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Global Virtual Reality (VR) Health Market – Industry Trends and Forecast to 2028

  • ICT
  • Published Report
  • Oct 2021
  • Global
  • 350 Pages
  • No of Tables: 515
  • No of Figures: 56

Global Virtual Reality (VR) Health Market, By Product (Hardware, Software And Services),`Technology (Head-Mounted Technology, Gesture-Tracking Technology, Projector & Display Walls Technology, Mobile Device-Based And Others), Application (Medical Training And Education, Virtual Reality Exposure Therapy, Surgery, Patient Care Management, Rehabilitation, Pain Management And Others), Therapeutic Area (Craniofacial, Cardiovascular, Ophthalmology, Pulmonary, Neurological, Sleep Disorders, Phobias, Addictions, Posttraumatic Stress Disorder (PTSD) And Others),  End User (Hospitals, Clinics, Surgical Centres, Ambulatory Surgical Centers, Diagnostic Centers, Rehabilitation Centers, Long-Term Care Facilities, Mental Health Institutions And Others), Distribution Channel (Direct Tenders, Retail Sales And Third Party Distributor),Geography (North America, Europe, Asia-Pacific, Middle East and Africa, and South America), Market Trends and Forecast to 2028

 Virtual Reality (VR) Health Market Market Analysis and Insights: Global Virtual Reality (VR) Health Market

Global virtual reality (VR) health market is expected to gain market growth in the forecast period of 2021 to 2028. Data Bridge Market Research analyses that the market is growing with a CAGR of 32.9% in the forecast period of 2021 to 2028 and expected to reach USD 30,162.53 million by 2028. Increased preference of VR in the healthcare industry is acting as major factor for the growth of the market.

The demand for virtual reality in healthcare continues to grow in recent years. The number of people actively using VR for various applications has grown dramatically. VR has a multitude of applications for health and healthcare, from the clinical to the consumer. It is being used to train & support healthcare professionals, change lives and heal patients. There has been growing adoption of virtual reality in various applications such as:

Medical Training: Virtual reality can transport professionals inside the human body to access & view areas that otherwise would be impossible to reach.

Treatment of Patients: Virtual reality is useful in planning complex operations beforehand, such as neurosurgical procedures. It is used to educate patients about positive lifestyle choices, such as stopping smoking, moderate alcohol intake, healthy eating, and exercise.

Pain Management: Virtual reality is found to be useful in relieving pain and rehabilitation of patients with severe pain, such as those who are recovering after having received a skin graft, during the daily cleaning of burns wounds, or to make daily injections more bearable for children.

Physical Therapy and Rehabilitation: During physical therapy, virtual reality allows shortening of recovery times by making it easier for patients to do their exercises.

Addiction: Medical virtual reality can also be useful in helping with recovery from addiction to substances, using gradual exposure techniques along with coaching on how to respond to the addiction urges.

Virtual Reality for Children: VR healthcare solutions help to distract children from the pain they may experience during blood tests, flu shots, and other medical procedures.

Dentistry: Virtual reality offers VR headsets to dental patients and dental practitioners to abstract away from the procedure and relax.

Thus, the growing adoption of virtual reality in various applications such as medical training, pain management, patient treatment, surgery, dentistry, physical therapy, and rehabilitation, and others acts as a major driving factor for the growth of the global virtual reality (VR) health market.

This virtual reality (VR) health market report provides details of market share, new developments, and product pipeline analysis, impact of domestic and localised market players, analyses opportunities in terms of emerging revenue pockets, changes in market regulations, product approvals, strategic decisions, product launches, geographic expansions, and technological innovations in the market. To understand the analysis and the market scenario contact us for an Analyst Brief, our team will help you create a revenue impact solution to achieve your desired goal.

Virtual Reality (VR) Health Market Global Virtual Reality (VR) Health Market Scope and Market Size

Global virtual reality (VR) health market is segmented on the basis of the product, technology, application, therapeutic area, end user, and distribution channel. The growth among segments helps you analyse niche pockets of growth and strategies to approach the market and determine your core application areas and the difference in your target markets.

  • On the basis of product, global virtual reality (VR) health market has been segmented into hardware, software, and services. Hardware segment is further sub-segmented by type into displays, sensors, input devices, semiconductor components and other hardware. Sensors is further sub segmented into accelerometers, gyroscope, magnetometer, proximity sensors, global positioning systems and others. Hardware segment is further sub segmented by modality into head mounted devices and handheld devices. Software segment is further sub segmented into integrated and standalone. Services segment is further sub segmented into professional services and managed services. In 2021, hardware is expected to dominate the global virtual reality (VR) health market, owing to wide presence of virtual reality products such as headsets and glasses, high prices of hardware products as compared to software and services, and vast adoption of virtual reality devices in the hospitals.
  • On the basis of technology, global virtual reality (VR) health market has been segmented into head-mounted technology, gesture-tracking technology, projector & display walls technology, mobile device-based and others. In 2021, head-mounted technology is expected to dominate the global virtual reality (VR) health market, attributed to factors such as rising investments in this technology, improved communication between doctors, and encourage them to take better decisions pertaining to patient’s treatment and health
  • On the basis of application, global virtual reality (VR) health market has been segmented into medical training and education, virtual reality exposure therapy, surgery, patient care management, rehabilitation, pain management and others. Medical training and education segment is further sub segmented into simulation training, medical practitioner courses and others. Surgery is further sub segmented into surgical pre-operative assessment and image guided & robotic surgery. In 2021, medical training and education is expected to dominate the global virtual reality (VR) health market, owing to wide usage of virtual reality products in medical education, create 3-D learning environment, which further support in enhanced human interactions.
  • On the basis of therapeutic area, global virtual reality (VR) health market has been segmented into craniofacial, cardiovascular, ophthalmology, pulmonary, neurological, sleep disorders, phobias, addictions, posttraumatic stress disorder (PTSD) and others. In 2021, posttraumatic stress disorder (PTSD) is expected to dominate the global virtual reality (VR) health market, attributed to increase in use of virtual reality to treat PSTD, with an aim to reduce symptom severity. The major focus is to shift care treatment with a view of virtual environment, which is also less threatening for patients.
  • On the basis of end user, global virtual reality (VR) health market has been segmented into hospitals, clinics, surgical centres, ambulatory surgical centers, diagnostic centers, rehabilitation centers, long-term care facilities, mental health institutions and others. In 2021, hospitals is expected to dominate the global virtual reality (VR) health market, owing to large implementation of virtual reality applications, such as training professionals, performing surgery, providing medical consultation remotely, and among others.
  • On the basis of distribution channel, global virtual reality (VR) health market has been segmented into direct tenders, retail sales and third party distributor. In 2021, retail sales is expected to dominate the global virtual reality (VR) health market, as hospitals, surgical centers, and other end users, establish partnerships, collaborations, and agreements, for the implementation of virtual reality products in their healthcare institution

Virtual Reality (VR) Health Market Virtual Reality (VR) Health Market Country Level Analysis

Virtual reality (VR) health market is analysed, and market size information is provided by country, product, technology, application, therapeutic area, end user and distribution channel.

The geographies covered in Global virtual reality (VR) health market report are North America, Europe, Asia-Pacific, Middle East and Africa, and South America

U.S. dominates the North America virtual reality (VR) health market owing to the owing to factors such as strong presence of providers and growing adoption of technological innovations in virtual reality (VR) health. Germany dominates the Europe virtual reality (VR) health market, due to extreme focus toward adoption of next-generation healthcare technologies, demand for head-mounted displays, and ongoing research and development in the healthcare industry. China dominates the Asia-Pacific virtual reality (VR) health market, attributed to adoption of virtual reality healthcare solutions for treatment of patients and growing emphasis of the government toward strong healthcare infrastructure.

The country section of the report also provides individual market impacting factors and changes in regulation in the market domestically that impacts the current and future trends of the market. Data points such as new sales, replacement sales, country demographics, regulatory acts, and import-export tariffs are some of the major pointers used to forecast the market scenario for individual countries. Also, presence and availability of Global brands and their challenges faced due to significant or scarce competition from local and domestic brands, the impact of sales channels are considered while providing forecast analysis of the country data.

Rising Demand of Virtual Reality (VR) Health 

Virtual reality (VR) health market also provides you with detailed market analysis for every country growth in the industry with sales, components sales, impact of technological development in virtual reality (VR) health, and changes in regulatory scenarios with their support for the virtual reality (VR) health market. The data is available for historic period 2010 to 2019.

Competitive Landscape and Virtual Reality (VR) Health Market Share Analysis

Virtual reality (VR) health market competitive landscape provides details by competitor. Pieces included are company overview, company financials, revenue generated, market potential, investment in research and development, new market initiatives, Global presence, production sites and facilities, company strengths and weaknesses, product launch, product trials pipelines, product approvals, patents, product width and breadth, application dominance, technology lifeline curve. The above data points provided are only related to the companies’ focus related to Global virtual reality (VR) health market.

The major players covered in the report are SyncThink Inc., AppliedVR, Koninklijke Philips N.V., EchoPixel, Psious, Firsthand Technology Inc, MindMaze Inc, Augmedix, Inc, VirtaMed AG, Vivid Vision, Inc, Virtually Better Inc, Osso VR, Inc, ImmersiveTouch, Inc, CAE Inc, Google (A Subsidiary of Alphabet Inc), Microsoft, General Electric, Medical Realities Ltd, Siemens and Facebook among others. DBMR analysts understand competitive strengths and provide competitive analysis for each competitor separately.

Many product developments are also initiated by the companies worldwide which are also accelerating the growth of virtual reality (VR) health market.

For instance,

  • In July 2021, Osso VR, Inc raised USD 27million to train doctors and other medical professionals using virtual reality surgery simulations. Under this, the company’s surgical training technology provides on-demand, educational experiences that are effective, repeatable, and measurable to help surgeons reach proficiency with emerging surgical techniques and technologies. This will help the company to boost sales and to grow in the market.
  • In April 2021, SyncThink Inc entered into a partnership with Pico Interactive and Tobii for a next-generation virtual reality solution. Under this partnership, SyncThink’s brain health and performance technology combined with the latest innovation in integrated VR technology to meet expanding healthcare demand. This will help the company to meet the changing demand of the consumers.

Partnership, joint ventures and other strategies enhances the company market share with increased coverage and presence. It also provides the benefit for an organisation to improve their offering for virtual reality (VR) health through expanded range of sizes.

Customization Available: Global Virtual Reality (VR) Health Market

Data Bridge Market Research is a leader in advanced formative research. We take pride in servicing our existing and new customers with data and analysis that match and suits their goal. The report can be customised to include price trend analysis of target brands understanding the market for additional countries (ask for the list of countries), clinical trial results data, literature review, refurbished market and product base analysis. Market analysis of target competitors can be analysed from technology-based analysis to market portfolio strategies. We can add as many competitors that you require data about in the format and data style you are looking for. Our team of analysts can also provide you data in crude raw excel files pivot tables (Factbook) or can assist you in creating presentations from the data sets available in the report.


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TABLE 1 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 2 GLOBAL HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 3 GLOBAL HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 4 GLOBAL SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 5 GLOBAL HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 6 GLOBAL SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 7 GLOBAL SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 8 GLOBAL SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 9 GLOBAL SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 10 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 11 GLOBAL HEAD-MOUNTED TECHNOLOGY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION,2019-2028 (USD MILLION)

TABLE 12 GLOBAL GESTURE-TRACKING TECHNOLOGY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 13 GLOBAL PROJECTOR & DISPLAY WALLS TECHNOLOGY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 14 GLOBAL MOBILE DEVICE-BASED IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 15 GLOBAL OTHERS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 16 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 17 GLOBAL MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 18 GLOBAL MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 19 GLOBAL VIRTUAL REALITY EXPOSURE THERAPY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 20 GLOBAL SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 21 GLOBAL SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 22 GLOBAL PATIENT CARE MANAGEMENT IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 23 GLOBAL REHABILITATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 24 GLOBAL PAIN MANAGEMENT IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 25 GLOBAL OTHERS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 26 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 27 GLOBAL POST TRAUMATIC STRESS DISORDER (PSTD) IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 28 GLOBAL PHOBIAS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 29 GLOBAL NEUROLOGICAL IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 30 GLOBAL CRANIOFACIAL IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 31 GLOBAL CARDIOVASCULAR IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 32 GLOBAL SLEEP DISORDERS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 33 GLOBAL ADDICTION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 34 GLOBAL OPHTHALMOLOGY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 35 GLOBAL PULMONARY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 36 GLOBAL OTHERS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 37 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET, BY END USER, 2019-2028 (USD MILLION)

TABLE 38 GLOBAL HOSPITALS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 39 GLOBAL SURGICAL CENTRES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 40 GLOBAL DIAGNOSTIC CENTERS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 41 GLOBAL MENTAL HEALTH INSTITUTIONS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 42 GLOBAL AMBULATORY SURGICAL CENTERS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 43 GLOBAL LONG TERM CARE FACILITIES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION 2019-2028 (USD MILLION)

TABLE 44 GLOBAL REHABILITATION CENTERS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 45 GLOBAL CLINICS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 46 GLOBAL OTHERS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 47 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 48 GLOBAL RETAIL SALES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 49 GLOBAL THIRD PARTY DISTRIBUTOR IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 50 GLOBAL DIRECT TENDERS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 51 GLOBAL VIRTUAL REALITY (VR) HEALTH MARKET, BY REGION, 2019-2028 (USD MILLION)

TABLE 52 NORTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET, BY COUNTRY, 2019-2028 (USD MILLION)

TABLE 53 NORTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 54 NORTH AMERICA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 55 NORTH AMERICA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 56 NORTH AMERICA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 57 NORTH AMERICA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 58 NORTH AMERICA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 59 NORTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 60 NORTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 61 NORTH AMERICA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 62 NORTH AMERICA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 63 NORTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 64 NORTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 65 NORTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 66 U.S. VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 67 U.S. HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 68 U.S. SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 69 U.S. HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 70 U.S. SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 71 U.S. SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 72 U.S. VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 73 U.S. VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 74 U.S. MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 75 U.S. SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 76 U.S. VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 77 U.S. VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 78 U.S. VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 79 CANADA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 80 CANADA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 81 CANADA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 82 CANADA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 83 CANADA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 84 CANADA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 85 CANADA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 86 CANADA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 87 CANADA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 88 CANADA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 89 CANADA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 90 CANADA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 91 CANADA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 92 MEXICO VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 93 MEXICO HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 94 MEXICO SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 95 MEXICO HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 96 MEXICO SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 97 MEXICO SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 98 MEXICO VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 99 MEXICO VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 100 MEXICO MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 101 MEXICO SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 102 MEXICO VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 103 MEXICO VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 104 MEXICO VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 105 SOUTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET, BY COUNTRY, 2019-2028 (USD MILLION)

TABLE 106 SOUTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 107 SOUTH AMERICA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 108 SOUTH AMERICA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 109 SOUTH AMERICA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 110 SOUTH AMERICA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 111 SOUTH AMERICA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 112 SOUTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 113 SOUTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 114 SOUTH AMERICA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 115 SOUTH AMERICA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 116 SOUTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 117 SOUTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 118 SOUTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 119 BRAZIL VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 120 BRAZIL HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 121 BRAZIL SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 122 BRAZIL HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 123 BRAZIL SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 124 BRAZIL SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 125 BRAZIL VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 126 BRAZIL VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 127 BRAZIL MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 128 BRAZIL SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 129 BRAZIL VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 130 BRAZIL VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 131 BRAZIL VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 132 ARGENTINA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 133 ARGENTINA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 134 ARGENTINA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 135 ARGENTINA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 136 ARGENTINA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 137 ARGENTINA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 138 ARGENTINA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 139 ARGENTINA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 140 ARGENTINA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 141 ARGENTINA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 142 ARGENTINA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 143 ARGENTINA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 144 ARGENTINA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 145 REST OF SOUTH AMERICA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 146 MIDDLE EAST AND AFRICA VIRTUAL REALITY (VR) HEALTH MARKET, BY COUNTRY, 2019-2028 (USD MILLION)

TABLE 147 MIDDLE EAST AND AFRICA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 148 MIDDLE EAST AND AFRICA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 149 MIDDLE EAST AND AFRICA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 150 MIDDLE EAST AND AFRICA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 151 MIDDLE EAST AND AFRICA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 152 MIDDLE EAST AND AFRICA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 153 MIDDLE EAST AND AFRICA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 154 MIDDLE EAST AND AFRICA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 155 MIDDLE EAST AND AFRICA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 156 MIDDLE EAST AND AFRICA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 157 MIDDLE EAST AND AFRICA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 158 MIDDLE EAST AND AFRICA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 159 MIDDLE EAST AND AFRICA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 160 U.A.E. VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 161 U.A.E HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 162 U.A.E SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 163 U.A.E HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 164 U.A.E SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 165 U.A.E SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 166 U.A.E VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 167 U.A.E VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 168 U.A.E MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 169 U.A.E SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 170 U.A.E VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 171 U.A.E VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 172 U.A.E VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 173 SAUDI ARABIA. VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 174 SAUDI ARABIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 175 SAUDI ARABIA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 176 SAUDI ARABIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 177 SAUDI ARABIA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 178 SAUDI ARABIA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 179 SAUDI ARABIA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 180 SAUDI ARABIA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 181 SAUDI ARABIA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 182 SAUDI ARABIA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 183 SAUDI ARABIA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 184 SAUDI ARABIA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 185 SAUDI ARABIA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 186 ISRAEL. VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 187 ISRAEL HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 188 ISRAEL SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 189 ISRAEL HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 190 ISRAEL SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 191 ISRAEL SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 192 ISRAEL VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 193 ISRAEL VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 194 ISRAEL MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 195 ISRAEL SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 196 ISRAEL VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 197 ISRAEL VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 198 ISRAEL VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 199 EGYPT VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 200 EGYPT HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 201 EGYPT SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 202 EGYPT HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 203 EGYPT SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 204 EGYPT SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 205 EGYPT VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 206 EGYPT VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 207 EGYPT MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 208 EGYPT SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 209 EGYPT VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 210 EGYPT VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 211 EGYPT VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 212 SOUTH AFRICA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 213 SOUTH AFRICA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 214 SOUTH AFRICA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 215 SOUTH AFRICA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 216 SOUTH AFRICA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 217 SOUTH AFRICA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 218 SOUTH AFRICA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 219 SOUTH AFRICA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 220 SOUTH AFRICA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 221 SOUTH AFRICA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 222 SOUTH AFRICA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 223 SOUTH AFRICA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 224 SOUTH AFRICA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 225 REST OF MIDDLE EAST AND AFRICA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 226 ASIA-PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET, BY COUNTRY, 2019-2028 (USD MILLION)

TABLE 227 ASIA-PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 228 ASIA-PACIFIC HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 229 ASIA-PACIFIC SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 230 ASIA-PACIFIC HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 231 ASIA-PACIFIC SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 232 ASIA-PACIFIC SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 233 ASIA-PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 234 ASIA-PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 235 ASIA-PACIFIC MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 236 ASIA-PACIFIC SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 237 ASIA-PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 238 ASIA-PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 239 ASIA-PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 240 CHINA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 241 CHINA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 242 CHINA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 243 CHINA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 244 CHINA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 245 CHINA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 246 CHINA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 247 CHINA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 248 CHINA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 249 CHINA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 250 CHINA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 251 CHINA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 252 CHINA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 253 JAPAN VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 254 JAPAN HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 255 JAPAN SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 256 JAPAN HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 257 JAPAN SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 258 JAPAN SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 259 JAPAN VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 260 JAPAN VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 261 JAPAN MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 262 JAPAN SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 263 JAPAN VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 264 JAPAN VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 265 JAPAN VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 266 SOUTH KOREA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 267 SOUTH KOREA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 268 SOUTH KOREA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 269 SOUTH KOREA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 270 SOUTH KOREA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 271 SOUTH KOREA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 272 SOUTH KOREA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 273 SOUTH KOREA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 274 SOUTH KOREA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 275 SOUTH KOREA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 276 SOUTH KOREA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 277 SOUTH KOREA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 278 SOUTH KOREA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 279 AUSTRALIA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 280 AUSTRALIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 281 AUSTRALIA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 282 AUSTRALIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 283 AUSTRALIA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 284 AUSTRALIA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 285 AUSTRALIA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 286 AUSTRALIA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 287 AUSTRALIA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 288 AUSTRALIA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 289 AUSTRALIA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 290 AUSTRALIA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 291 AUSTRALIA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 292 SINGAPORE VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 293 SINGAPORE HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 294 SINGAPORE SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 295 SINGAPORE HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 296 SINGAPORE SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 297 SINGAPORE SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 298 SINGAPORE VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 299 SINGAPORE VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 300 SINGAPORE MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 301 SINGAPORE SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 302 SINGAPORE VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 303 SINGAPORE VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 304 SINGAPORE VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 305 INDIA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 306 INDIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 307 INDIA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 308 INDIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 309 INDIA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 310 INDIA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 311 INDIA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 312 INDIA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 313 INDIA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 314 INDIA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 315 INDIA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 316 INDIA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 317 INDIA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 318 MALAYSIA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 319 MALAYSIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 320 MALAYSIA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 321 MALAYSIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 322 MALAYSIA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 323 MALAYSIA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 324 MALAYSIA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 325 MALAYSIA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 326 MALAYSIA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 327 MALAYSIA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 328 MALAYSIA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 329 MALAYSIA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 330 MALAYSIA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 331 THAILAND VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 332 THAILAND HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 333 THAILAND SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 334 THAILAND HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 335 THAILAND SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 336 THAILAND SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 337 THAILAND VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 338 THAILAND VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 339 THAILAND MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 340 THAILAND SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 341 THAILAND VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 342 THAILAND VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 343 THAILAND VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 344 INDONESIA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 345 INDONESIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 346 INDONESIA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 347 INDONESIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 348 INDONESIA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 349 INDONESIA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 350 INDONESIA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 351 INDONESIA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 352 INDONESIA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 353 INDONESIA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 354 INDONESIA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 355 INDONESIA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 356 INDONESIA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 357 PHILIPPINES VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 358 PHILIPPINES HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 359 PHILIPPINES SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 360 PHILIPPINES HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 361 PHILIPPINES SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 362 PHILIPPINES SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 363 PHILIPPINES VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 364 PHILIPPINES VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 365 PHILIPPINES MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 366 PHILIPPINES SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 367 PHILIPPINES VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 368 PHILIPPINES VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 369 PHILIPPINES VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 370 REST OF ASIA-PACIFIC VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 371 EUROPE VIRTUAL REALITY (VR) HEALTH MARKET, BY COUNTRY, 2019-2028 (USD MILLION)

TABLE 372 EUROPE VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 373 EUROPE HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 374 EUROPE SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 375 EUROPE HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 376 EUROPE SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 377 EUROPE SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 378 EUROPE VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 379 EUROPE VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 380 EUROPE MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 381 EUROPE SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 382 EUROPE VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 383 EUROPE VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 384 EUROPE VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 385 GERMANY VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 386 GERMANY HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 387 GERMANY SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 388 GERMANY HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 389 GERMANY SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 390 GERMANY SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 391 GERMANY VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 392 GERMANY VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 393 GERMANY MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 394 GERMANY SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 395 GERMANY VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 396 GERMANY VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 397 GERMANY VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 398 U.K. VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 399 U.K. HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 400 U.K. SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 401 U.K. HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 402 U.K. SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 403 U.K. SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 404 U.K. VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 405 U.K. VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 406 U.K. MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 407 U.K. SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 408 U.K. VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 409 U.K. VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 410 U.K. VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 411 FRANCE VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 412 FRANCE HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 413 FRANCE SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 414 FRANCE HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 415 FRANCE SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 416 FRANCE SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 417 FRANCE VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 418 FRANCE VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 419 FRANCE MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 420 FRANCE SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 421 FRANCE VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 422 FRANCE VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 423 FRANCE VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 424 ITALY VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 425 ITALY HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 426 ITALY SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 427 ITALY HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 428 ITALY SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 429 ITALY SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 430 ITALY VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 431 ITALY VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 432 ITALY MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 433 ITALY SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 434 ITALY VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 435 ITALY VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 436 ITALY VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 437 SPAIN VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 438 SPAIN HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 439 SPAIN SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 440 SPAIN HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 441 SPAIN SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 442 SPAIN SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 443 SPAIN VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 444 SPAIN VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 445 SPAIN MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 446 SPAIN SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 447 SPAIN VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 448 SPAIN VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 449 SPAIN VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 450 RUSSIA VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 451 RUSSIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 452 RUSSIA SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 453 RUSSIA HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 454 RUSSIA SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 455 RUSSIA SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 456 RUSSIA VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 457 RUSSIA VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 458 RUSSIA MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 459 RUSSIA SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 460 RUSSIA VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 461 RUSSIA VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 462 RUSSIA VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 463 TURKEY VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 464 TURKEY HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 465 TURKEY SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 466 TURKEY HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 467 TURKEY SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 468 TURKEY SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 469 TURKEY VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 470 TURKEY VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 471 TURKEY MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 472 TURKEY SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 473 TURKEY VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 474 TURKEY VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 475 TURKEY VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 476 BELGIUM VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 477 BELGIUM HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 478 BELGIUM SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 479 BELGIUM HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 480 BELGIUM SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 481 BELGIUM SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 482 BELGIUM VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 483 BELGIUM VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 484 BELGIUM MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 485 BELGIUM SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 486 BELGIUM VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 487 BELGIUM VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 488 BELGIUM VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 489 NETHERLANDS VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 490 NETHERLANDS HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 491 NETHERLANDS SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 492 NETHERLANDS HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 493 NETHERLANDS SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 494 NETHERLANDS SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 495 NETHERLANDS VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 496 NETHERLANDS VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 497 NETHERLANDS MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 498 NETHERLANDS SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 499 NETHERLANDS VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 500 NETHERLANDS VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 501 NETHERLANDS VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 502 SWITZERLAND VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

TABLE 503 SWITZERLAND HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 504 SWITZERLAND SENSORS IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 505 SWITZERLAND HARDWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY MODALITY, 2019-2028 (USD MILLION)

TABLE 506 SWITZERLAND SOFTWARE IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 507 SWITZERLAND SERVICES IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 508 SWITZERLAND VIRTUAL REALITY (VR) HEALTH MARKET, BY TECHNOLOGY, 2019-2028 (USD MILLION)

TABLE 509 SWITZERLAND VIRTUAL REALITY (VR) HEALTH MARKET, BY APPLICATION, 2019-2028 (USD MILLION)

TABLE 510 SWITZERLAND MEDICAL TRAINING AND EDUCATION IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 511 SWITZERLAND SURGERY IN VIRTUAL REALITY (VR) HEALTH MARKET, BY TYPE, 2019-2028 (USD MILLION)

TABLE 512 SWITZERLAND VIRTUAL REALITY (VR) HEALTH MARKET, BY THERAPEUTIC AREA, 2019-2028 (USD MILLION)

TABLE 513 SWITZERLAND VIRTUAL REALITY (VR) HEALTH MARKET, BY END-USER, 2019-2028 (USD MILLION)

TABLE 514 SWITZERLAND VIRTUAL REALITY (VR) HEALTH MARKET, BY DISTRIBUTION CHANNEL, 2019-2028 (USD MILLION)

TABLE 515 REST OF EUROPE VIRTUAL REALITY (VR) HEALTH MARKET, BY PRODUCT, 2019-2028 (USD MILLION)

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