPORE HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 126 SINGAPORE SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 127 SINGAPORE VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 128 SINGAPORE VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 129 SINGAPORE VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 130 SINGAPORE ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 131 SINGAPORE HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 132 SINGAPORE HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 133 SINGAPORE INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 134 SINGAPORE COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 135 SINGAPORE COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 136 SINGAPORE AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 137 SINGAPORE AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 138 SINGAPORE EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 139 THAILAND VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 140 THAILAND HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 141 THAILAND SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 142 THAILAND VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 143 THAILAND VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 144 THAILAND VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 145 THAILAND ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 146 THAILAND HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 147 THAILAND HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 148 THAILAND INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 149 THAILAND COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 150 THAILAND COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 151 THAILAND AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 152 THAILAND AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 153 THAILAND EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 154 MALAYSIA VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 155 MALAYSIA HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 156 MALAYSIA SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 157 MALAYSIA VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 158 MALAYSIA VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 159 MALAYSIA VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 160 MALAYSIA ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 161 MALAYSIA HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 162 MALAYSIA HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 163 MALAYSIA INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 164 MALAYSIA COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 165 MALAYSIA COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 166 MALAYSIA AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 167 MALAYSIA AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 168 MALAYSIA EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 169 INDONESIA VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 170 INDONESIA HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 171 INDONESIA SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 172 INDONESIA VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 173 INDONESIA VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 174 INDONESIA VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 175 INDONESIA ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 176 INDONESIA HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 177 INDONESIA HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 178 INDONESIA INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 179 INDONESIA COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 180 INDONESIA COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 181 INDONESIA AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 182 INDONESIA AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 183 INDONESIA EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 184 PHILIPPINES VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 185 PHILIPPINES HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 186 PHILIPPINES SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 187 PHILIPPINES VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 188 PHILIPPINES VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 189 PHILIPPINES VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 190 PHILIPPINES ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 191 PHILIPPINES HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 192 PHILIPPINES HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 193 PHILIPPINES INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 194 PHILIPPINES COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 195 PHILIPPINES COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 196 PHILIPPINES AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 197 PHILIPPINES AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 198 PHILIPPINES EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 199 REST OF ASIA-PACIFIC VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 200 NORTH AMERICA VIRTUAL REALITY MARKET, BY COUNTRY, 2018-2028 (USD MILLION)

TABLE 201 NORTH AMERICA VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 202 NORTH AMERICA HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 203 NORTH AMERICA SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 204 NORTH AMERICA VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 205 NORTH AMERICA VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 206 NORTH AMERICA VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 207 NORTH AMERICA ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 208 NORTH AMERICA HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 209 NORTH AMERICA HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 210 NORTH AMERICA INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 211 NORTH AMERICA COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 212 NORTH AMERICA COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 213 NORTH AMERICA AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 214 NORTH AMERICA AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 215 NORTH AMERICA EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 216 U.S. VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 217 U.S. HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 218 U.S. SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 219 U.S. VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 220 U.S. VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 221 U.S. VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 222 U.S. ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 223 U.S. HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 224 U.S. HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 225 U.S. INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 226 U.S. COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 227 U.S. COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 228 U.S. AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 229 U.S. AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 230 U.S. EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 231 CANADA VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 232 CANADA HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 233 CANADA SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 234 CANADA VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 235 CANADA VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 236 CANADA VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 237 CANADA ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 238 CANADA HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 239 CANADA HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 240 CANADA INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 241 CANADA COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 242 CANADA COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 243 CANADA AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 244 CANADA AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 245 CANADA EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 246 MEXICO VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 247 MEXICO HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 248 MEXICO SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 249 MEXICO VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 250 MEXICO VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 251 MEXICO VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 252 MEXICO ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 253 MEXICO HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 254 MEXICO HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 255 MEXICO INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 256 MEXICO COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 257 MEXICO COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 258 MEXICO AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 259 MEXICO AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 260 MEXICO EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 261 EUROPE VIRTUAL REALITY MARKET, BY COUNTRY, 2018-2028 (USD MILLION)

TABLE 262 EUROPE VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 263 EUROPE HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 264 EUROPE SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 265 EUROPE VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 266 EUROPE VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 267 EUROPE VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 268 EUROPE ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 269 EUROPE HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 270 EUROPE HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 271 EUROPE INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 272 EUROPE COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 273 EUROPE COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 274 EUROPE AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 275 EUROPE AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 276 EUROPE EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 277 GERMANY VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 278 GERMANY HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 279 GERMANY SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 280 GERMANY VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 281 GERMANY VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 282 GERMANY VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 283 GERMANY ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 284 GERMANY HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 285 GERMANY HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 286 GERMANY INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 287 GERMANY COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 288 GERMANY COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 289 GERMANY AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 290 GERMANY AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 291 GERMANY EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 292 FRANCE VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 293 FRANCE HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 294 FRANCE SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 295 FRANCE VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 296 FRANCE VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 297 FRANCE VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 298 FRANCE ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 299 FRANCE HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 300 FRANCE HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 301 FRANCE INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 302 FRANCE COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 303 FRANCE COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 304 FRANCE AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 305 FRANCE AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 306 FRANCE EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 307 U.K VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 308 U.K HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 309 U.K SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 310 U.K VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 311 U.K VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 312 U.K VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 313 U.K ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 314 U.K HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 315 U.K HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 316 U.K INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 317 U.K COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 318 U.K COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 319 U.K AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 320 U.K AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 321 U.K EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 322 ITALY VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 323 ITALY HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 324 ITALY SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 325 ITALY VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 326 ITALY VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 327 ITALY VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 328 ITALY ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 329 ITALY HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 330 ITALY HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 331 ITALY INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 332 ITALY COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 333 ITALY COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 334 ITALY AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 335 ITALY AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 336 ITALY EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 337 RUSSIA VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 338 RUSSIA HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 339 RUSSIA SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 340 RUSSIA VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 341 RUSSIA VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 342 RUSSIA VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 343 RUSSIA ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 344 RUSSIA HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 345 RUSSIA HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 346 RUSSIA INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 347 RUSSIA COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 348 RUSSIA COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 349 RUSSIA AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 350 RUSSIA AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 351 RUSSIA EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 352 SPAIN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 353 SPAIN HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 354 SPAIN SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 355 SPAIN VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 356 SPAIN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 357 SPAIN VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 358 SPAIN ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 359 SPAIN HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 360 SPAIN HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 361 SPAIN INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 362 SPAIN COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 363 SPAIN COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 364 SPAIN AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 365 SPAIN AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 366 SPAIN EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 367 NETHERLANDS VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 368 NETHERLANDS HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 369 NETHERLANDS SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 370 NETHERLANDS VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 371 NETHERLANDS VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 372 NETHERLANDS VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 373 NETHERLANDS ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 374 NETHERLANDS HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 375 NETHERLANDS HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 376 NETHERLANDS INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 377 NETHERLANDS COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 378 NETHERLANDS COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 379 NETHERLANDS AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 380 NETHERLANDS AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 381 NETHERLANDS EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 382 BELGIUM VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 383 BELGIUM HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 384 BELGIUM SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 385 BELGIUM VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 386 BELGIUM VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 387 BELGIUM VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 388 BELGIUM ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 389 BELGIUM HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 390 BELGIUM HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 391 BELGIUM INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 392 BELGIUM COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 393 BELGIUM COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 394 BELGIUM AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 395 BELGIUM AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 396 BELGIUM EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 397 SWITZERLAND VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 398 SWITZERLAND HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 399 SWITZERLAND SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 400 SWITZERLAND VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 401 SWITZERLAND VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 402 SWITZERLAND VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 403 SWITZERLAND ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 404 SWITZERLAND HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 405 SWITZERLAND HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 406 SWITZERLAND INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 407 SWITZERLAND COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 408 SWITZERLAND COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 409 SWITZERLAND AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 410 SWITZERLAND AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 411 SWITZERLAND EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 412 TURKEY VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 413 TURKEY HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 414 TURKEY SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 415 TURKEY VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 416 TURKEY VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 417 TURKEY VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 418 TURKEY ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 419 TURKEY HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 420 TURKEY HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 421 TURKEY INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 422 TURKEY COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 423 TURKEY COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 424 TURKEY AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 425 TURKEY AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 426 TURKEY EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 427 REST OF EUROPE VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 428 MIDDLE EAST & AFRICA VIRTUAL REALITY MARKET, BY COUNTRY, 2018-2028 (USD MILLION)

TABLE 429 MIDDLE EAST & AFRICA VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 430 MIDDLE EAST & AFRICA HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 431 MIDDLE EAST & AFRICA SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 432 MIDDLE EAST & AFRICA VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 433 MIDDLE EAST & AFRICA VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 434 MIDDLE EAST & AFRICA VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 435 MIDDLE EAST & AFRICA ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 436 MIDDLE EAST & AFRICA HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 437 MIDDLE EAST & AFRICA HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 438 MIDDLE EAST & AFRICA INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 439 MIDDLE EAST & AFRICA COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 440 MIDDLE EAST & AFRICA COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 441 MIDDLE EAST & AFRICA AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 442 MIDDLE EAST & AFRICA AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 443 MIDDLE EAST & AFRICA EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 444 ISRAEL VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 445 ISRAEL HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 446 ISRAEL SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 447 ISRAEL VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 448 ISRAEL VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 449 ISRAEL VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 450 ISRAEL ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 451 ISRAEL HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 452 ISRAEL HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 453 ISRAEL INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 454 ISRAEL COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 455 ISRAEL COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 456 ISRAEL AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 457 ISRAEL AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 458 ISRAEL EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 459 SAUDI ARABIA VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 460 SAUDI ARABIA HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 461 SAUDI ARABIA SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 462 SAUDI ARABIA VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 463 SAUDI ARABIA VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 464 SAUDI ARABIA VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 465 SAUDI ARABIA ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 466 SAUDI ARABIA HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 467 SAUDI ARABIA HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 468 SAUDI ARABIA INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 469 SAUDI ARABIA COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 470 SAUDI ARABIA COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 471 SAUDI ARABIA AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 472 SAUDI ARABIA AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 473 SAUDI ARABIA EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 474 U.A.E VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 475 U.A.E HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 476 U.A.E SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 477 U.A.E VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 478 U.A.E VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 479 U.A.E VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 480 U.A.E ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 481 U.A.E HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 482 U.A.E HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 483 U.A.E INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 484 U.A.E COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 485 U.A.E COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 486 U.A.E AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 487 U.A.E AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 488 U.A.E EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 489 SOUTH AFRICA VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 490 SOUTH AFRICA HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 491 SOUTH AFRICA SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 492 SOUTH AFRICA VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 493 SOUTH AFRICA VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 494 SOUTH AFRICA VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 495 SOUTH AFRICA ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 496 SOUTH AFRICA HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 497 SOUTH AFRICA HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 498 SOUTH AFRICA INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 499 SOUTH AFRICA COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 500 SOUTH AFRICA COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 501 SOUTH AFRICA AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 502 SOUTH AFRICA AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 503 SOUTH AFRICA EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 504 EGYPT VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 505 EGYPT HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 506 EGYPT SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 507 EGYPT VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 508 EGYPT VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 509 EGYPT VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 510 EGYPT ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 511 EGYPT HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 512 EGYPT HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 513 EGYPT INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 514 EGYPT COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 515 EGYPT COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 516 EGYPT AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 517 EGYPT AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 518 EGYPT EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 519 REST OF MIDDLE EAST & AFRICA VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 520 SOUTH AMERICA VIRTUAL REALITY MARKET, BY COUNTRY, 2018-2028 (USD MILLION)

TABLE 521 SOUTH AMERICA VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 522 SOUTH AMERICA HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 523 SOUTH AMERICA SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 524 SOUTH AMERICA VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 525 SOUTH AMERICA VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 526 SOUTH AMERICA VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 527 SOUTH AMERICA ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 528 SOUTH AMERICA HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 529 SOUTH AMERICA HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 530 SOUTH AMERICA INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 531 SOUTH AMERICA COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 532 SOUTH AMERICA COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 533 SOUTH AMERICA AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 534 SOUTH AMERICA AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 535 SOUTH AMERICA EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 536 BRAZIL VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 537 BRAZIL HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 538 BRAZIL SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 539 BRAZIL VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 540 BRAZIL VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 541 BRAZIL VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 542 BRAZIL ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 543 BRAZIL HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 544 BRAZIL HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 545 BRAZIL INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 546 BRAZIL COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 547 BRAZIL COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 548 BRAZIL AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 549 BRAZIL AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 550 BRAZIL EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 551 ARGENTINA VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 552 ARGENTINA HARDWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 553 ARGENTINA SOFTWARE IN VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

TABLE 554 ARGENTINA VIRTUAL REALITY MARKET, BY DEVICE TYPE, 2018-2028 (USD MILLION)

TABLE 555 ARGENTINA VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 556 ARGENTINA VIRTUAL REALITY MARKET, BY VERTICAL, 2018-2028 (USD MILLION)

TABLE 557 ARGENTINA ENTERTAINMENT & MEDIA IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 558 ARGENTINA HEALTHCARE IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 559 ARGENTINA HEALTHCARE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 560 ARGENTINA INDUSTRIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 561 ARGENTINA COMMERCIAL IN VIRTUAL REALITY MARKET, BY TYPE, 2018-2028 (USD MILLION)

TABLE 562 ARGENTINA COMMERCIAL IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 563 ARGENTINA AEROSPACE & DEFENSE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 564 ARGENTINA AUTOMOTIVE IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 565 ARGENTINA EDUCATION IN VIRTUAL REALITY MARKET, BY TECHNOLOGY, 2018-2028 (USD MILLION)

TABLE 566 REST OF SOUTH AMERICA VIRTUAL REALITY MARKET, BY COMPONENT, 2018-2028 (USD MILLION)

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