Press Release

Aug, 21 2023

Erkundung der Anwendungen von AR und MR in Unterhaltung und Gaming

Der nordamerikanische Markt für Augmented Reality (AR) und Mixed Reality (MR) zeichnet sich durch mehrere Schlüsselmerkmale aus. So verfügt er beispielsweise über eine starke technologische Infrastruktur und eine hohe Akzeptanz fortschrittlicher digitaler Lösungen. Ein breites Branchenspektrum, darunter Gaming, Unterhaltung, Gesundheitswesen, Bildung und Fertigung, treibt den Markt an. Darüber hinaus ist Nordamerika die Heimat wichtiger Akteure und Innovatoren der AR- und MR-Technologie. Der Markt wird zudem durch steigende Investitionen in Forschung und Entwicklung, die wachsende Nachfrage nach immersiven Erlebnissen und die Integration von AR und MR in verschiedene Anwendungen beeinflusst.

Vollständigen Bericht abrufen unter https://www.databridgemarketresearch.com/reports/north-america-augmented-reality-ar-and-mixed-reality-mr-market

Data Bridge Market Research analysiert, dass der nordamerikanische Markt für Augmented Reality (AR) und Mixed Reality (MR) im Jahr 2021 8.876,27 Millionen US-Dollar betrug und bis 2029 voraussichtlich einen Wert von 237.378,41 Millionen US-Dollar erreichen wird, was einer durchschnittlichen jährlichen Wachstumsrate (CAGR) von 50,8 % im Prognosezeitraum 2022 bis 2029 entspricht. Die zunehmende Verbreitung von Smartgeräten und Internetdiensten hat das Wachstum des nordamerikanischen Marktes für Augmented Reality (AR) und Mixed Reality (MR) vorangetrieben. Die Verfügbarkeit moderner Smartphones, Tablets und anderer Smartgeräte sowie der weit verbreitete Zugang zu Highspeed-Internet haben ein günstiges Ökosystem für die Einführung und Nutzung von AR- und MR-Technologien in verschiedenen Branchen und Anwendungen geschaffen.

Wichtigste Ergebnisse der Studie

Nordamerikanischer Markt für Augmented Reality (AR) und Mixed Reality (MR)

Der zunehmende Fokus auf cyber-physische Systeme dürfte die Wachstumsrate des Marktes ankurbeln

Der zunehmende Fokus auf cyber-physische Systeme, die die Integration physischer Objekte mit digitalen Systemen beinhalten, ist ein Treiber des nordamerikanischen Marktes für Augmented Reality (AR) und Mixed Reality (MR). AR- und MR-Technologien sind entscheidend für die Schaffung immersiver Erlebnisse, die die physische und die digitale Welt verbinden. Mit der zunehmenden Bedeutung vernetzter Systeme und des Internets der Dinge (IoT) steigt die Nachfrage nach AR- und MR-Lösungen, um eine nahtlose Interaktion zwischen physischen und virtuellen Elementen zu ermöglichen und so das Marktwachstum in der Region voranzutreiben.

Berichtsumfang und Marktsegmentierung

Berichtsmetrik

Details

Prognosezeitraum

2022 bis 2029

Basisjahr

2021

Historische Jahre

2020 (Anpassbar auf 2014–2019)

Quantitative Einheiten

Umsatz in Millionen USD, Mengen in Einheiten, Preise in USD

Abgedeckte Segmente

Component (Hardware, Software, Services), Deployment Model (Cloud, On Premise), Distribution Channel (Offline, Online), Device Type (Head Up Display, Head Mounted Display, Projector, and Display Wall, Gesture Tracking Devices), Technology (Mobile Augmented Reality, Monitor-Based Technology, Near Eye Based Technology), Application (Workflow Optimization, Marketing Collaboration, Enhanced 2-D and 3-D, Visualizations, 3D Modelling, Documentation, Navigation), End User (Retail and E-Commerce, IT and Telecommunication, Automotive, Aerospace and Defense, Healthcare, Animation, Travel and Tourism, Energy, Media and Entertainment, Education, Construction, Games and Sports, Banking)

Countries Covered

U.S., Canada, and Mexico

Market Players Covered

HP Development Company, LP (U.S.), HTC Corporation (Taiwan), Autodesk Inc. (U.S.), Barco (Belgium), Intel Corporation (U.S.), PTC (U.S.), Seiko Epson Corporation (Japan), Ultraleap Limited (United Kingdom), ASUSTek Computer Inc. (Taiwan), Dell (U.S.), Google (a subsidiary of Alphabet Inc.) (U.S.), Sony Corporation (Japan), Lenovo (China), Microsoft (U.S.), SAMSUNG ELECTRONICS CO., LTD. (South Korea), Panasonic Corporation (Japan), RealWear, Inc. (U.S.), Magic Leap, Inc. (U.S.), EON Reality (U.S.), and TeamViewer (Germany)

Data Points Covered in the Report

In addition to the market insights such as market value, growth rate, market segments, geographical coverage, market players, and market scenario, the market report curated by the Data Bridge Market Research team includes in-depth expert analysis, import/export analysis, pricing analysis, production consumption analysis, and pestle analysis

Segment Analysis:

The North America augmented reality (AR) & mixed reality (MR) market is segmented on the basis of component, deployment model, distribution channel, device type, technology, application, and end user.

  • On the basis of component, the North America augmented reality (AR) & mixed reality (MR) market is segmented into hardware, software, services.
  • On the basis of deployment model, the North America augmented reality (AR) & mixed reality (MR) market is segmented into cloud, on premise.
  • On the basis of distribution channel, the North America augmented reality (AR) & mixed reality (MR) market is segmented into offline, online.
  • On the basis of device type, the North America augmented reality (AR) & mixed reality (MR) market is segmented into desktop, head up display, head mounted display, projector and display wall, gesture tracking devices.
  • On the basis of technology, the North America augmented reality (AR) & mixed reality (MR) market is segmented into mobile augmented reality, monitor-based technology, near eye based technology.
  • On the basis of application, the North America augmented reality (AR) & mixed reality (MR) market is segmented into workflow optimization, marketing collaboration, enhanced 2-d and 3-d, visualizations, 3d modelling, documentation, navigation.
  • On the basis of end user, the North America augmented reality (AR) & mixed reality (MR) market is segmented into retail and  e-commerce, IT and telecommunication, automotive, aerospace and defense, healthcare, animation, travel & tourism, energy, media and entertainment, education, construction, games and sports, banking

Major Players

Data Bridge Market Research recognizes the following companies as the major North America Augmented Reality (AR) and Mixed Reality (MR) Market  players in North America Augmented Reality (AR) and Mixed Reality (MR) Market  HP Development Company, LP (U.S.), HTC Corporation (Taiwan), Autodesk Inc. (U.S.), Barco (Belgium), Intel Corporation (U.S.), PTC (U.S.), Seiko Epson Corporation (Japan), Ultraleap Limited (United Kingdom), ASUSTek Computer Inc. (Taiwan), Dell (U.S.),

Nordamerikanischer Markt für Augmented Reality (AR) und Mixed Reality (MR)

Market Development

  • In April 2021, Microsoft (United States) announced a USD 21.88 billion Pentagon contract for augmented reality headgear, HoloLens, enhancing soldiers' visibility, night vision, and situational awareness, expanding their presence in the AR market.
  • In July 2021, SAMSUNG ELECTRONICS CO., LTD. (South Korea) introduced an AR-enabled service for its flagship products, allowing consumers to virtually experience products at home, check dimensions, and make informed choices, expanding their product portfolio in the AR market.
  • In November 2022, Vuzix Corporation (United States) announced the availability of Vuzix M400C smart glasses for customer orders in the US, Canada, UK, EU, and Japan. The M400C features an autofocus HD camera, OLED display, noise-canceling microphone, voice control, and IP67 standard durability, expanding the company's offering of Smart Glasses and AR technology products.
  • In October 2022: Micledi Microdisplays (Unknown Headquarters) and Kura Technologies  announced their collaboration to manufacture AR glasses. The glasses, designed by Kura, will feature MICLEDI's unique 300mm microLED displays, meeting the performance requirements for Kura's next-generation AR glasses.
  • In May 2022: Vuzix Corporation (United States) announced an agreement with Atomistic SAS (France) to design a custom backplane and acquire exclusive licensing of key mLED technology. The agreement also includes the potential acquisition of Atomistic. Vuzix will provide system-level support for upcoming mLEDs for AR glasses, with the backplane being delivered on advanced node 300mm wafers, utilizing innovative material science and alternative LEDs from potential third-party suppliers.

Regional Analysis

Geographically, the countries covered in the North America Augmented Reality (AR) and Mixed Reality (MR) Market report are U.S., Canada and Mexico in North America,

As per Data Bridge Market Research analysis:

Für detailliertere Informationen zum Marktbericht für Augmented Reality (AR) und Mixed Reality (MR) in Nordamerika klicken Sie hier – https://www.databridgemarketresearch.com/reports/north-america-augmented-reality-ar-and-mixed-reality-mr-market


Client Testimonials