Asia-Pacific Virtual Reality (VR) Health Market – Industry Trends and Forecast to 2028

  • ICT
  • Published Report
  • Oct 2021
  • Asia-Pacific
  • 350 Pages
  • No of Tables: 195
  • No of Figures: 28

Asia-Pacific Virtual Reality (VR) Health Market, By Product (Hardware, Software And Services), By Technology (Head-Mounted Technology, Gesture-Tracking Technology, Projector & Display Walls Technology, Mobile Device-Based And Others), By Application (Medical Training And Education, Virtual Reality Exposure Therapy, Surgery, Patient Care Management, Rehabilitation, Pain Management And Others), By Therapeutic Area (Craniofacial, Cardiovascular, Ophthalmology, Pulmonary, Neurological, Sleep Disorders, Phobias, Addictions, Posttraumatic Stress Disorder (PTSD) And Others), By End User (Hospitals, Clinics, Surgical Centres, Ambulatory Surgical Centers, Diagnostic Centers, Rehabilitation Centers, Long-Term Care Facilities, Mental Health Institutions And Others), By Distribution Channel (Direct Tenders, Retail Sales And Third Party Distributor), By Country (China, Japan, South Korea, India, Australia, Singapore, Malaysia, Thailand, Indonesia, Philippines and Rest of Asia-Pacific), Market Trends and Forecast to 2028.

Asia-Pacific Virtual Reality (VR) Health Market Market Analysis and Insights: Asia-Pacific Virtual Reality (VR) Health Market

Asia-Pacific virtual reality (VR) health market is expected to gain market growth in the forecast period of 2021 to 2028. Data Bridge Market Research analyses that the market is growing with a CAGR of 32.5% in the forecast period of 2021 to 2028 and expected to reach USD 5,788.74 million by 2028. Increased preference of VR in the healthcare industry is acting as major factor for the growth of the market.

Virtual reality can be defined as a technology that creates simulated environment through the use of computer technology. Virtual reality provides an immersed 3D environment to the user by simulating various senses such as vision, touch, hearing, and even smell. The virtual reality uses devices such as head-mounted displays, projectors and display walls for generating realistic visuals and sounds for providing the experience of the real world in virtual environment. The person using virtual reality can look around the artificial world in 360 degree and even sense the virtual environment with highly advanced gears. VR has revolutionized the healthcare industry; Healthcare is one of the biggest adopters of VR, which encompasses robotic surgery, phobia treatment, surgery simulation, skills training, and others and is already being implemented. Applications such as robotic surgery, healthcare devices, etc. are slowly gaining popularity and accepted by the people. Virtual reality (VR) technology has gained recognition as a useful tool for cognitive research, evaluation, and rehabilitation.

Some of the factors which are driving the market are growing adoption of virtual reality (VR) in various applications such as medical education, patient care, and others and extreme demand for quality healthcare services. Lack of effective user experience is restraining the global virtual reality (VR) health market growth. Increase in private, and government funding in VR and technological advancements and digitalization in healthcare are some of the factors which are opening lucrative opportunity for the market. Lack of expertise among medical practitioners to adopt new technologies is acting as a major challenge for the market growth.

This virtual reality (VR) health market report provides details of market share, new developments, and product pipeline analysis, impact of domestic and localized market players, analyses opportunities in terms of emerging revenue pockets, changes in market regulations, product approvals, strategic decisions, product launches, geographic expansions, and technological innovations in the market. To understand the analysis and the market scenario, contact us for an Analyst Brief, our team will help you create a revenue impact solution to achieve your desired goal.

Asia-Pacific Virtual Reality (VR) Health Market Asia-Pacific Virtual Reality (VR) Health Market Scope and Market Size

Asia-Pacific virtual reality (VR) health market is segmented on the basis of the product, technology, application, therapeutic area, end user and distribution channel. The growth among segments helps you analyse niche pockets of growth and strategies to approach the market and determine your core application areas and the difference in your target markets.

  • On the basis of product, the global virtual reality (VR) health market has been segmented into hardware, software and services. Hardware segment is further sub segmented by type into displays, sensors, input devices, semiconductor components and other hardware. Sensors is further sub segmented into accelerometers, gyroscope, magnetometer, proximity sensors, global positioning systems and others. Hardware segment is further sub segmented by modality into head mounted devices and handheld devices. Software segment is further sub segmented into integerated and standalone. Services segment is further sub segmented into professional services and managed services. In 2021, hardware is expected to dominate the virtual reality (VR) health market, owing to wide presence of virtual reality products such as headsets and glasses, high prices of hardware products as compared to software and services, and vast adoption of virtual reality devices in the hospitals.
  • On the basis of technology, the global virtual reality (VR) health market has been segmented into head-mounted technology, gesture-tracking technology, projector & display walls technology, mobile device-based and others. In 2021, head-mounted technology is expected to dominate the virtual reality (VR) health market, attributed to factors such as rising investments in this technology, improved communication between doctors, and encourage them to take better decisions pertaining to patient’s treatment and health
  • On the basis of application, the global virtual reality (VR) health market has been segmented into medical training and education, virtual reality exposure therapy, surgery, patient care management, rehabilitation, pain management and others. Medical training and education segment is further sub segmented into simulation training, medical practitioner courses and others. Surgery is further sub segmented into surgical pre-operative assessment and image guided & robotic surgery. In 2021, medical training and education is expected to dominate the virtual reality (VR) health market, owing to wide usage of virtual reality products in medical education, create 3-D learning environment, which further support in enhanced human interactions.
  • On the basis of therapeutic area, the global virtual reality (VR) health market has been segmented into craniofacial, cardiovascular, ophthalmology, pulmonary, neurological, sleep disorders, phobias, addictions, posttraumatic stress disorder (PTSD) and others. In 2021, posttraumatic stress disorder (PTSD) is expected to dominate the virtual reality (VR) health market, attributed to increase in use of virtual reality to treat PSTD, with an aim to reduce symptom severity. The major focus is to shift care treatment with a view of virtual environment, which is also less threatening for patients.
  • On the basis of end user, the global virtual reality (VR) health market has been segmented into hospitals, clinics, surgical centres, ambulatory surgical centers, diagnostic centers, rehabilitation centers, long-term care facilities, mental health institutions and others. In 2021, hospitals is expected to dominate the virtual reality (VR) health market, owing to large implementation of virtual reality applications, such as training professionals, performing surgery, providing medical consultation remotely, and among others.
  • On the basis of distribution channels, the global virtual reality (VR) health market has been segmented into direct tenders, retail sales, and third party distributor. In 2021, retail sales are expected to dominate the virtual reality (VR) health market, as hospitals, surgical centers, and other end users, establish partnerships, collaborations, and agreements, for the implementation of virtual reality products in their healthcare institution.

Asia-Pacific Virtual Reality (VR) Health Market Country Level Analysis

Asia-Pacific virtual reality (VR) health market is analysed, and market size information is provided by country, product, technology, application, therapeutic area, end user, and distribution channel.

The countries covered in Asia-Pacific virtual reality (VR) health  market report are China, Japan, South Korea, Australia, Malaysia, Singapore, India, Thailand, Indonesia, Philippines, and Rest of Asia-Pacific

China dominates the Asia-Pacific virtual reality (VR) health market owing to the owing to factors such as the presence of large number of virtual reality (VR) health suppliers and providers and increasing adoption of digitization in healthcare industry.

The country section of the report also provides individual market impacting factors and changes in regulation in the market domestically that impacts the current and future trends of the market. Data points such as new sales, replacement sales, country demographics, regulatory acts and import-export tariffs are some of the major pointers used to forecast the market scenario for individual countries. Also, presence and availability of Asia-Pacific brands and their challenges faced due to large or scarce competition from local and domestic brands, the impact of sales channels are considered while providing forecast analysis of the country data.

Expanding demand for high bandwidth communication

Asia-Pacific virtual reality (VR) health market also provides you with detailed market analysis for every country growth in industry with sales, components sales, impact of technological development in virtual reality (VR) health, and changes in regulatory scenarios with their support for the virtual reality (VR) health market. The data is available for historic period 2019.

Competitive Landscape and Asia-Pacific Virtual reality (VR) health Market Share Analysis

Asia-Pacific virtual reality (VR) health market competitive landscape provides details by competitor. Details included are company overview, company financials, revenue generated, market potential, investment in research and development, new market initiatives, Asia-Pacific presence, production sites and facilities, company strengths and weaknesses, product launch, product trials pipelines, product approvals, patents, product width and breadth, application dominance, technology lifeline curve. The above data points provided are only related to the companies’ focus related to the Asia-Pacific virtual reality (VR) health market.

The major players covered in the report are SyncThink Inc., AppliedVR, Koninklijke Philips N.V., EchoPixel, Psious, Firsthand Technology Inc, MindMaze Inc, Augmedix, Inc, VirtaMed AG, Vivid Vision, Inc, Virtually Better Inc, Osso VR, Inc, ImmersiveTouch, Inc, CAE Inc, Google (A Subsidiary of Alphabet Inc), Microsoft, General Electric, Medical Realities Ltd, Siemens and Facebook among others. DBMR analysts understand competitive strengths and provide competitive analysis for each competitor separately.

Many product developments are also initiated by the companies worldwide which are also accelerating the growth of virtual reality (VR) health market.

For instance,

  • In August 2021, Koninklijke Philips N.V. announced launch of digital experience during the virtual European Society of Cardiology (ESC) 2021 Congress. Under this, the company spotlights smart diagnostic and treatment solutions for the customers. This will help the company to enhance their offerings and to grow in the market.
  • In April 2021, VirtaMed AG announced strategic partnership with ESG Elektroniksystem- und Logistik-GmbH. Under this partnership, both the companies will jointly offer innovative, customer-specific and virtual reality-based simulation solutions for the training and continuing education of physicians and medical service personnel. This will help the company to enhance their sales and to grow in the market.

Partnership, joint ventures and other strategies enhances the company market share with increased coverage and presence. It also provides the benefit for organisation to improve their offering for virtual reality (VR) health through expanded range of size.

Customization Available: Asia-Pacific Virtual Reality (VR) Health Market

Data Bridge Market Research is a leader in advanced formative research. We take pride in servicing our existing and new customers with data and analysis that match and suits their goal. The report can be customised to include price trend analysis of target brands understanding the market for additional countries (ask for the list of countries), clinical trial results data, literature review, refurbished market and product base analysis. Market analysis of target competitors can be analysed from technology-based analysis to market portfolio strategies. We can add as many competitors that you require data about in the format and data style you are looking for. Our team of analysts can also provide you data in crude raw excel files pivot tables (Factbook) or can assist you in creating presentations from the data sets available in the report.


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TABLE 1 ASIA PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 2 ASIA PACIFIC HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 3 ASIA PACIFIC HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 4 ASIA PACIFIC SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 5 ASIA PACIFIC HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 6 ASIA PACIFIC SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 7 ASIA PACIFIC SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 8 ASIA PACIFIC SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 9 ASIA PACIFIC SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 10 ASIA PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 11 ASIA PACIFIC HEAD-MOUNTED TECHNOLOGY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION,2019-2028 (USD MILLION)

TABLE 12 ASIA PACIFIC GESTURE-TRACKING TECHNOLOGY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 13 ASIA PACIFIC PROJECTOR & DISPLAY WALLS TECHNOLOGY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 14 ASIA PACIFIC MOBILE DEVICE-BASED IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 15 ASIA PACIFIC OTHERS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 16 ASIA PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 17 ASIA PACIFIC MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 18 ASIA PACIFIC MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 19 ASIA PACIFIC VIRTUAL REALITY EXPOSURE THERAPY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 20 ASIA PACIFIC SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 21 ASIA PACIFIC SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 22 ASIA PACIFIC PATIENT CARE MANAGEMENT IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 23 ASIA PACIFIC REHABILITATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 24 ASIA PACIFIC PAIN MANAGEMENT IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 25 ASIA PACIFIC OTHERS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 26 ASIA PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 27 ASIA PACIFIC POST TRAUMATIC STRESS DISORDER (PSTD) IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 28 ASIA PACIFIC PHOBIAS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 29 ASIA PACIFIC NEUROLOGICAL IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 30 ASIA PACIFIC CRANIOFACIAL IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 31 ASIA PACIFIC CARDIOVASCULAR IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 32 ASIA PACIFIC SLEEP DISORDERS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 33 ASIA PACIFIC ADDICTION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 34 ASIA PACIFIC OPHTHALMOLOGY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 35 ASIA PACIFIC PULMONARY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 36 ASIA PACIFIC OTHERS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 37 ASIA PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET, BY END USER, 2019-2028 (USD MILLION)

TABLE 38 ASIA PACIFIC HOSPITALS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 39 ASIA PACIFIC SURGICAL CENTRES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 40 ASIA PACIFIC DIAGNOSTIC CENTERS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 41 ASIA PACIFIC MENTAL HEALTH INSTITUTIONS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 42 ASIA PACIFIC AMBULATORY SURGICAL CENTERS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 43 ASIA PACIFIC LONG TERM CARE FACILITIES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION 2019-2028 (USD MILLION)

TABLE 44 ASIA PACIFIC REHABILITATION CENTERS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 45 ASIA PACIFIC CLINICS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 46 ASIA PACIFIC OTHERS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 47 ASIA PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 48 ASIA PACIFIC RETAIL SALES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 49 ASIA PACIFIC THIRD PARTY DISTRIBUTOR IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 50 ASIA PACIFIC DIRECT TENDERS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 51 ASIA-PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET, BY COUNTRY, 2019-2028 (USD MILLION)

TABLE 52 ASIA-PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 53 ASIA-PACIFIC HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 54 ASIA-PACIFIC SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 55 ASIA-PACIFIC HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 56 ASIA-PACIFIC SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 57 ASIA-PACIFIC SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 58 ASIA-PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 59 ASIA-PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 60 ASIA-PACIFIC MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 61 ASIA-PACIFIC SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 62 ASIA-PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 63 ASIA-PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 64 ASIA-PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 65 CHINA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 66 CHINA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 67 CHINA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 68 CHINA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 69 CHINA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 70 CHINA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 71 CHINA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 72 CHINA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 73 CHINA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 74 CHINA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 75 CHINA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 76 CHINA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 77 CHINA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 78 JAPAN VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 79 JAPAN HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 80 JAPAN SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 81 JAPAN HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 82 JAPAN SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 83 JAPAN SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 84 JAPAN VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 85 JAPAN VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 86 JAPAN MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 87 JAPAN SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 88 JAPAN VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 89 JAPAN VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 90 JAPAN VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 91 SOUTH KOREA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 92 SOUTH KOREA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 93 SOUTH KOREA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 94 SOUTH KOREA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 95 SOUTH KOREA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 96 SOUTH KOREA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 97 SOUTH KOREA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 98 SOUTH KOREA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 99 SOUTH KOREA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 100 SOUTH KOREA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 101 SOUTH KOREA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 102 SOUTH KOREA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 103 SOUTH KOREA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 104 AUSTRALIA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 105 AUSTRALIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 106 AUSTRALIA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 107 AUSTRALIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 108 AUSTRALIA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 109 AUSTRALIA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 110 AUSTRALIA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 111 AUSTRALIA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 112 AUSTRALIA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 113 AUSTRALIA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 114 AUSTRALIA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 115 AUSTRALIA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 116 AUSTRALIA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 117 SINGAPORE VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 118 SINGAPORE HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 119 SINGAPORE SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 120 SINGAPORE HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 121 SINGAPORE SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 122 SINGAPORE SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 123 SINGAPORE VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 124 SINGAPORE VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 125 SINGAPORE MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 126 SINGAPORE SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 127 SINGAPORE VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 128 SINGAPORE VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 129 SINGAPORE VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 130 INDIA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 131 INDIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 132 INDIA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 133 INDIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 134 INDIA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 135 INDIA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 136 INDIA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 137 INDIA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 138 INDIA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 139 INDIA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 140 INDIA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 141 INDIA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 142 INDIA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 143 MALAYSIA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 144 MALAYSIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 145 MALAYSIA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 146 MALAYSIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 147 MALAYSIA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 148 MALAYSIA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 149 MALAYSIA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 150 MALAYSIA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 151 MALAYSIA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 152 MALAYSIA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 153 MALAYSIA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 154 MALAYSIA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 155 MALAYSIA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 156 THAILAND VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 157 THAILAND HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 158 THAILAND SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 159 THAILAND HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 160 THAILAND SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 161 THAILAND SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 162 THAILAND VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 163 THAILAND VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 164 THAILAND MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 165 THAILAND SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 166 THAILAND VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 167 THAILAND VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 168 THAILAND VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 169 INDONESIA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 170 INDONESIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 171 INDONESIA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 172 INDONESIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 173 INDONESIA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 174 INDONESIA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 175 INDONESIA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 176 INDONESIA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 177 INDONESIA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 178 INDONESIA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 179 INDONESIA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 180 INDONESIA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 181 INDONESIA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 182 PHILIPPINES VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 183 PHILIPPINES HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 184 PHILIPPINES SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 185 PHILIPPINES HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 186 PHILIPPINES SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 187 PHILIPPINES SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 188 PHILIPPINES VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 189 PHILIPPINES VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 190 PHILIPPINES MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 191 PHILIPPINES SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 192 PHILIPPINES VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 193 PHILIPPINES VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 194 PHILIPPINES VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 195 REST OF ASIA-PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

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