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Global Wearable Devices in Sports Market – Industry Trends and Forecast to 2029

  • Medical Devices
  • Upcoming Report
  • Jul 2022
  • Global
  • 350 Pages
  • No of Tables: 220
  • No of Figures: 60
  • Medical Devices
  • Upcoming Report
  • Jul 2022
  • Global
  • 350 Pages
  • No of Tables: 220
  • No of Figures: 60

Global Wearable Devices in Sports Market, By Component (Hardware, Software), Product Type (Pedometers, fitness and Heart Rate Monitors, Smart Fabrics, Smart Camera, Shot Trackers, Others), Site (Headband, Handheld, Arm and Wrist, Clip, Shoe Sensor, Others), Application (Step Counts, Calorie Burnt, Heart Rate Monitoring, Sleep Tracking, Others), End User (Sports Centers, Fitness Centers, Homecare Settings, Others), Distribution Channel (Independent Retail Store, Hypermarket/Supermarket, Brand Store, Online Sale Channel) – Industry Trends and Forecast to 2029

Wearable Devices in Sports Market

Market Analysis and Size

They aid athletes in measuring important health indicators including heart rate and stamina. These wearable gadgets have GPS trackers that collect data on the user's pace, heart rate, number of steps taken, number of calories burned, and other things. These tools sustain the user's training-related physical activity and guard against overtraining. These gadgets also monitor sleeping patterns and exercise routines.

Data Bridge Market Research analyses that the wearable devices in sports market which was USD 79.94 billion in 2021, would rocket up to USD 212.67 billion by 2029, and is expected to undergo a CAGR of 13.01% during the forecast period 2022 to 2029. In addition to the market insights such as market value, growth rate, market segments, geographical coverage, market players, and market scenario, the market report curated by the Data Bridge Market Research team also includes in-depth expert analysis, patient epidemiology, pipeline analysis, pricing analysis, and regulatory framework.

Report Scope and Market Segmentation

Report Metric

Details

Forecast Period

2022 to 2029

Base Year

2021

Historic Years

2020 (Customizable to 2014 - 2019)

Quantitative Units

Revenue in USD Billion, Volumes in Units, Pricing in USD

Segments Covered

Component (Hardware, Software), Product Type (Pedometers, fitness and Heart Rate Monitors, Smart Fabrics, Smart Camera, Shot Trackers, Others), Site (Headband, Handheld, Arm and Wrist, Clip, Shoe Sensor, Others), Application (Step Counts, Calorie Burnt, Heart Rate Monitoring, Sleep Tracking, Others), End User (Sports Centers, Fitness Centers, Homecare Settings, Others), Distribution Channel (Independent Retail Store, Hypermarket/Supermarket, Brand Store, Online Sale Channel)

Countries Covered

U.S., Canada and Mexico in North America, Germany, France, U.K., Netherlands, Switzerland, Belgium, Russia, Italy, Spain, Turkey, Rest of Europe in Europe, China, Japan, India, South Korea, Singapore, Malaysia, Australia, Thailand, Indonesia, Philippines, Rest of Asia-Pacific (APAC) in the Asia-Pacific (APAC), Saudi Arabia, U.A.E, South Africa, Egypt, Israel, Rest of Middle East and Africa (MEA) as a part of Middle East and Africa (MEA), Brazil, Argentina and Rest of South America as part of South America

Market Players Covered

Apple Inc. (U.S.), Huawei Technologies Co., Ltd. (China), Fitbit Inc. (U.K.), Nike, Inc. (U.S.), Under Armour, Inc (U.S.), Koninklijke Philips N.V. (Netherlands), Zepp Health corporation (China), StretchSense a Sensor Holdings Limited company (U.S.), Catapult (U.S.), Withings (France), Guangdong Transtek Medical Electronics Co., Ltd (China), Abbott (U.S.), Medtronic (Ireland), Apple Inc. (U.S.), Virtual-Realties, LLC (U.K.), Google LLC (U.S.), adidas India Marketing Pvt. Ltd (Germany), Xiaomi (China), Sony Corporation (Japan), Garmin Ltd. (U.S.), Honeywell International Inc. (U.S.), LG Electronics (South Korea)

Market Opportunities

  • Rise in health consciousness, sports-related products like shot trackers
  • Smart cameras have seen tremendous growth in popularity

Market Definition

Sports-related wearable technology is a collection of diverse items intended to aid and support users. These wearable gadgets were created to assist athletes through technology. These wearable devices use IoT, Bluetooth, and Wi-Fi technology to offer data on an individual's overall performance.

Wearable Devices in Sports Market Dynamics

Drivers

  • Increasing smartphone adoption

The wearable gadget is frequently used to measure a person's vital data indicators, including location-based, fitness- and health-related, and biofeedback that indicates emotion. Millions of people around the world utilise it in devices like smartwatches, fitness trackers, rings and bracelets, smart glasses, and more, despite certain difficulties with privacy, the degree to which they may alter social interaction, how the person wearing them appears, and user-friendliness. Wearable technology in the sports business has an opportunity due to rising disposable income and smartphone adoption.

  • Increasing retail sales of wearable devices

The simple accessibility of wearable technology in sports over a variety of platforms, from modern trade to online sales channels, has led to the growth of the global industry. Additionally, increased retail sales penetration supports the development of wearable technology in the sports industry.

Opportunities

Rise in health consciousness, sports-related products like shot trackers, pedometers, and smart cameras have seen tremendous growth in popularity in recent years. These devices offer daily statistics for tracking daily activities. In recent years, smart watches and fitness trackers have become very popular among wearable technology. Technology advancements like the smart watch, fitness tracker, and Bluetooth-enabled camera have opened up new business expansion opportunities.

Restraints/Challenges

Low battery life and high initial cost, on the other hand, are expected to limit market growth during the forecast period.

This wearable devices in sports market report provides details of new recent developments, trade regulations, import-export analysis, production analysis, value chain optimization, market share, impact of domestic and localized market players, analyses opportunities in terms of emerging revenue pockets, changes in market regulations, strategic market growth analysis, market size, category market growths, application niches and dominance, product approvals, product launches, geographic expansions, technological innovations in the market. To gain more info on the wearable devices in sports market contact Data Bridge Market Research for an Analyst Brief, our team will help you take an informed market decision to achieve market growth.

COVID-19 Impact on Wearable Devices in Sports Market

The COVID-19 epidemic harmed the companies' sales. Lockdowns caused by the COVID-19 epidemic delayed people getting their health checked, reducing the number of tests performed and reagent sales. However, as governments gradually relax travel restrictions, testing numbers are increasing. Dealing with infectious diseases has become a major medical concern around the world since the COVID-19 pandemic. Aside from vaccines and therapeutic medications, there is a growing demand for more precise and simple testing technologies, as well as the expansion of testing structures.

Recent Development

  • In July 2021, The 35 Primetime Emmy nominations submitted by Apple Inc. include 20 nods for "Ted Lasso," which broke records by receiving the most votes for a comedic series this year and the most votes ever for a freshman comedy series. Numerous shows of the company have achieved an incredible feat by being recognised by the Television Academy, through numerous organisations, and the company is quite pleased of everyone involved.

Global Wearable Devices in Sports Market Scope

The wearable devices in sports market is segmented on the basis of component, product type, site, application, end user and distribution channel. The growth amongst these segments will help you analyze meagre growth segments in the industries and provide the users with a valuable market overview and market insights to help them make strategic decisions for identifying core market applications.

Component

  • Hardware
  • Software

 Product Type

  • Pedometers
  • fitness and Heart Rate Monitors
  • Smart Fabrics
  • Smart Camera
  • Shot Trackers
  • Others

 Site

  • Headband
  • Handheld
  • Arm and Wrist
  • Clip
  • Shoe Sensor
  • Others

 Application

  • Step Counts
  • Calorie Burnt
  • Heart Rate Monitoring
  • Sleep Tracking
  • Others

 End User

  • Sports Centers
  •  Fitness Centers
  • Homecare Settings
  • Others

Distribution Channel

  • Independent Retail Store
  • Hypermarket/Supermarket
  • Brand Store
  • Online Sale Channel

Wearable Devices in Sports Market Regional Analysis/Insights

The wearable devices in sports market is analysed and market size insights and trends are provided by country, component, product type, site, application, end user and distribution channel as referenced above.

The countries covered in the wearable devices in sports market report are U.S., Canada and Mexico in North America, Germany, France, U.K., Netherlands, Switzerland, Belgium, Russia, Italy, Spain, Turkey, Rest of Europe in Europe, China, Japan, India, South Korea, Singapore, Malaysia, Australia, Thailand, Indonesia, Philippines, Rest of Asia-Pacific (APAC) in the Asia-Pacific (APAC), Saudi Arabia, U.A.E, South Africa, Egypt, Israel, Rest of Middle East and Africa (MEA) as a part of Middle East and Africa (MEA), Brazil, Argentina and Rest of South America as part of South America.

North America region is expected to grow with the highest growth rate in the forecast period of 2022 to 2029 due to the growing popularity among professional athletes.

Asia-Pacific is dominating country because of growing smartphone permeation.

The country section of the report also provides individual market impacting factors and changes in regulation in the market domestically that impacts the current and future trends of the market. Data points like down-stream and upstream value chain analysis, technical trends and porter's five forces analysis, case studies are some of the pointers used to forecast the market scenario for individual countries. Also, the presence and availability of global brands and their challenges faced due to large or scarce competition from local and domestic brands, impact of domestic tariffs and trade routes are considered while providing forecast analysis of the country data.

Competitive Landscape and Wearable Devices in Sports Market Share Analysis

The wearable devices in sports market competitive landscape provides details by competitor. Details included are company overview, company financials, revenue generated, market potential, investment in research and development, new market initiatives, global presence, production sites and facilities, production capacities, company strengths and weaknesses, product launch, product width and breadth, application dominance. The above data points provided are only related to the companies' focus related to wearable devices in sports market.

Some of the major players operating in the wearable devices in sports market are:

  • Apple Inc. (U.S.)
  • Huawei Technologies Co., Ltd. (China)
  • Fitbit Inc. (U.K.)
  • Nike, Inc. (U.S.)
  • Under Armour, Inc (U.S.)
  • Koninklijke Philips N.V. (Netherlands)
  • Zepp Health corporation (China)
  • StretchSense a Sensor Holdings Limited company (U.S.)
  • Catapult (U.S.)
  • Withings (France)
  • Guangdong Transtek Medical Electronics Co., Ltd (China)
  • Abbott (U.S.)
  • Medtronic (Ireland)
  • Apple Inc. (U.S.)
  • Virtual-Realties, LLC (U.K.)
  • Google LLC (U.S.)
  • adidas India Marketing Pvt. Ltd (Germany)
  • Xiaomi (China)
  • Sony Corporation (Japan)
  • Garmin Ltd. (U.S.)
  • Honeywell International Inc. (U.S.)
  • LG Electronics (South Korea)

 

 


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Frequently Asked Questions

Global Wearable Devices in Sports Market segmented by Application such as Step Counts, Calorie Burnt, Heart Rate Monitoring, Sleep Tracking, Others.
The major companies operating in the global wearable devices in sports are Apple Inc., Huawei Technologies Co., Ltd., Fitbit Inc. (A Subsidiary of Google LLC), Nike, Inc., Under Armour, Inc, Garmin Ltd., Koninklijke Philips N.V., Zepp Health corporation, StretchSense a Sensor Holdings Limited company, Catapult, Withings, Guangdong Transtek Medical Electronics Co., Ltd, SAMSUNG, Hocoma, Masimo, Abbott, Medtronic, Bio-Beat, Halo Neuroscience, SIGMA SPORT, TomTom International BV, Carre Technologies Inc. (Hexoskin), Activinsights Ltd., Omron Corporation., Sotera Wireless, Inc., Polar Electro, Sensoria, GN Store Nord A/S, IMeasureU Ltd., Hykso, WEARABLE X, among others.
The Wearable Devices in Sports Market is to grow at a CAGR of 13.01% during the forecast by 2029.
The Wearable Devices in Sports Market value is expected USD 212.67 billion by 2029.